Player Matchup

Tyr
Tyr
Langer831459
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 54L
1,293 Elo+
Party 1
Rama
Rama
PimplyFartBox
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,808 Elo+
Party 1
Nu Wa
Nu Wa
Virtus_ZQ
Nu Wa
Level 87
God Stats
1W - 0L
1,181 SR
Queue Stats
28W - 30L
1,749 Elo+
Party 1
Team Averages
Level 60
1,394 SR
1,617 Elo+

VS

Team Averages
Level 19
1,442 SR
1,421 Elo+
Cerberus
Cerberus
ThatGuy8
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
kidnuckle
Odin
Level 45
God Stats
2W - 2L
1,453 SR
Queue Stats
17W - 22L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
laurielleirual
Nu Wa
Level 5
God Stats
0W - 2L
1,372 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,749
844
2,582
4,808
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 1 / 4
6,869
859
6,198
3,648
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Virtus_ZQ
Nu Wa
11
2 / 2 / 6
6,745
843
4,863
2,908
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ThatGuy8
Cerberus
9
1 / 4 / 2
5,890
736
1,356
8,324
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
10
1 / 1 / 2
5,503
688
2,207
5,251
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 3 / 2
5,390
674
2,583
4,669
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
4
1
4
6
L
Cerberus
ThatGuy8
Cerberus
1
4
2
0.5
W
Nu Wa
Virtus_ZQ
Nu Wa
2
2
6
2.5
L
Odin
1
1
2
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,643
Damage
6,146
11,364
Taken
18,244
6,562
Mitigated
8,618
3,368
Healing
1,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,582
441
0
1,922
4,808
4,275
507
2,263
2,448
92
5,955
W
6,198
4,425
0
1,038
3,648
1,455
1,048
981
2,639
0
30,627
L
Cerberus
ThatGuy8
Cerberus
1,356
252
0
1,029
8,324
4,329
0
2,124
6,200
4,365
0
W
Nu Wa
Virtus_ZQ
Nu Wa
4,863
1,866
135
273
2,908
832
347
719
2,077
25,337
0
L
Odin
2,207
444
179
770
5,251
2,872
0
1,749
3,502
0
8,235
L
2,583
865
0
0
4,669
1,417
0
1,394
3,275
18,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,363
Gold Earned
16,783
117
Minions Killed
41
5
Camps Cleared
2
450,615
Distance Traveled
417,479
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,749
844
7
1
1
173,389
2
W
Rama
6,869
859
58
7
2
131,865
1
L
Cerberus
5,890
736
12
2
1
137,548
0
W
Nu Wa
6,745
843
52
7
2
145,361
0
L
Odin
5,503
688
10
1
0
158,254
1
L
Nu Wa
5,390
674
19
2
1
121,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role