Player Matchup

Neith
Neith
HuuVo89
Neith
Level 103
God Stats
4W - 4L
1,486 SR
Queue Stats
15W - 17L
1,475 Elo+
Party 3
Thor
Thor
Sepulll
Thor
Level 7
God Stats
0W - 2L
1,310 SR
Queue Stats
133W - 136L
1,354 Elo+
Party 1
Scylla
Scylla
UncleCarre
Scylla
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 110L
1,405 Elo+
Party 1
Olorun
Olorun
nesti-pr
Olorun
Level 69
God Stats
1W - 6L
1,301 SR
Queue Stats
183W - 190L
1,442 Elo+
Party 1
Ra
Ra
silkdagod89
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 52
1,419 SR
1,435 Elo+

VS

Team Averages
Level 58
1,417 SR
1,438 Elo+
Khepri
Khepri
CookieMon5ter34
Khepri
Level 109
God Stats
3W - 5L
1,270 SR
Queue Stats
160W - 181L
1,433 Elo+
Party 2
Cerberus
Cerberus
MAGICAL TURD123
Cerberus
Level 27
God Stats
7W - 8L
1,419 SR
Queue Stats
87W - 90L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
SnatchGodSuprem
Danzaburou
Level 25
God Stats
23W - 26L
1,466 SR
Queue Stats
147W - 171L
1,405 Elo+
Party 2
Loki
Loki
xChristiamx
Loki
Level 61
God Stats
26W - 32L
1,584 SR
Queue Stats
428W - 465L
1,465 Elo+
Solo
Thoth
Thoth
zenSNTL
Thoth
Level 67
God Stats
6W - 4L
1,345 SR
Queue Stats
46W - 42L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HuuVo89
Neith
14
2 / 6 / 0
8,855
403
9,389
18,516
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Sepulll
Thor
16
1 / 4 / 2
9,619
437
7,596
18,318
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
UncleCarre
Scylla
14
1 / 5 / 3
8,944
407
6,640
16,736
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
nesti-pr
Olorun
13
0 / 5 / 1
8,587
390
5,583
17,346
7,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 5 / 0
8,305
378
2,979
11,050
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 20
12,259
557
9,230
22,430
29,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
19
3 / 0 / 7
13,273
603
13,629
18,597
16,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SnatchGodSuprem
Danzaburou
18
12 / 2 / 4
12,910
587
20,311
14,644
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 1 / 8
14,362
653
10,087
16,862
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
zenSNTL
Thoth
18
5 / 1 / 5
12,757
580
11,928
9,307
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
4
Kills
25
25
Deaths
4
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
0
20
11
L
Neith
HuuVo89
Neith
2
6
0
0.33
W
Cerberus
3
0
7
6.5
L
Thor
Sepulll
Thor
1
4
2
0.5
W
Danzaburou
SnatchGodSuprem
Danzaburou
12
2
4
7
L
Scylla
UncleCarre
Scylla
1
5
3
0.5
L
Olorun
nesti-pr
Olorun
0
5
1
0.1
L
0
5
0
0
W
4
1
8
8
W
Thoth
zenSNTL
Thoth
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
65,185
81,966
Taken
81,840
27,743
Mitigated
63,989
13,592
Healing
31,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,230
557
0
8,222
22,430
29,268
1,133
4,683
17,609
34,903
0
L
Neith
HuuVo89
Neith
9,389
3,067
0
2,857
18,516
6,100
0
6,489
12,027
0
60,325
W
Cerberus
13,629
30
0
7,271
18,597
16,318
470
4,834
10,988
89,978
0
L
Thor
Sepulll
Thor
7,596
1,084
0
3,453
18,318
5,549
240
6,404
11,914
0
54,834
W
Danzaburou
SnatchGodSuprem
Danzaburou
20,311
8,314
0
5,824
14,644
6,224
9,439
5,813
8,110
0
86,089
L
Scylla
UncleCarre
Scylla
6,640
494
0
2,834
16,736
3,818
0
6,585
10,151
41,348
0
L
Olorun
nesti-pr
Olorun
5,583
3,317
531
3,574
17,346
7,979
0
7,724
9,622
45,027
0
L
2,979
613
0
343
11,050
4,297
0
7,831
3,219
37,107
0
W
10,087
1,616
0
8,966
16,862
8,376
3,096
2,535
14,234
0
142,922
W
Thoth
zenSNTL
Thoth
11,928
117
0
1,610
9,307
3,803
1,167
2,326
6,837
92,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
65,561
464
Minions Killed
722
0
Camps Cleared
0
1,863,668
Distance Traveled
2,175,154
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,259
557
33
2
0
412,504
12
L
Neith
8,855
403
95
4
0
364,715
6
W
Cerberus
13,273
603
212
10
0
435,615
0
L
Thor
9,619
437
103
5
0
437,451
3
W
Danzaburou
12,910
587
125
6
0
367,143
2
L
Scylla
8,944
407
83
4
0
377,842
3
L
Olorun
8,587
390
96
4
0
355,369
4
L
Ra
8,305
378
87
4
0
328,291
1
W
Loki
14,362
653
217
10
0
496,475
2
W
Thoth
12,757
580
135
6
0
463,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role