Player Matchup

Hercules
Hercules
Delta202
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,561 Elo+
Party 1
Mercury
Mercury
KILLAKALOB
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 53L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
Stepbros2016
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,622 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,591 Elo+

VS

Team Averages
Level 143
1,565 SR
1,544 Elo+
Ymir
Ymir
IB1GB34RI
Ymir
Level 148
God Stats
7W - 4L
1,500 SR
Queue Stats
95W - 87L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
MayhemKing48
Ah Puch
Level 129
God Stats
10W - 5L
1,614 SR
Queue Stats
72W - 58L
1,451 Elo+
Party 2
Shiva
Shiva
olethunderfoot7
Shiva
Level 151
God Stats
10W - 5L
1,582 SR
Queue Stats
58W - 38L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Delta202
Hercules
16
3 / 5 / 7
11,264
626
12,131
21,275
14,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
KILLAKALOB
Mercury
17
5 / 4 / 5
12,242
680
7,769
16,444
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Stepbros2016
Guan Yu
15
4 / 9 / 7
11,441
636
8,152
20,107
16,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 6 / 14
12,173
676
10,807
16,510
10,450
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
MayhemKing48
Ah Puch
19
8 / 3 / 10
13,431
746
19,271
7,177
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 3 / 10
13,022
723
19,485
17,135
24,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
12
Kills
18
18
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
Delta202
Hercules
3
5
7
1.3
W
Ymir
3
6
14
1.67
L
Mercury
KILLAKALOB
Mercury
5
4
5
1.88
W
Ah Puch
MayhemKing48
Ah Puch
8
3
10
4.33
L
Guan Yu
Stepbros2016
Guan Yu
4
9
7
0.83
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
49,563
57,826
Taken
40,822
37,749
Mitigated
39,484
9,281
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Delta202
Hercules
12,131
1,884
0
3,770
21,275
14,907
0
11,255
10,020
7,567
29,658
W
Ymir
10,807
2,042
0
2,700
16,510
10,450
1,323
2,428
14,082
36,638
0
L
Mercury
KILLAKALOB
Mercury
7,769
2,152
0
2,074
16,444
6,040
0
5,686
10,758
0
39,424
W
Ah Puch
MayhemKing48
Ah Puch
19,271
731
0
1,058
7,177
4,208
1,207
763
6,414
63,968
0
L
Guan Yu
Stepbros2016
Guan Yu
8,152
865
1,296
2,141
20,107
16,802
0
13,400
6,707
4,816
16,344
W
19,485
6,324
1,027
2,827
17,135
24,826
602
3,190
13,945
0
51,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
38,626
142
Minions Killed
193
5
Camps Cleared
11
967,165
Distance Traveled
954,050
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,264
626
57
3
2
322,372
1
W
Ymir
12,173
676
56
3
4
294,799
5
L
Mercury
12,242
680
52
3
3
377,607
4
W
Ah Puch
13,431
746
87
5
3
315,881
2
L
Guan Yu
11,441
636
33
2
0
267,186
4
W
Shiva
13,022
723
50
3
4
343,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role