Player Matchup

Neith
Neith
FCwar
Neith
Level 68
God Stats
45W - 46L
1,567 SR
Queue Stats
46W - 57L
1,495 Elo+
Party 2
Achilles
Achilles
ShadowPllayz
Achilles
Level 38
God Stats
3W - 7L
1,419 SR
Queue Stats
336W - 340L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Zhou Lacroix
Nu Wa
Level 31
God Stats
16W - 30L
1,349 SR
Queue Stats
52W - 91L
1,359 Elo+
Party 3
Shiva
Shiva
devilingame
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Merlin
Merlin
tiagotrs
Merlin
Level 85
God Stats
33W - 40L
1,494 SR
Queue Stats
306W - 336L
1,511 Elo+
Party 2
Team Averages
Level 49
1,466 SR
1,467 Elo+

VS

Team Averages
Level 47
1,720 SR
1,676 Elo+
Agni
Agni
 
Agni
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Ittodiv
Mercury
Level 56
God Stats
36W - 8L
1,839 SR
Queue Stats
222W - 46L
1,834 Elo+
Party 1
Medusa
Medusa
Kapparinhas
Medusa
Level 42
God Stats
20W - 4L
1,855 SR
Queue Stats
227W - 52L
1,784 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tetsuyahime
Ah Muzen Cab
Level 65
God Stats
7W - 10L
1,445 SR
Queue Stats
186W - 182L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
viictorhsa
Kumbhakarna
Level 27
God Stats
18W - 3L
1,960 SR
Queue Stats
127W - 22L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FCwar
Neith
16
1 / 8 / 3
10,265
1,027
7,366
20,548
7,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
ShadowPllayz
Achilles
17
5 / 4 / 3
11,699
1,170
11,099
20,754
33,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 3 / 5
12,056
1,206
9,420
14,101
4,063
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 9
10,544
1,054
4,797
17,116
12,631
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
tiagotrs
Merlin
17
1 / 7 / 7
11,144
1,114
5,918
15,054
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

128

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
5 / 1 / 14
12,474
1,247
25,618
5,827
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Ittodiv
Mercury
18
9 / 5 / 9
12,951
1,295
19,298
12,906
4,676
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
19
8 / 2 / 10
13,623
1,362
25,506
8,895
3,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
tetsuyahime
Ah Muzen Cab
18
0 / 1 / 12
11,338
1,134
8,021
4,144
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
viictorhsa
Kumbhakarna
18
2 / 2 / 16
11,728
1,173
4,661
13,806
13,867
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
11
Kills
24
24
Deaths
11
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
14
12
L
Neith
FCwar
Neith
1
8
3
0.31
W
Mercury
Ittodiv
Mercury
9
5
9
2.7
W
Medusa
8
2
10
6.5
L
Achilles
ShadowPllayz
Achilles
5
4
3
1.63
L
4
3
5
2.17
L
0
2
9
2.25
W
Ah Muzen Cab
tetsuyahime
Ah Muzen Cab
0
1
12
6
L
Merlin
tiagotrs
Merlin
1
7
7
0.64
W
Kumbhakarna
viictorhsa
Kumbhakarna
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,600
Damage
83,104
87,573
Taken
45,578
62,971
Mitigated
26,336
5,059
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
25,618
575
212
1,043
5,827
2,230
0
2,327
3,417
52,161
0
L
Neith
FCwar
Neith
7,366
2,963
0
374
20,548
7,311
0
7,331
12,929
0
20,238
W
Mercury
Ittodiv
Mercury
19,298
11,037
0
1,981
12,906
4,676
0
5,545
7,112
0
27,488
W
Medusa
25,506
11,391
0
1,126
8,895
3,680
0
3,244
5,475
0
75,118
L
Achilles
ShadowPllayz
Achilles
11,099
2,156
0
1,835
20,754
33,118
0
7,531
12,847
6,198
16,481
L
9,420
2,627
162
301
14,101
4,063
0
5,251
8,672
23,525
0
L
4,797
488
705
1,151
17,116
12,631
0
6,116
10,744
1,809
10,909
W
Ah Muzen Cab
tetsuyahime
Ah Muzen Cab
8,021
2,236
0
1,171
4,144
1,883
0
1,880
2,223
0
28,716
L
Merlin
tiagotrs
Merlin
5,918
555
0
531
15,054
5,848
0
2,850
12,102
41,483
0
W
Kumbhakarna
viictorhsa
Kumbhakarna
4,661
763
0
204
13,806
13,867
0
5,294
7,982
6,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,708
Gold Earned
62,114
187
Minions Killed
240
4
Camps Cleared
14
869,867
Distance Traveled
1,094,945
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,474
1,247
77
8
1
212,410
0
L
Neith
10,265
1,027
13
1
0
131,658
0
W
Mercury
12,951
1,295
24
2
5
228,932
1
W
Medusa
13,623
1,362
96
10
4
208,224
0
L
Achilles
11,699
1,170
31
3
1
194,755
0
L
Nu Wa
12,056
1,206
35
4
3
188,243
0
L
Shiva
10,544
1,054
16
2
0
185,328
0
W
Ah Muzen Cab
11,338
1,134
38
4
4
227,642
0
L
Merlin
11,144
1,114
92
9
0
169,883
0
W
Kumbhakarna
11,728
1,173
5
1
0
217,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role