Player Matchup

Persephone
Persephone
Bronze IV
 
Persephone
Bronze IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Reapingpig
Hou Yi
Gold III
Level 126
God Stats
16W - 21L
1,303 SR
Queue Stats
421W - 430L
1,448 MMR
Party 1
Chaac
Chaac
Gold III
TwitchHeadless
Chaac
Gold III
Level 153
God Stats
1W - 3L
1,175 SR
Queue Stats
418W - 429L
1,448 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,396 SR
1,479 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,473 SR
1,426 MMR
Baron Samedi
Baron Samedi
Bronze III
MaNzNoTbOb
Baron Samedi
Bronze III
Level 103
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 5L
1,461 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
SmoothVengeance
Sun Wukong
Gold V
Level 88
God Stats
55W - 44L
1,588 SR
Queue Stats
357W - 371L
1,380 MMR
Solo
Terra
Terra
Bronze III
YisusPisus
Terra
Bronze III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 38L
1,457 MMR
Solo
Izanami
Izanami
Bronze IV
maceratedsacs
Izanami
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,456 MMR
Party 2
Fenrir
Fenrir
Gold II
mbachu999
Fenrir
Gold II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
6 / 1 / 5
8,754
673
7,838
3,954
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
 
Loki
12
2 / 0 / 0
7,123
548
7,749
10,854
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
 
Cerberus
11
2 / 0 / 6
6,864
528
4,306
10,295
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Reapingpig
Hou Yi
12
6 / 1 / 5
7,321
563
9,131
6,098
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 0 / 4
7,313
563
7,029
8,756
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
YmirKaliErlang ShenBastet

VS

Bans
ThothTsukuyomiAnubisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaNzNoTbOb
Baron Samedi
10
1 / 9 / 0
6,278
483
2,298
8,432
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SmoothVengeance
Sun Wukong
12
0 / 2 / 0
6,887
530
6,071
10,625
5,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
7
0 / 3 / 1
5,391
415
2,782
10,269
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
7
0 / 6 / 1
5,003
385
3,623
9,701
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
mbachu999
Fenrir
11
1 / 2 / 1
6,678
514
5,221
10,946
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
22
Kills
2
2
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
1
5
8.5
W
Loki
 
Loki
2
0
0
2
W
Cerberus
 
Cerberus
2
0
6
5
L
Baron Samedi
MaNzNoTbOb
Baron Samedi
1
9
0
0.11
W
Hou Yi
Reapingpig
Hou Yi
6
1
5
8.5
L
Sun Wukong
SmoothVengeance
Sun Wukong
0
2
0
0
W
6
0
4
8
L
Terra
0
3
1
0.17
L
Izanami
0
6
1
0.08
L
Fenrir
mbachu999
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
19,995
39,957
Taken
49,973
21,067
Mitigated
17,421
15,897
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,838
640
0
873
3,954
1,406
455
1,135
2,818
56,938
0
W
Loki
 
Loki
7,749
2,401
0
6,416
10,854
4,805
0
0
10,854
0
43,354
W
Cerberus
 
Cerberus
4,306
437
0
3,321
10,295
8,654
0
1,669
8,626
23,649
0
L
Baron Samedi
MaNzNoTbOb
Baron Samedi
2,298
402
442
863
8,432
2,105
255
4,748
3,684
26,514
0
W
Hou Yi
Reapingpig
Hou Yi
9,131
3,369
0
2,119
6,098
1,947
510
1,045
5,053
0
42,617
L
Sun Wukong
SmoothVengeance
Sun Wukong
6,071
2,806
0
4,571
10,625
5,571
29
0
10,006
0
48,541
W
7,029
1,445
0
3,168
8,756
4,255
192
1,230
7,526
0
49,030
L
Terra
2,782
681
343
2,705
10,269
5,689
0
2,258
8,011
10,439
0
L
Izanami
3,623
2,624
0
2,623
9,701
1,240
180
2,202
7,499
0
23,079
L
Fenrir
mbachu999
Fenrir
5,221
1,542
0
4,997
10,946
2,816
0
2,936
7,984
0
39,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
30,237
394
Minions Killed
305
0
Camps Cleared
0
1,244,600
Distance Traveled
1,208,776
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,754
673
120
9
0
265,878
4
W
Loki
7,123
548
79
6
0
256,601
5
W
Cerberus
6,864
528
51
4
0
249,281
3
L
Baron Samedi
6,278
483
48
4
0
211,279
4
W
Hou Yi
7,321
563
70
5
0
233,306
4
L
Sun Wukong
6,887
530
101
8
0
251,751
6
W
Chaac
7,313
563
74
6
0
239,534
1
L
Terra
5,391
415
16
1
0
253,569
7
L
Izanami
5,003
385
50
4
0
220,057
4
L
Fenrir
6,678
514
90
7
0
272,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role