Player Matchup

Cerberus
Cerberus
DecafReaper999
Cerberus
Level 125
God Stats
15W - 7L
1,877 SR
Queue Stats
970W - 1,048L
1,498 Elo+
Solo
Susano
Susano
Morigumauch
Susano
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,588 Elo+
Party 1
Ao Kuang
Ao Kuang
QBall123
Ao Kuang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,613 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WhiffAlot
Ah Muzen Cab
Level 144
God Stats
2W - 1L
1,564 SR
Queue Stats
17W - 22L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
swaggydime509
Gilgamesh
Level 68
God Stats
1W - 0L
1,836 SR
Queue Stats
17W - 11L
1,597 Elo+
Party 1
Team Averages
Level 102
1,655 SR
1,562 Elo+

VS

Team Averages
Level 118
1,537 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BOBtheBILDER24
Arachne
Level 125
God Stats
5W - 6L
1,686 SR
Queue Stats
172W - 172L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
DeezySan
Erlang Shen
Level 62
God Stats
6W - 3L
1,500 SR
Queue Stats
282W - 327L
1,479 Elo+
Solo
Discordia
Discordia
SauceGodStewop
Discordia
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 124L
1,290 Elo+
Solo
Xing Tian
Xing Tian
gratlifestyle
Xing Tian
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
316W - 318L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 3 / 24
12,176
761
15,098
16,943
18,355
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
17
2 / 8 / 11
10,693
668
9,584
16,505
7,743
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
QBall123
Ao Kuang
20
13 / 7 / 11
13,048
816
21,623
22,323
12,771
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
WhiffAlot
Ah Muzen Cab
18
3 / 5 / 18
11,819
739
20,846
13,215
7,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
swaggydime509
Gilgamesh
20
14 / 2 / 16
13,950
872
26,988
21,211
21,485
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 9 / 11
11,278
705
26,625
29,026
26,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 10 / 11
10,674
667
10,429
19,691
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
DeezySan
Erlang Shen
19
5 / 6 / 14
11,555
722
9,471
25,342
26,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
SauceGodStewop
Discordia
19
9 / 7 / 7
12,206
763
14,580
14,522
6,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
gratlifestyle
Xing Tian
17
1 / 6 / 16
10,762
673
10,895
20,418
29,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
83
38
Kills
24
25
Deaths
38
80
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
9
11
1.17
L
4
10
11
0.95
W
Cerberus
6
3
24
6
L
Erlang Shen
DeezySan
Erlang Shen
5
6
14
2
W
Susano
2
8
11
0.94
W
Ao Kuang
QBall123
Ao Kuang
13
7
11
2.64
L
Discordia
SauceGodStewop
Discordia
9
7
7
1.79
W
Ah Muzen Cab
WhiffAlot
Ah Muzen Cab
3
5
18
2.4
L
Xing Tian
gratlifestyle
Xing Tian
1
6
16
1.5
W
Gilgamesh
swaggydime509
Gilgamesh
14
2
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,139
Damage
72,000
90,197
Taken
108,999
67,665
Mitigated
96,667
33,158
Healing
28,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
26,625
5,701
552
13,456
29,026
26,631
0
8,862
20,164
0
47,744
L
10,429
7,236
909
1,569
19,691
8,399
0
5,195
14,496
0
17,382
W
Cerberus
15,098
717
1,308
6,080
16,943
18,355
603
4,461
12,482
36,510
0
L
Erlang Shen
DeezySan
Erlang Shen
9,471
5,463
643
5,658
25,342
26,251
0
10,314
15,028
0
20,048
W
Susano
9,584
2,855
1,058
2,152
16,505
7,743
1,027
5,092
11,413
292
21,637
W
Ao Kuang
QBall123
Ao Kuang
21,623
5,355
1,358
9,012
22,323
12,771
1,225
6,716
15,607
31,634
0
L
Discordia
SauceGodStewop
Discordia
14,580
1,218
978
1,675
14,522
6,267
0
5,568
8,954
38,255
0
W
Ah Muzen Cab
WhiffAlot
Ah Muzen Cab
20,846
5,558
777
2,620
13,215
7,311
1,309
3,587
9,628
0
47,030
L
Xing Tian
gratlifestyle
Xing Tian
10,895
1,308
1,157
1,934
20,418
29,119
0
7,040
13,378
19,760
0
W
Gilgamesh
swaggydime509
Gilgamesh
26,988
7,775
3,629
5,164
21,211
21,485
1,377
5,619
15,592
0
50,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,686
Gold Earned
56,475
193
Minions Killed
165
0
Camps Cleared
0
1,495,346
Distance Traveled
1,334,786
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,278
705
48
3
0
264,227
5
L
Arachne
10,674
667
25
2
0
249,923
0
W
Cerberus
12,176
761
29
2
0
300,157
5
L
Erlang Shen
11,555
722
31
2
0
270,634
0
W
Susano
10,693
668
28
2
0
277,751
3
W
Ao Kuang
13,048
816
13
1
0
288,138
1
L
Discordia
12,206
763
47
3
0
258,641
0
W
Ah Muzen Cab
11,819
739
75
5
0
305,413
0
L
Xing Tian
10,762
673
14
1
0
291,361
0
W
Gilgamesh
13,950
872
48
3
0
323,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role