Player Matchup

Osiris
Osiris
QBall123
Osiris
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
WhiffAlot
Sylvanus
Level 144
God Stats
5W - 2L
1,738 SR
Queue Stats
80W - 52L
1,624 Elo+
Party 2
Ymir
Ymir
swaggydime509
Ymir
Level 68
God Stats
7W - 2L
1,575 SR
Queue Stats
163W - 73L
1,666 Elo+
Party 2
Team Averages
Level 99
1,604 SR
1,588 Elo+

VS

Team Averages
Level 73
1,592 SR
1,596 Elo+
Artio
Artio
DRAGONGAMER117
Artio
Level 120
God Stats
3W - 4L
1,716 SR
Queue Stats
25W - 18L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
Putrid-_Rasengan
Danzaburou
Level 72
God Stats
1W - 2L
1,560 SR
Queue Stats
15W - 13L
1,495 Elo+
Party 1
Raijin
Raijin
sohn1231231
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
QBall123
Osiris
14
7 / 4 / 11
9,722
884
11,119
9,849
6,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
WhiffAlot
Sylvanus
14
8 / 2 / 11
9,370
852
9,414
10,692
10,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 2 / 15
9,262
842
12,168
11,114
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
7,950
723
10,076
16,429
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Putrid-_Rasengan
Danzaburou
11
1 / 7 / 4
7,393
672
4,673
9,572
2,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
13
6 / 7 / 2
8,918
811
7,563
11,689
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
20
Kills
8
8
Deaths
20
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Danzaburou
Putrid-_Rasengan
Danzaburou
1
7
4
0.43
W
Osiris
QBall123
Osiris
7
4
11
3.13
W
Sylvanus
WhiffAlot
Sylvanus
8
2
11
6.75
L
Raijin
6
7
2
1
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
22,312
31,655
Taken
37,690
23,331
Mitigated
15,053
8,704
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,076
1,647
868
5,230
16,429
9,034
0
10,079
6,350
30,675
0
L
Danzaburou
Putrid-_Rasengan
Danzaburou
4,673
1,362
133
616
9,572
2,809
0
5,460
4,112
0
14,750
W
Osiris
QBall123
Osiris
11,119
4,239
686
1,357
9,849
6,312
562
6,394
3,193
0
30,445
W
Sylvanus
WhiffAlot
Sylvanus
9,414
2,783
1,735
3,417
10,692
10,285
968
4,513
5,928
20,699
3,914
L
Raijin
7,563
1,030
0
445
11,689
3,210
0
5,832
5,857
15,754
0
W
12,168
2,711
145
1,364
11,114
6,734
76
6,476
4,340
28,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
24,261
114
Minions Killed
100
6
Camps Cleared
4
571,407
Distance Traveled
526,172
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,950
723
42
4
3
193,448
1
L
Danzaburou
7,393
672
30
3
0
176,516
1
W
Osiris
9,722
884
41
4
2
208,015
2
W
Sylvanus
9,370
852
35
3
1
173,326
2
L
Raijin
8,918
811
28
3
1
156,208
1
W
Ymir
9,262
842
38
3
3
190,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role