Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
KooIaidman19
Sylvanus
Level 160
God Stats
2W - 0L
1,243 SR
Queue Stats
63W - 46L
1,421 Elo+
Party 3
Thor
Thor
Typhoon_S_
Thor
Level 146
God Stats
6W - 9L
1,454 SR
Queue Stats
88W - 65L
1,579 Elo+
Party 3
Hercules
Hercules
WEAPON_X_ONE1
Hercules
Level 160
God Stats
1W - 0L
1,751 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 3
Izanami
Izanami
kakefordays
Izanami
Level 8
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 3L
1,451 Elo+
Party 3
Team Averages
Level 127
1,445 SR
1,490 Elo+

VS

Team Averages
Level 52
1,408 SR
1,532 Elo+
Atlas
Atlas
DoctorClapper
Atlas
Level 68
God Stats
6W - 10L
1,509 SR
Queue Stats
146W - 157L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
MyOwnSacrificeV2
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,667 Elo+
Party 2
Thor
Thor
NavaXbx
Thor
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 44L
1,412 Elo+
Solo
Cernunnos
Cernunnos
TheRealDealDomo
Cernunnos
Level 17
God Stats
0W - 2L
1,328 SR
Queue Stats
50W - 54L
1,476 Elo+
Party 1
Athena
Athena
llmagmall
Athena
Level 126
God Stats
3W - 5L
1,203 SR
Queue Stats
366W - 338L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 3 / 13
11,740
652
17,222
15,990
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
KooIaidman19
Sylvanus
16
5 / 4 / 11
10,769
598
5,585
26,001
24,701
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 8
11,027
613
11,048
14,915
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
WEAPON_X_ONE1
Hercules
16
6 / 0 / 6
10,724
596
13,084
22,243
15,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
kakefordays
Izanami
18
4 / 1 / 4
11,471
637
10,150
17,782
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,596
422
7,627
13,282
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 4
7,876
438
9,292
12,630
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
NavaXbx
Thor
14
3 / 6 / 0
8,408
467
4,263
15,683
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TheRealDealDomo
Cernunnos
15
5 / 3 / 3
9,228
513
16,846
14,407
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
llmagmall
Athena
15
2 / 6 / 0
9,438
524
9,618
20,227
14,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
25
Kills
10
10
Deaths
25
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
13
3.83
L
0
2
6
1.5
W
Sylvanus
KooIaidman19
Sylvanus
5
4
11
2.63
L
0
8
4
0.25
L
Thor
NavaXbx
Thor
3
6
0
0.5
L
Cernunnos
TheRealDealDomo
Cernunnos
5
3
3
2.17
W
5
2
8
4.5
W
Hercules
WEAPON_X_ONE1
Hercules
6
0
6
9
W
Izanami
kakefordays
Izanami
4
1
4
6
L
Athena
llmagmall
Athena
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
47,646
96,931
Taken
76,229
57,646
Mitigated
38,518
52,527
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,222
1,378
3,126
6,204
15,990
6,633
1,411
6,076
9,914
104,290
0
L
7,627
2,462
0
1,540
13,282
12,978
192
4,846
8,244
24,262
3,156
W
Sylvanus
KooIaidman19
Sylvanus
5,585
891
5,211
12,404
26,001
24,701
1,096
6,718
19,283
26,866
0
L
9,292
1,387
0
1,397
12,630
2,546
334
7,683
4,787
48,380
0
L
Thor
NavaXbx
Thor
4,263
257
0
4,400
15,683
4,222
0
5,160
9,776
0
55,009
L
Cernunnos
TheRealDealDomo
Cernunnos
16,846
7,191
0
4,086
14,407
3,875
470
2,129
12,190
0
74,275
W
11,048
2,563
0
6,716
14,915
5,604
79
3,828
11,087
0
76,063
W
Hercules
WEAPON_X_ONE1
Hercules
13,084
4,841
0
10,403
22,243
15,658
1,718
11,975
9,536
201
53,742
W
Izanami
kakefordays
Izanami
10,150
7,145
0
8,463
17,782
5,050
5,635
4,621
12,336
0
99,886
L
Athena
llmagmall
Athena
9,618
3,382
0
3,659
20,227
14,897
0
3,025
16,284
57,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,731
Gold Earned
42,546
575
Minions Killed
451
0
Camps Cleared
0
1,752,806
Distance Traveled
1,650,485
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,740
652
175
10
0
344,092
7
L
Atlas
7,596
422
35
2
0
366,610
6
W
Sylvanus
10,769
598
25
1
0
329,868
1
L
Nu Wa
7,876
438
82
5
0
312,093
7
L
Thor
8,408
467
96
5
0
315,403
3
L
Cernunnos
9,228
513
116
6
0
329,229
3
W
Thor
11,027
613
116
6
0
388,533
4
W
Hercules
10,724
596
91
5
0
361,803
2
W
Izanami
11,471
637
168
9
0
328,510
3
L
Athena
9,438
524
122
7
0
327,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role