Player Matchup

Athena
Athena
 
Athena
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
bakedhippo420
Sun Wukong
Level 77
God Stats
76W - 68L
1,522 SR
Queue Stats
145W - 152L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
dude4545
Baron Samedi
Level 100
God Stats
1W - 1L
1,196 SR
Queue Stats
37W - 44L
1,393 Elo+
Solo
Fenrir
Fenrir
peterdinkler
Fenrir
Level 22
God Stats
2W - 5L
1,177 SR
Queue Stats
59W - 48L
1,408 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
urbleedingred
Ah Muzen Cab
Level 116
God Stats
11W - 15L
1,513 SR
Queue Stats
137W - 137L
1,486 Elo+
Party 3
Team Averages
Level 71
1,382 SR
1,447 Elo+

VS

Team Averages
Level 34
1,411 SR
1,556 Elo+
Loki
Loki
N4N0SH
Loki
Level 10
God Stats
24W - 33L
1,227 SR
Queue Stats
100W - 105L
1,547 Elo+
Party 2
Anubis
Anubis
S4X1R
Anubis
Level 12
God Stats
56W - 43L
1,341 SR
Queue Stats
106W - 110L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
SeaBurnSteve
Jing Wei
Level 5
God Stats
4W - 2L
1,791 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 1
King Arthur
King Arthur
UlisesGamer01
King Arthur
Level 63
God Stats
8W - 5L
1,304 SR
Queue Stats
196W - 205L
1,522 Elo+
Party 2
Cerberus
Cerberus
tlfarley4
Cerberus
Level 80
God Stats
6W - 2L
1,390 SR
Queue Stats
27W - 27L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 0 / 14
11,034
581
4,689
15,515
19,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
bakedhippo420
Sun Wukong
17
4 / 0 / 6
10,930
575
8,544
13,188
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
dude4545
Baron Samedi
16
6 / 5 / 6
10,876
572
11,961
14,173
11,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
3 / 3 / 13
10,182
536
7,254
13,140
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
urbleedingred
Ah Muzen Cab
18
14 / 0 / 7
11,736
618
19,038
11,811
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
N4N0SH
Loki
14
1 / 3 / 1
8,250
434
3,672
9,837
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
S4X1R
Anubis
14
2 / 9 / 3
8,637
455
6,221
13,254
5,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
SeaBurnSteve
Jing Wei
14
2 / 6 / 0
8,651
455
5,564
12,033
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
UlisesGamer01
King Arthur
16
2 / 5 / 1
9,878
520
9,999
16,813
18,715
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
tlfarley4
Cerberus
12
0 / 8 / 1
7,514
395
6,323
15,950
12,192
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
31
Kills
7
8
Deaths
31
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
14
11
L
Loki
N4N0SH
Loki
1
3
1
0.5
L
Anubis
S4X1R
Anubis
2
9
3
0.39
L
Jing Wei
SeaBurnSteve
Jing Wei
2
6
0
0.33
L
King Arthur
UlisesGamer01
King Arthur
2
5
1
0.5
W
Sun Wukong
bakedhippo420
Sun Wukong
4
0
6
7
W
Baron Samedi
dude4545
Baron Samedi
6
5
6
1.8
W
Fenrir
3
3
13
3.17
L
Cerberus
tlfarley4
Cerberus
0
8
1
0.06
W
Ah Muzen Cab
urbleedingred
Ah Muzen Cab
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
31,779
67,827
Taken
67,887
51,955
Mitigated
42,885
27,537
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,689
1,203
0
5,545
15,515
19,637
567
1,508
14,007
27,080
0
L
Loki
N4N0SH
Loki
3,672
917
0
2,260
9,837
2,977
756
2,766
6,985
0
47,089
L
Anubis
S4X1R
Anubis
6,221
687
0
3,936
13,254
5,435
355
6,852
6,359
41,872
0
L
Jing Wei
SeaBurnSteve
Jing Wei
5,564
4,072
0
2,164
12,033
3,566
467
2,014
9,975
0
48,276
L
King Arthur
UlisesGamer01
King Arthur
9,999
991
0
2,715
16,813
18,715
222
568
15,448
0
68,074
W
Sun Wukong
bakedhippo420
Sun Wukong
8,544
1,875
0
3,742
13,188
12,244
844
821
12,367
0
62,284
W
Baron Samedi
dude4545
Baron Samedi
11,961
1,892
470
4,856
14,173
11,258
1,021
5,418
8,755
58,822
0
W
Fenrir
7,254
2,939
0
5,440
13,140
4,707
908
2,458
10,682
0
49,058
L
Cerberus
tlfarley4
Cerberus
6,323
136
200
3,119
15,950
12,192
557
4,450
11,500
36,614
537
W
Ah Muzen Cab
urbleedingred
Ah Muzen Cab
19,038
6,465
0
7,484
11,811
4,109
3,897
2,107
9,704
0
108,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,758
Gold Earned
42,930
515
Minions Killed
508
0
Camps Cleared
0
1,966,246
Distance Traveled
1,795,764
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,034
581
58
3
0
439,417
0
L
Loki
8,250
434
81
4
0
444,599
1
L
Anubis
8,637
455
78
4
0
293,748
0
L
Jing Wei
8,651
455
126
7
0
359,089
5
L
King Arthur
9,878
520
153
8
0
364,409
1
W
Sun Wukong
10,930
575
112
6
0
426,148
3
W
Baron Samedi
10,876
572
103
5
0
267,677
0
W
Fenrir
10,182
536
101
5
0
438,014
0
L
Cerberus
7,514
395
70
4
0
333,919
1
W
Ah Muzen Cab
11,736
618
141
7
0
394,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role