Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
IvanHesse
Gilgamesh
Level 17
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 4L
1,143 Elo+
Party 1
Arachne
Arachne
LucarioAtomix
Arachne
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,143 Elo+
Party 1
Anubis
Anubis
MADMAXMAN1123
Anubis
Level 109
God Stats
42W - 36L
1,578 SR
Queue Stats
60W - 58L
1,740 Elo+
Solo
Persephone
Persephone
Meliodaaf
Persephone
Level 144
God Stats
27W - 17L
1,758 SR
Queue Stats
76W - 72L
1,607 Elo+
Party 4
Team Averages
Level 113
1,613 SR
1,427 Elo+

VS

Team Averages
Level 95
1,595 SR
1,574 Elo+
Nu Wa
Nu Wa
Brotherwolf7979
Nu Wa
Level 92
God Stats
8W - 6L
1,646 SR
Queue Stats
13W - 24L
1,407 Elo+
Party 3
Jormungandr
Jormungandr
HazamaD20
Jormungandr
Level 64
God Stats
4W - 4L
1,692 SR
Queue Stats
6W - 8L
1,688 Elo+
Party 2
Cliodhna
Cliodhna
HeroineofTime
Cliodhna
Level 127
God Stats
16W - 10L
1,667 SR
Queue Stats
20W - 11L
1,772 Elo+
Party 2
Izanami
Izanami
nirecat
Izanami
Level 90
God Stats
12W - 21L
1,418 SR
Queue Stats
12W - 24L
1,392 Elo+
Party 3
Nike
Nike
pineapplelex666
Nike
Level 104
God Stats
2W - 3L
1,553 SR
Queue Stats
9W - 10L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 0 / 11
13,688
805
13,713
9,319
3,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
IvanHesse
Gilgamesh
19
0 / 5 / 18
11,526
678
5,074
12,660
16,255
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
20
6 / 2 / 12
12,525
737
13,434
15,288
6,945
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 11
13,525
796
20,671
18,147
8,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Meliodaaf
Persephone
20
10 / 4 / 11
13,788
811
25,924
14,563
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
11,180
658
13,045
13,174
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
HazamaD20
Jormungandr
17
0 / 9 / 7
10,576
622
11,799
24,156
23,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
HeroineofTime
Cliodhna
20
10 / 4 / 1
12,973
763
18,557
14,770
6,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
nirecat
Izanami
16
0 / 11 / 2
10,150
597
5,185
16,935
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 4 / 7
10,831
637
8,690
27,191
25,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
34
Kills
12
13
Deaths
34
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
0
11
16.5
L
2
6
4
0.67
L
Jormungandr
HazamaD20
Jormungandr
0
9
7
0.39
L
Cliodhna
HeroineofTime
Cliodhna
10
4
1
2.63
W
Gilgamesh
IvanHesse
Gilgamesh
0
5
18
1.8
W
Arachne
6
2
12
6
W
7
2
11
6.25
W
Persephone
Meliodaaf
Persephone
10
4
11
3.88
L
Izanami
nirecat
Izanami
0
11
2
0.09
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,816
Damage
57,276
69,977
Taken
96,226
39,711
Mitigated
64,990
25,066
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,713
3,806
2,382
4,150
9,319
3,266
4,286
3,681
5,638
0
52,665
L
13,045
2,831
274
2,407
13,174
3,994
899
4,920
8,182
37,526
0
L
Jormungandr
HazamaD20
Jormungandr
11,799
1,281
0
260
24,156
23,242
90
12,018
12,138
42,341
0
L
Cliodhna
HeroineofTime
Cliodhna
18,557
1,559
0
3,037
14,770
6,552
0
7,127
7,643
0
72,110
W
Gilgamesh
IvanHesse
Gilgamesh
5,074
678
0
1,343
12,660
16,255
0
5,336
7,324
0
23,816
W
Arachne
13,434
9,863
0
3,261
15,288
6,945
1,474
4,380
10,908
0
52,251
W
20,671
1,019
0
10,645
18,147
8,342
0
6,709
11,438
80,531
0
W
Persephone
Meliodaaf
Persephone
25,924
631
0
3,285
14,563
4,903
1,706
4,738
9,821
70,808
0
L
Izanami
nirecat
Izanami
5,185
3,468
188
1,035
16,935
5,686
544
10,871
6,032
0
31,169
L
8,690
1,039
312
8,267
27,191
25,516
0
11,625
15,566
0
33,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,052
Gold Earned
55,710
367
Minions Killed
324
0
Camps Cleared
0
1,709,383
Distance Traveled
1,543,086
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,688
805
95
6
0
354,430
2
L
Nu Wa
11,180
658
44
3
0
284,176
1
L
Jormungandr
10,576
622
63
4
0
301,246
0
L
Cliodhna
12,973
763
98
6
0
352,604
2
W
Gilgamesh
11,526
678
33
2
0
338,763
0
W
Arachne
12,525
737
63
4
0
355,686
0
W
Anubis
13,525
796
102
6
0
317,315
0
W
Persephone
13,788
811
74
4
0
343,189
0
L
Izanami
10,150
597
58
3
0
260,078
0
L
Nike
10,831
637
61
4
0
344,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role