Player Matchup

Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CrimsonGamingX
Eset
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 155L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
MiniJank
Sylvanus
Level 124
God Stats
5W - 5L
1,303 SR
Queue Stats
105W - 121L
1,401 Elo+
Party 1
Izanami
Izanami
SuccinctCape921
Izanami
Level 156
God Stats
4W - 5L
1,903 SR
Queue Stats
43W - 88L
1,373 Elo+
Party 1
Thanatos
Thanatos
xxCxDIZZLExx
Thanatos
Level 56
God Stats
3W - 9L
1,273 SR
Queue Stats
131W - 160L
1,441 Elo+
Party 1
Team Averages
Level 110
1,496 SR
1,423 Elo+

VS

Team Averages
Level 127
1,491 SR
1,576 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
KooIaidman19
Charybdis
Level 160
God Stats
1W - 2L
1,580 SR
Queue Stats
63W - 46L
1,506 Elo+
Party 2
King Arthur
King Arthur
Typhoon_S_
King Arthur
Level 146
God Stats
1W - 0L
1,400 SR
Queue Stats
88W - 65L
1,595 Elo+
Party 2
Thoth
Thoth
WEAPON_X_ONE1
Thoth
Level 160
God Stats
1W - 3L
1,477 SR
Queue Stats
12W - 12L
1,740 Elo+
Party 2
Ares
Ares
kakefordays
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 6 / 2
5,974
460
5,234
8,380
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 0
6,691
515
2,309
5,938
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
MiniJank
Sylvanus
8
1 / 4 / 0
5,336
410
4,350
11,337
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 4 / 0
7,677
591
8,817
11,907
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
xxCxDIZZLExx
Thanatos
9
1 / 6 / 1
5,865
451
3,972
10,481
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 2 / 10
7,305
562
6,274
9,325
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
KooIaidman19
Charybdis
13
7 / 2 / 4
7,994
615
10,556
7,719
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Typhoon_S_
King Arthur
14
3 / 2 / 0
8,255
635
6,481
9,728
4,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 1 / 4
7,883
606
6,969
6,781
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 7
7,478
575
4,674
10,216
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
21
21
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
2
0.17
W
Cliodhna
 
Cliodhna
1
2
10
3
L
1
1
0
1
W
Charybdis
KooIaidman19
Charybdis
7
2
4
4.5
L
Sylvanus
MiniJank
Sylvanus
1
4
0
0.25
L
3
4
0
0.75
W
King Arthur
Typhoon_S_
King Arthur
3
2
0
1.5
W
6
1
4
8
W
4
0
7
7.5
L
Thanatos
xxCxDIZZLExx
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
34,954
48,043
Taken
43,769
18,025
Mitigated
19,254
14,336
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,234
3,703
242
1,378
8,380
2,359
0
2,017
6,363
34,510
0
W
Cliodhna
 
Cliodhna
6,274
468
0
4,164
9,325
2,885
0
1,353
7,920
0
39,419
L
2,309
219
0
1,590
5,938
1,684
0
2,990
2,948
27,821
0
W
Charybdis
KooIaidman19
Charybdis
10,556
5,520
0
3,256
7,719
2,242
2,990
3,848
3,858
0
53,651
L
Sylvanus
MiniJank
Sylvanus
4,350
1,386
305
1,782
11,337
5,877
0
2,743
8,594
10,333
2,583
L
8,817
4,566
0
3,522
11,907
5,097
1,947
1,248
10,659
0
56,435
W
King Arthur
Typhoon_S_
King Arthur
6,481
1,686
0
500
9,728
4,865
235
0
9,728
0
46,788
W
6,969
333
0
2,292
6,781
2,027
420
974
5,667
51,634
0
W
4,674
471
359
3,693
10,216
7,235
0
4,882
5,286
15,337
0
L
Thanatos
xxCxDIZZLExx
Thanatos
3,972
1,011
0
5,517
10,481
3,008
0
2,645
7,836
0
24,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,543
Gold Earned
38,915
324
Minions Killed
399
0
Camps Cleared
0
1,133,661
Distance Traveled
1,316,194
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,974
460
56
4
0
215,872
1
W
Cliodhna
7,305
562
76
6
0
290,312
5
L
Eset
6,691
515
75
6
0
245,750
2
W
Charybdis
7,994
615
109
8
0
234,945
1
L
Sylvanus
5,336
410
31
2
0
212,844
6
L
Izanami
7,677
591
116
9
0
203,838
2
W
King Arthur
8,255
635
105
8
0
276,375
3
W
Thoth
7,883
606
84
6
0
276,825
5
W
Ares
7,478
575
25
2
0
237,737
1
L
Thanatos
5,865
451
46
4
0
255,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role