Player Matchup

Kali
Kali
 
Kali
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DezzyDays
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,510 Elo+
Party 4
Vulcan
Vulcan
William2Fly
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,496 Elo+
Solo
Yemoja
Yemoja
aquu234
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
skater18650
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,511 Elo+
Party 4
Team Averages
Level 49
1,500 SR
1,503 Elo+

VS

Team Averages
Level 78
1,629 SR
1,538 Elo+
Nu Wa
Nu Wa
D3feated
Nu Wa
Level 108
God Stats
6W - 3L
1,557 SR
Queue Stats
209W - 228L
1,486 Elo+
Party 2
Achilles
Achilles
MagnumSchlort
Achilles
Level 109
God Stats
7W - 2L
1,894 SR
Queue Stats
289W - 279L
1,579 Elo+
Party 3
Hel
Hel
MattTheLizard
Hel
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 87L
1,593 Elo+
Party 3
Skadi
Skadi
MrSoap404
Skadi
Level 26
God Stats
1W - 1L
1,694 SR
Queue Stats
35W - 27L
1,535 Elo+
Party 3
Pele
Pele
TheChewwy
Pele
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
147W - 151L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
4 / 5 / 8
9,656
743
16,430
19,440
12,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
DezzyDays
Hou Yi
16
4 / 8 / 8
9,477
729
9,889
15,397
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
17
2 / 7 / 10
9,725
748
11,797
13,138
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
aquu234
Yemoja
15
1 / 3 / 7
9,112
701
6,351
10,356
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
skater18650
Heimdallr
16
5 / 5 / 5
9,664
743
13,876
14,136
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D3feated
Nu Wa
18
6 / 3 / 12
11,012
847
18,698
9,761
3,386
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MagnumSchlort
Achilles
17
7 / 4 / 17
10,949
842
12,631
32,071
29,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 2 / 15
11,160
858
11,057
11,614
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
MrSoap404
Skadi
19
6 / 2 / 17
11,252
866
14,299
10,134
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
15
1 / 5 / 13
9,357
720
8,668
12,686
4,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
102
16
Kills
28
28
Deaths
16
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
5
8
1.6
W
Nu Wa
D3feated
Nu Wa
6
3
12
4
L
Hou Yi
DezzyDays
Hou Yi
4
8
8
1
W
Achilles
MagnumSchlort
Achilles
7
4
17
3.88
W
8
2
15
7.75
W
Skadi
MrSoap404
Skadi
6
2
17
7.25
W
Pele
1
5
13
1.5
L
Vulcan
2
7
10
1
L
Yemoja
aquu234
Yemoja
1
3
7
1.5
L
Heimdallr
skater18650
Heimdallr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,343
Damage
65,353
72,467
Taken
76,266
34,691
Mitigated
46,992
24,519
Healing
41,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
16,430
8,142
631
9,644
19,440
12,293
0
6,580
12,648
0
28,216
W
Nu Wa
D3feated
Nu Wa
18,698
2,716
885
898
9,761
3,386
2,623
2,775
6,722
41,710
0
L
Hou Yi
DezzyDays
Hou Yi
9,889
3,423
577
2,169
15,397
4,064
0
7,710
7,522
1
19,107
W
Achilles
MagnumSchlort
Achilles
12,631
2,369
1,466
12,132
32,071
29,598
164
5,648
23,735
1,002
17,358
W
11,057
677
15,084
7,485
11,614
4,842
773
3,879
7,582
20,713
0
W
Skadi
MrSoap404
Skadi
14,299
5,455
359
1,170
10,134
4,355
1,418
2,768
7,322
0
36,293
W
Pele
8,668
1,186
166
1,638
12,686
4,811
669
2,479
10,084
0
17,576
L
Vulcan
11,797
2,600
1,069
1,824
13,138
4,213
300
7,019
6,014
31,539
0
L
Yemoja
aquu234
Yemoja
6,351
288
3,223
1,895
10,356
8,623
208
4,343
5,866
13,646
0
L
Heimdallr
skater18650
Heimdallr
13,876
6,496
1,086
2,401
14,136
5,498
1,377
4,636
9,177
0
30,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,634
Gold Earned
53,730
128
Minions Killed
141
0
Camps Cleared
0
1,056,277
Distance Traveled
1,313,352
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,656
743
20
2
0
237,014
0
W
Nu Wa
11,012
847
50
4
0
261,266
0
L
Hou Yi
9,477
729
19
1
0
197,038
2
W
Achilles
10,949
842
6
0
0
287,257
0
W
Hel
11,160
858
23
2
0
259,497
2
W
Skadi
11,252
866
46
4
0
239,762
3
W
Pele
9,357
720
16
1
0
265,570
0
L
Vulcan
9,725
748
47
4
0
220,007
0
L
Yemoja
9,112
701
12
1
0
187,930
0
L
Heimdallr
9,664
743
30
2
0
214,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role