Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
J4ck0fB14d3s
Scylla
Level 27
God Stats
13W - 24L
1,365 SR
Queue Stats
150W - 231L
1,345 Elo+
Solo
Horus
Horus
Mr Bailey4811
Horus
Level 66
God Stats
2W - 0L
1,672 SR
Queue Stats
22W - 25L
1,316 Elo+
Solo
Athena
Athena
W3-Gatsu
Athena
Level 67
God Stats
40W - 41L
1,508 SR
Queue Stats
1,363W - 1,607L
1,456 Elo+
Solo
Hou Yi
Hou Yi
coolionimbus
Hou Yi
Level 118
God Stats
1W - 0L
1,415 SR
Queue Stats
58W - 47L
1,437 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,411 Elo+

VS

Team Averages
Level 107
1,452 SR
1,412 Elo+
Chang'e
Chang'e
Alukard22
Chang'e
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 168L
1,434 Elo+
Party 1
Sol
Sol
GoldenTaco666
Sol
Level 152
God Stats
1W - 4L
1,278 SR
Queue Stats
230W - 263L
1,441 Elo+
Party 1
Shiva
Shiva
Mike_2_smooth
Shiva
Level 147
God Stats
4W - 4L
1,611 SR
Queue Stats
15W - 19L
1,402 Elo+
Solo
The Morrigan
The Morrigan
NicoToscani
The Morrigan
Level 83
God Stats
14W - 31L
1,372 SR
Queue Stats
74W - 110L
1,402 Elo+
Party 1
Pele
Pele
bryan_17045
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 83L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 0 / 4
4,624
925
3,895
1,858
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
10
2 / 0 / 1
4,739
948
3,029
1,887
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 4
4,724
945
1,125
4,617
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
W3-Gatsu
Athena
9
2 / 2 / 0
4,626
925
1,661
3,544
2,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
10
1 / 0 / 2
4,973
995
917
1,779
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alukard22
Chang'e
9
2 / 1 / 1
4,591
918
1,640
4,044
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 3
4,315
863
3,642
3,021
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 0
4,147
829
107
721
334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
NicoToscani
The Morrigan
8
0 / 0 / 2
4,149
830
2,031
863
223
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 3 / 2
4,272
854
2,226
4,533
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
5
Kills
3
3
Deaths
5
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
4
2
L
Chang'e
Alukard22
Chang'e
2
1
1
2.5
L
0
1
3
1.5
W
Scylla
2
0
1
2.5
L
0
0
0
0
W
0
1
4
2
L
The Morrigan
NicoToscani
The Morrigan
0
0
2
1
W
Athena
W3-Gatsu
Athena
2
2
0
1
L
1
3
2
0.67
W
Hou Yi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,627
Damage
9,646
13,685
Taken
13,182
7,203
Mitigated
3,943
4,060
Healing
2,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,895
247
0
0
1,858
684
0
1,158
688
14,874
0
L
Chang'e
Alukard22
Chang'e
1,640
294
179
1,360
4,044
1,090
0
2,838
1,002
7,803
0
L
3,642
1,102
0
461
3,021
962
0
2,093
859
11,203
1,109
W
Scylla
3,029
0
251
423
1,887
582
0
885
1,002
11,843
0
L
107
0
0
172
721
334
0
173
534
0
4,758
W
1,125
583
630
1,855
4,617
2,444
520
1,864
2,729
0
4,890
L
The Morrigan
NicoToscani
The Morrigan
2,031
249
0
294
863
223
0
109
738
7,630
0
W
Athena
W3-Gatsu
Athena
1,661
271
186
156
3,544
2,872
0
2,168
1,376
4,615
0
L
2,226
322
0
434
4,533
1,334
0
2,853
1,464
0
5,150
W
Hou Yi
917
637
0
559
1,779
621
1,494
966
813
0
15,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
21,474
105
Minions Killed
64
0
Camps Cleared
0
537,794
Distance Traveled
494,671
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,624
925
35
7
0
115,232
2
L
Chang'e
4,591
918
20
4
0
118,662
0
L
Sol
4,315
863
21
4
0
109,328
0
W
Scylla
4,739
948
20
4
0
106,877
3
L
Shiva
4,147
829
10
2
0
44,039
1
W
Horus
4,724
945
6
1
0
118,494
0
L
The Morrigan
4,149
830
12
2
0
108,636
0
W
Athena
4,626
925
7
1
0
97,421
1
L
Pele
4,272
854
1
0
0
114,006
0
W
Hou Yi
4,973
995
37
7
0
99,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role