Player Matchup

Gilgamesh
Gilgamesh
Masters
FinalityStrike
Gilgamesh
Masters
Level 160
God Stats
4W - 4L
1,524 SR
Queue Stats
99W - 52L
2,465 MMR
Party 1
Odin
Odin
Masters
MilkCheeseCracke
Odin
Masters
Level 88
God Stats
18W - 5L
1,518 SR
Queue Stats
270W - 90L
2,806 MMR
Party 1
Vulcan
Vulcan
Grandmaster
Obito-Uchiha_43
Vulcan
Grandmaster
Level 160
God Stats
13W - 9L
2,022 SR
Queue Stats
776W - 240L
3,146 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 136
1,688 SR
2,806 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,526 SR
2,042 MMR
Chang'e
Chang'e
Platinum II
HazeHunt3r
Chang'e
Platinum II
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 231L
2,016 MMR
Solo
Geb
Geb
Platinum I
WARMACHINE669
Geb
Platinum I
Level 149
God Stats
5W - 5L
1,594 SR
Queue Stats
42W - 46L
2,064 MMR
Solo
Achilles
Achilles
Diamond V
smackcam_35
Achilles
Diamond V
Level 100
God Stats
34W - 64L
1,485 SR
Queue Stats
265W - 336L
2,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FinalityStrike
Gilgamesh
12
4 / 1 / 7
8,489
849
6,580
9,530
5,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 0 / 7
8,109
811
8,981
9,116
5,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 8
8,060
806
11,610
5,275
2,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SolBastetFenrirAtlasArtio

VS

Bans
Ah Muzen CabThothAresScyllaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HazeHunt3r
Chang'e
10
0 / 5 / 1
6,200
620
5,523
9,012
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
0 / 4 / 1
6,550
655
4,132
12,449
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
smackcam_35
Achilles
10
1 / 3 / 0
6,479
648
6,220
11,288
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FinalityStrike
Gilgamesh
4
1
7
7.5
L
Chang'e
HazeHunt3r
Chang'e
0
5
1
0.1
W
5
0
7
8.5
W
3
0
8
7
L
0
4
1
0.13
L
Achilles
smackcam_35
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,171
Damage
15,875
23,921
Taken
32,749
13,157
Mitigated
19,207
9,820
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FinalityStrike
Gilgamesh
6,580
1,565
903
3,662
9,530
5,134
1,808
4,639
4,689
0
22,723
L
Chang'e
HazeHunt3r
Chang'e
5,523
333
2,099
2,363
9,012
3,049
0
3,446
5,566
26,194
0
W
8,981
2,929
0
2,345
9,116
5,411
223
3,169
5,716
0
18,024
W
11,610
4,471
0
2,910
5,275
2,612
186
2,096
3,083
45,835
0
L
4,132
443
361
1,649
12,449
9,080
0
4,998
7,451
13,018
0
L
Achilles
smackcam_35
Achilles
6,220
1,442
129
2,681
11,288
7,078
0
3,529
7,759
0
10,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,658
Gold Earned
19,229
114
Minions Killed
89
6
Camps Cleared
3
618,158
Distance Traveled
514,186
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,489
849
33
3
2
200,745
3
L
Chang'e
6,200
620
63
6
2
177,605
4
W
Odin
8,109
811
13
1
0
207,672
1
W
Vulcan
8,060
806
68
7
4
209,741
2
L
Geb
6,550
655
16
2
1
176,398
5
L
Achilles
6,479
648
10
1
0
160,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role