Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
KiritoDasEspadas
Khepri
Level 157
God Stats
2W - 1L
2,016 SR
Queue Stats
51W - 56L
1,459 Elo+
Party 2
Vulcan
Vulcan
Olikere
Vulcan
Level 153
God Stats
2W - 0L
1,803 SR
Queue Stats
29W - 33L
1,494 Elo+
Party 2
Medusa
Medusa
xXxAmaralxXx
Medusa
Level 128
God Stats
1W - 0L
1,863 SR
Queue Stats
45W - 48L
1,445 Elo+
Party 2
Team Averages
Level 129
1,736 SR
1,480 Elo+

VS

Team Averages
Level 118
1,431 SR
1,552 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JAZZ_zzzzzzi
Medusa
Level 68
God Stats
3W - 4L
1,402 SR
Queue Stats
271W - 272L
1,539 Elo+
Solo
Awilix
Awilix
Kiler609
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,615 Elo+
Party 1
Neith
Neith
Marcelotp1
Neith
Level 89
God Stats
7W - 8L
1,254 SR
Queue Stats
339W - 338L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XHJoaX
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
1 / 1 / 21
10,649
819
8,886
9,540
5,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
 
Da Ji
14
9 / 6 / 12
10,296
792
7,471
10,605
5,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 12
10,910
839
4,070
14,495
21,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Olikere
Vulcan
18
6 / 1 / 14
11,280
868
18,834
6,960
3,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
12 / 3 / 12
11,974
921
18,245
11,321
6,000
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 5 / 5
10,005
770
6,497
12,186
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
0 / 8 / 3
7,920
609
2,891
12,410
4,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
Kiler609
Awilix
15
2 / 9 / 3
9,051
696
6,239
15,158
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
17
2 / 6 / 8
9,373
721
7,187
11,211
3,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
XHJoaX
Ah Muzen Cab
17
4 / 5 / 4
9,720
748
8,343
12,851
4,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
33
Kills
12
13
Deaths
33
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
21
11.5
W
Da Ji
 
Da Ji
9
6
12
2.5
L
Hercules
 
Hercules
4
5
5
1.3
L
Medusa
0
8
3
0.19
L
Awilix
Kiler609
Awilix
2
9
3
0.39
W
5
2
12
5.5
L
Neith
2
6
8
1
W
Vulcan
Olikere
Vulcan
6
1
14
13
L
Ah Muzen Cab
XHJoaX
Ah Muzen Cab
4
5
4
1.2
W
Medusa
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,506
Damage
31,157
52,921
Taken
63,816
42,325
Mitigated
32,612
11,820
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,886
3,569
990
1,733
9,540
5,350
1,290
0
9,426
0
30,128
W
Da Ji
 
Da Ji
7,471
1,870
340
839
10,605
5,383
818
0
9,305
0
8,798
L
Hercules
 
Hercules
6,497
747
148
2,357
12,186
12,895
230
5,905
6,281
211
10,828
L
Medusa
2,891
769
467
527
12,410
4,135
501
5,067
7,343
0
18,738
L
Awilix
Kiler609
Awilix
6,239
977
240
1,130
15,158
6,996
0
4,475
10,683
0
14,875
W
4,070
145
128
2,811
14,495
21,790
369
53
12,589
9,784
0
L
Neith
7,187
2,691
746
1,962
11,211
3,961
756
3,972
7,239
0
22,648
W
Vulcan
Olikere
Vulcan
18,834
5,845
1,328
1,079
6,960
3,802
1,999
0
6,736
44,158
0
L
Ah Muzen Cab
XHJoaX
Ah Muzen Cab
8,343
2,895
645
4,574
12,851
4,625
339
3,485
9,366
0
24,565
W
Medusa
18,245
5,157
951
1,621
11,321
6,000
2,867
28
10,998
0
39,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,109
Gold Earned
46,069
160
Minions Killed
123
0
Camps Cleared
0
1,158,273
Distance Traveled
1,060,845
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,649
819
40
3
0
255,730
3
W
Da Ji
10,296
792
1
0
0
198,981
2
L
Hercules
10,005
770
13
1
0
227,701
0
L
Medusa
7,920
609
34
3
0
166,335
4
L
Awilix
9,051
696
24
2
0
216,817
0
W
Khepri
10,910
839
4
0
0
198,774
0
L
Neith
9,373
721
25
2
0
188,390
0
W
Vulcan
11,280
868
63
5
0
273,494
4
L
Ah Muzen Cab
9,720
748
27
2
0
261,602
2
W
Medusa
11,974
921
52
4
0
231,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role