Player Matchup

Izanami
Izanami
DirgeSteele
Izanami
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 75L
1,578 Elo+
Party 2
Thoth
Thoth
KuzuKachu
Thoth
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 35L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
MISTYMARIN
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ra
Ra
MtnDewALoli
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,423 Elo+
Party 2
The Morrigan
The Morrigan
Ssuper5969
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,505 Elo+

VS

Team Averages
Level 142
1,445 SR
1,539 Elo+
Ullr
Ullr
BilbosBiggins
Ullr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
ForsakenOverlord
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,517 Elo+
Party 3
Zeus
Zeus
LuxDallas
Zeus
Level 160
God Stats
15W - 10L
1,227 SR
Queue Stats
1,106W - 1,185L
1,524 Elo+
Solo
Odin
Odin
SilencedPhill
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,469 Elo+
Party 1
Horus
Horus
snuesnue
Horus
Level 126
God Stats
9W - 2L
1,500 SR
Queue Stats
350W - 309L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirgeSteele
Izanami
19
11 / 7 / 2
11,384
1,035
14,291
12,263
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
KuzuKachu
Thoth
15
2 / 6 / 5
8,076
734
5,779
8,018
2,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
MISTYMARIN
Baba Yaga
12
1 / 9 / 10
7,630
694
4,898
11,648
4,284
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 8 / 13
9,086
826
7,689
15,287
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
Ssuper5969
The Morrigan
14
2 / 10 / 6
8,572
779
5,033
10,055
3,540
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 24
9,497
863
6,721
11,187
6,387
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 3 / 21
10,907
992
15,073
13,529
10,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
17
14 / 3 / 14
11,258
1,023
16,450
7,072
2,555
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 4 / 30
10,230
930
8,125
15,392
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
snuesnue
Horus
17
6 / 4 / 24
10,759
978
5,923
15,357
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
153
18
Kills
40
40
Deaths
18
36
Assists
113
Player
Kills
Deaths
Assists
KDA
W
4
4
24
4
L
Izanami
DirgeSteele
Izanami
11
7
2
1.71
W
10
3
21
6.83
L
Thoth
KuzuKachu
Thoth
2
6
5
0.75
W
Zeus
14
3
14
7
L
Baba Yaga
MISTYMARIN
Baba Yaga
1
9
10
0.67
L
2
8
13
1.06
W
6
4
30
5.25
L
The Morrigan
Ssuper5969
The Morrigan
2
10
6
0.5
W
Horus
snuesnue
Horus
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
52,292
57,271
Taken
62,537
22,283
Mitigated
46,488
9,139
Healing
24,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,721
4,236
442
2,198
11,187
6,387
2,970
4,738
6,441
0
15,396
L
Izanami
DirgeSteele
Izanami
14,291
6,423
447
1,156
12,263
4,900
170
5,551
6,482
0
35,654
W
15,073
434
2,455
1,644
13,529
10,396
168
5,446
8,069
32,629
0
L
Thoth
KuzuKachu
Thoth
5,779
476
311
883
8,018
2,309
0
3,701
4,115
15,092
0
W
Zeus
16,450
2,443
1,240
935
7,072
2,555
1,951
2,503
4,561
45,204
0
L
Baba Yaga
MISTYMARIN
Baba Yaga
4,898
314
0
1,398
11,648
4,284
0
6,156
5,166
11,011
0
L
7,689
1,174
729
3,508
15,287
7,250
46
10,206
4,618
14,739
0
W
8,125
1,364
1,370
2,089
15,392
12,763
835
5,667
9,681
0
14,344
L
The Morrigan
Ssuper5969
The Morrigan
5,033
716
514
193
10,055
3,540
240
5,061
4,730
10,604
198
W
Horus
snuesnue
Horus
5,923
2,816
5,786
6,482
15,357
14,387
374
4,773
10,584
0
10,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,748
Gold Earned
52,651
101
Minions Killed
116
0
Camps Cleared
0
758,974
Distance Traveled
950,405
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,497
863
21
2
0
180,003
0
L
Izanami
11,384
1,035
52
5
0
149,479
1
W
Cthulhu
10,907
992
26
2
0
205,578
0
L
Thoth
8,076
734
18
2
0
181,046
0
W
Zeus
11,258
1,023
48
4
0
181,415
3
L
Baba Yaga
7,630
694
11
1
0
149,058
0
L
Ra
9,086
826
9
1
0
146,684
0
W
Odin
10,230
930
16
1
0
190,716
1
L
The Morrigan
8,572
779
11
1
0
132,707
2
W
Horus
10,759
978
5
0
0
192,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role