Player Matchup

Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Halo Life 2
Atlas
Level 128
God Stats
14W - 14L
1,529 SR
Queue Stats
111W - 97L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
Mellowbusiness
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,528 Elo+
Solo
Nike
Nike
SgtGearex
Nike
Level 126
God Stats
1W - 1L
1,520 SR
Queue Stats
130W - 136L
1,505 Elo+
Party 2
Fenrir
Fenrir
daymanahhhaaaaa
Fenrir
Level 120
God Stats
4W - 9L
1,533 SR
Queue Stats
41W - 51L
1,483 Elo+
Party 2
Team Averages
Level 128
1,516 SR
1,515 Elo+

VS

Team Averages
Level 101
1,469 SR
1,575 Elo+
Pele
Pele
PaPeRxBunZ
Pele
Level 158
God Stats
3W - 4L
1,395 SR
Queue Stats
101W - 86L
1,581 Elo+
Party 1
Chaac
Chaac
TheTiltedGuy
Chaac
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,740 Elo+
Solo
Danzaburou
Danzaburou
UnknwnMelody
Danzaburou
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
52W - 44L
1,448 Elo+
Party 1
Khepri
Khepri
WarCury
Khepri
Level 35
God Stats
1W - 0L
1,275 SR
Queue Stats
17W - 22L
1,493 Elo+
Solo
Scylla
Scylla
mattysama
Scylla
Level 109
God Stats
95W - 87L
1,676 SR
Queue Stats
215W - 180L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 4 / 2
9,308
776
7,766
9,756
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 3
8,912
743
9,853
17,893
14,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Mellowbusiness
Danzaburou
14
0 / 3 / 5
8,421
702
7,120
9,427
3,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
15
2 / 7 / 7
8,512
709
11,583
16,097
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 9 / 2
8,942
745
7,680
12,591
4,801
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 10
10,213
851
13,589
12,625
5,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 11
9,512
793
11,711
13,188
10,087
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
UnknwnMelody
Danzaburou
18
9 / 4 / 9
10,608
884
9,506
8,921
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
WarCury
Khepri
15
1 / 1 / 16
8,936
745
4,087
12,448
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
mattysama
Scylla
17
8 / 3 / 14
10,089
841
15,140
7,176
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
14
Kills
30
30
Deaths
14
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
2
1.25
L
3
7
3
0.64
L
Danzaburou
Mellowbusiness
Danzaburou
0
3
5
0.83
W
9
5
10
2.8
L
Nike
2
7
7
0.79
W
3
1
11
8.5
W
Danzaburou
UnknwnMelody
Danzaburou
9
4
9
3.38
W
Khepri
WarCury
Khepri
1
1
16
9
L
5
9
2
0.67
W
Scylla
mattysama
Scylla
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,002
Damage
54,033
65,764
Taken
54,358
37,280
Mitigated
38,342
6,913
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,766
839
0
1,180
9,756
3,197
9
1,948
7,643
37,515
0
L
9,853
3,916
1,318
841
17,893
14,322
0
5,353
12,060
18,371
0
L
Danzaburou
Mellowbusiness
Danzaburou
7,120
3,699
0
2,095
9,427
3,558
0
721
8,626
0
29,776
W
13,589
1,482
0
1,378
12,625
5,843
1,270
3,582
8,881
138
29,933
L
Nike
11,583
2,005
0
1,024
16,097
11,402
0
5,421
10,258
168
21,595
W
11,711
1,083
0
6,696
13,188
10,087
197
3,508
9,527
0
41,282
W
Danzaburou
UnknwnMelody
Danzaburou
9,506
4,768
0
2,136
8,921
3,901
472
3,192
5,574
0
40,331
W
Khepri
WarCury
Khepri
4,087
312
0
1,768
12,448
15,841
150
4,731
7,581
9,873
0
L
7,680
1,748
0
455
12,591
4,801
0
4,943
7,374
0
11,274
W
Scylla
mattysama
Scylla
15,140
1,046
0
895
7,176
2,670
756
2,774
4,340
31,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
49,358
171
Minions Killed
229
0
Camps Cleared
0
1,123,624
Distance Traveled
1,247,595
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,308
776
57
5
0
231,220
0
L
Atlas
8,912
743
18
2
0
229,665
11
L
Danzaburou
8,421
702
60
5
0
215,561
1
W
Pele
10,213
851
42
4
0
259,209
0
L
Nike
8,512
709
28
2
0
233,251
1
W
Chaac
9,512
793
63
5
0
260,489
1
W
Danzaburou
10,608
884
63
5
0
222,249
3
W
Khepri
8,936
745
16
1
0
241,422
0
L
Fenrir
8,942
745
8
1
0
213,927
2
W
Scylla
10,089
841
45
4
0
264,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role