Player Matchup

Ares
Ares
Awmccoin
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Mr clean in me
Sol
Level 103
God Stats
2W - 4L
1,460 SR
Queue Stats
166W - 167L
1,500 Elo+
Party 1
Poseidon
Poseidon
PrincessDaddy28
Poseidon
Level 145
God Stats
2W - 2L
1,302 SR
Queue Stats
165W - 170L
1,445 Elo+
Party 1
Shiva
Shiva
RegularPancakes
Shiva
Level 83
God Stats
9W - 4L
1,673 SR
Queue Stats
61W - 72L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Theonesiedad
Gilgamesh
Level 24
God Stats
3W - 5L
1,554 SR
Queue Stats
33W - 40L
1,349 Elo+
Party 1
Team Averages
Level 76
1,498 SR
1,460 Elo+

VS

Team Averages
Level 87
1,462 SR
1,472 Elo+
Bellona
Bellona
DpressXpress
Bellona
Level 108
God Stats
13W - 14L
1,493 SR
Queue Stats
229W - 235L
1,449 Elo+
Solo
Set
Set
GlacierAce
Set
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
728W - 725L
1,474 Elo+
Party 2
Shiva
Shiva
STRADEEZZY
Shiva
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
285W - 287L
1,502 Elo+
Party 2
Ganesha
Ganesha
Skittles4994
Ganesha
Level 66
God Stats
8W - 8L
1,377 SR
Queue Stats
332W - 318L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eliseuwu
Morgan Le Fay
Level 24
God Stats
27W - 31L
1,439 SR
Queue Stats
165W - 195L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 5 / 0
5,366
413
907
7,376
2,667
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 5 / 1
6,400
492
4,818
7,990
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
11
2 / 6 / 1
6,727
517
8,220
8,050
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 6 / 1
6,622
509
6,739
11,175
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Theonesiedad
Gilgamesh
9
0 / 3 / 0
5,813
447
2,002
7,669
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DpressXpress
Bellona
14
7 / 0 / 1
8,531
656
7,581
5,146
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 5
8,381
645
4,981
8,894
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
14
9 / 0 / 5
8,739
672
6,533
7,810
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Skittles4994
Ganesha
12
0 / 1 / 10
7,459
574
2,105
10,017
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
eliseuwu
Morgan Le Fay
11
3 / 2 / 1
7,208
554
6,007
7,323
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
25
25
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
0
0
W
Bellona
DpressXpress
Bellona
7
0
1
7.5
W
6
2
5
4.25
L
0
5
1
0.1
L
Poseidon
2
6
1
0.42
L
3
6
1
0.58
W
Shiva
9
0
5
11.5
W
Ganesha
Skittles4994
Ganesha
0
1
10
5
L
Gilgamesh
Theonesiedad
Gilgamesh
0
3
0
0
W
Morgan Le Fay
eliseuwu
Morgan Le Fay
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,686
Damage
27,207
42,260
Taken
39,190
17,842
Mitigated
25,443
6,618
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
907
253
0
30
7,376
2,667
0
0
7,376
10,700
0
W
Bellona
DpressXpress
Bellona
7,581
3,817
0
1,718
5,146
5,482
394
1,060
4,053
0
49,682
W
4,981
2,137
0
2,795
8,894
3,151
408
3,263
5,584
0
57,733
L
4,818
1,337
0
1,614
7,990
2,625
1,328
3,659
4,035
31,891
3,935
L
Poseidon
8,220
1,761
0
1,460
8,050
1,444
721
1,574
6,470
44,541
0
L
6,739
1,387
0
1,572
11,175
7,745
0
2,131
8,965
6,065
24,630
W
Shiva
6,533
1,943
506
1,261
7,810
7,133
0
2,766
4,992
0
45,241
W
Ganesha
Skittles4994
Ganesha
2,105
528
0
2,438
10,017
7,225
0
3,806
5,861
22,148
0
L
Gilgamesh
Theonesiedad
Gilgamesh
2,002
775
0
1,942
7,669
3,361
0
343
7,302
0
32,748
W
Morgan Le Fay
eliseuwu
Morgan Le Fay
6,007
630
0
1,252
7,323
2,452
224
3,870
3,422
32,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
40,318
290
Minions Killed
394
0
Camps Cleared
0
1,097,229
Distance Traveled
1,291,408
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,366
413
24
2
0
170,626
0
W
Bellona
8,531
656
110
8
0
247,069
0
W
Set
8,381
645
117
9
0
279,916
3
L
Sol
6,400
492
64
5
0
225,340
1
L
Poseidon
6,727
517
88
7
0
212,104
5
L
Shiva
6,622
509
54
4
0
242,231
4
W
Shiva
8,739
672
77
6
0
278,595
2
W
Ganesha
7,459
574
14
1
0
247,650
3
L
Gilgamesh
5,813
447
60
5
0
246,928
0
W
Morgan Le Fay
7,208
554
76
6
0
238,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role