Player Matchup

Nu Wa
Nu Wa
Amazangie
Nu Wa
Level 105
God Stats
91W - 76L
1,606 SR
Queue Stats
141W - 137L
1,559 Elo+
Solo
Sylvanus
Sylvanus
HetzeI
Sylvanus
Level 70
God Stats
31W - 17L
1,744 SR
Queue Stats
327W - 183L
1,699 Elo+
Party 1
Anhur
Anhur
TylerTanked
Anhur
Level 39
God Stats
5W - 1L
1,500 SR
Queue Stats
167W - 48L
1,766 Elo+
Party 1
Hercules
Hercules
flyingpenguin66
Hercules
Level 159
God Stats
6W - 9L
1,360 SR
Queue Stats
137W - 154L
1,497 Elo+
Party 2
Susano
Susano
philmahootas
Susano
Level 158
God Stats
7W - 6L
1,685 SR
Queue Stats
45W - 52L
1,484 Elo+
Party 2
Team Averages
Level 106
1,579 SR
1,601 Elo+

VS

Team Averages
Level 54
1,541 SR
1,415 Elo+
Kuzenbo
Kuzenbo
BSmall194
Kuzenbo
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 36L
1,387 Elo+
Party 3
Neith
Neith
CaptDakSparrow
Neith
Level 9
God Stats
4W - 10L
1,221 SR
Queue Stats
5W - 13L
1,224 Elo+
Party 3
Zhong Kui
Zhong Kui
DSmall104
Zhong Kui
Level 122
God Stats
0W - 1L
1,832 SR
Queue Stats
37W - 55L
1,444 Elo+
Party 3
King Arthur
King Arthur
cheddar240
King Arthur
Level 87
God Stats
1W - 3L
1,535 SR
Queue Stats
28W - 36L
1,519 Elo+
Party 3
Chaac
Chaac
insignia49
Chaac
Level 26
God Stats
8W - 6L
1,616 SR
Queue Stats
31W - 43L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amazangie
Nu Wa
18
3 / 0 / 25
11,222
802
19,974
8,643
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
HetzeI
Sylvanus
18
11 / 0 / 22
11,858
847
17,722
11,747
11,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 1 / 24
11,974
855
24,695
14,233
7,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
16
3 / 3 / 23
10,807
772
15,568
29,890
28,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
19
13 / 2 / 15
11,918
851
15,309
11,538
6,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BSmall194
Kuzenbo
14
0 / 6 / 1
8,549
611
5,864
21,626
19,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 9 / 3
8,736
624
4,441
17,169
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
DSmall104
Zhong Kui
15
2 / 9 / 1
9,045
646
14,264
21,504
10,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
cheddar240
King Arthur
16
1 / 8 / 4
9,378
670
7,568
21,659
17,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
15
3 / 9 / 1
9,922
709
13,653
24,945
19,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
16
41
Kills
6
6
Deaths
41
109
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Amazangie
Nu Wa
3
0
25
15.5
L
Kuzenbo
BSmall194
Kuzenbo
0
6
1
0.08
L
0
9
3
0.17
L
Zhong Kui
DSmall104
Zhong Kui
2
9
1
0.28
W
Sylvanus
HetzeI
Sylvanus
11
0
22
22
W
11
1
24
23
L
King Arthur
cheddar240
King Arthur
1
8
4
0.38
W
Hercules
3
3
23
4.83
L
Chaac
3
9
1
0.39
W
Susano
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,268
Damage
45,790
76,051
Taken
106,903
57,106
Mitigated
72,369
36,457
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Amazangie
Nu Wa
19,974
5,793
0
0
8,643
3,459
1,924
1,718
6,860
60,936
0
L
Kuzenbo
BSmall194
Kuzenbo
5,864
2,168
0
627
21,626
19,662
51
7,879
13,470
19,039
0
L
4,441
2,103
0
1,145
17,169
5,193
0
5,365
11,566
0
23,196
L
Zhong Kui
DSmall104
Zhong Kui
14,264
1,460
0
3,700
21,504
10,332
0
5,635
15,544
40,820
0
W
Sylvanus
HetzeI
Sylvanus
17,722
2,457
11,433
6,557
11,747
11,584
940
3,013
8,577
26,043
0
W
24,695
13,838
0
5,184
14,233
7,214
3,435
3,420
10,706
0
63,107
L
King Arthur
cheddar240
King Arthur
7,568
878
0
2,489
21,659
17,978
0
8,689
12,691
0
23,766
W
Hercules
15,568
3,513
0
12,416
29,890
28,832
613
9,166
19,767
0
27,134
L
Chaac
13,653
744
0
2,725
24,945
19,204
0
8,878
15,759
0
27,968
W
Susano
15,309
3,433
0
867
11,538
6,017
3,181
2,811
8,594
0
44,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,779
Gold Earned
45,630
260
Minions Killed
181
0
Camps Cleared
0
1,466,071
Distance Traveled
1,155,229
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,222
802
71
5
0
263,172
3
L
Kuzenbo
8,549
611
22
2
0
238,249
1
L
Neith
8,736
624
39
3
0
174,088
0
L
Zhong Kui
9,045
646
62
4
0
219,681
0
W
Sylvanus
11,858
847
26
2
0
285,260
0
W
Anhur
11,974
855
78
6
0
262,130
1
L
King Arthur
9,378
670
28
2
0
260,414
0
W
Hercules
10,807
772
26
2
0
319,149
0
L
Chaac
9,922
709
30
2
0
262,797
1
W
Susano
11,918
851
59
4
0
336,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role