Player Matchup

Discordia
Discordia
HitBellAndSub
Discordia
Level 123
God Stats
23W - 1L
1,739 SR
Queue Stats
615W - 156L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Na-Scatter
Gilgamesh
Level 29
God Stats
14W - 2L
1,806 SR
Queue Stats
48W - 7L
1,778 Elo+
Party 1
Shiva
Shiva
brian92m
Shiva
Level 108
God Stats
18W - 15L
1,518 SR
Queue Stats
179W - 264L
1,364 Elo+
Solo
Team Averages
Level 87
1,688 SR
1,564 Elo+

VS

Team Averages
Level 69
1,614 SR
1,485 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Akira_Kss
Baron Samedi
Level 68
God Stats
8W - 13L
1,615 SR
Queue Stats
34W - 41L
1,513 Elo+
Solo
Ymir
Ymir
RACISTWHITEGUY69
Ymir
Level 17
God Stats
0W - 1L
1,726 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HitBellAndSub
Discordia
19
17 / 1 / 8
13,839
865
26,749
4,685
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Na-Scatter
Gilgamesh
18
8 / 0 / 17
12,734
796
17,357
15,843
13,290
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
brian92m
Shiva
14
0 / 4 / 13
9,943
621
6,233
14,047
14,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 6 / 3
9,289
581
8,570
14,226
3,701
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Akira_Kss
Baron Samedi
14
3 / 10 / 2
10,053
628
9,696
19,171
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 9 / 4
9,176
574
3,893
22,865
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
25
Kills
5
5
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
3
0.58
L
Baron Samedi
Akira_Kss
Baron Samedi
3
10
2
0.4
W
Discordia
HitBellAndSub
Discordia
17
1
8
21
W
Gilgamesh
Na-Scatter
Gilgamesh
8
0
17
16.5
L
0
9
4
0.22
W
Shiva
brian92m
Shiva
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,339
Damage
22,159
34,575
Taken
56,262
29,894
Mitigated
25,928
12,174
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,570
4,410
0
1,419
14,226
3,701
0
7,273
6,953
0
32,710
L
Baron Samedi
Akira_Kss
Baron Samedi
9,696
183
1,614
5,628
19,171
6,210
0
9,294
9,877
31,055
0
W
Discordia
HitBellAndSub
Discordia
26,749
1,251
282
1,862
4,685
1,794
693
1,994
2,627
75,371
0
W
Gilgamesh
Na-Scatter
Gilgamesh
17,357
3,486
0
5,245
15,843
13,290
842
6,050
9,353
8,759
43,501
L
3,893
294
0
1,767
22,865
16,017
0
12,088
10,777
10,121
0
W
Shiva
brian92m
Shiva
6,233
821
1,615
3,170
14,047
14,810
432
5,723
8,001
0
27,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
28,518
202
Minions Killed
124
13
Camps Cleared
2
903,813
Distance Traveled
712,007
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,289
581
59
4
2
238,796
2
L
Baron Samedi
10,053
628
55
3
0
234,729
3
W
Discordia
13,839
865
111
7
1
283,284
3
W
Gilgamesh
12,734
796
56
4
8
319,698
1
L
Ymir
9,176
574
10
1
0
238,482
0
W
Shiva
9,943
621
35
2
4
300,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role