Player Matchup

Ymir
Ymir
ChunkyMcBooty
Ymir
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 84L
1,575 Elo+
Party 2
Tiamat
Tiamat
EggyUwU
Tiamat
Level 156
God Stats
2W - 0L
1,767 SR
Queue Stats
89W - 52L
1,469 Elo+
Party 3
Horus
Horus
Kaqed
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,380 Elo+
Party 3
Neith
Neith
ThatsNoMoon
Neith
Level 18
God Stats
1W - 0L
1,382 SR
Queue Stats
35W - 20L
1,611 Elo+
Party 2
Bellona
Bellona
wardwiz
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,422 Elo+
Solo
Team Averages
Level 100
1,530 SR
1,491 Elo+

VS

Team Averages
Level 113
1,398 SR
1,546 Elo+
Skadi
Skadi
Avulsion2141
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 212L
1,522 Elo+
Solo
Hachiman
Hachiman
Decy_D_
Hachiman
Level 28
God Stats
0W - 3L
1,264 SR
Queue Stats
17W - 14L
1,521 Elo+
Party 1
Atlas
Atlas
K-L3W-HOMBRE
Atlas
Level 146
God Stats
1W - 6L
1,615 SR
Queue Stats
184W - 193L
1,539 Elo+
Party 1
Terra
Terra
deadtenshi
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
o9naquiam
Kuzenbo
Level 160
God Stats
10W - 12L
1,113 SR
Queue Stats
485W - 452L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 16
10,114
919
9,275
21,821
23,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
EggyUwU
Tiamat
17
6 / 3 / 12
10,191
926
19,780
11,224
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Kaqed
Horus
15
1 / 1 / 20
8,742
795
5,364
16,503
20,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 9
9,814
892
18,785
10,423
5,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
wardwiz
Bellona
17
6 / 2 / 15
9,868
897
12,003
12,916
13,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
9,039
822
15,490
11,198
4,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Decy_D_
Hachiman
13
4 / 5 / 6
8,833
803
18,292
12,877
4,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 9
9,179
834
15,248
12,992
12,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
13
1 / 6 / 10
7,943
722
4,468
16,079
20,208
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
o9naquiam
Kuzenbo
12
0 / 6 / 9
8,127
739
6,383
24,322
23,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
22
Kills
12
12
Deaths
23
72
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
W
3
3
16
3.67
L
Hachiman
Decy_D_
Hachiman
4
5
6
1.4
W
Tiamat
EggyUwU
Tiamat
6
3
12
4
L
2
3
9
2.17
W
Horus
Kaqed
Horus
1
1
20
11
W
6
3
9
3.5
L
Terra
1
6
10
1
L
Kuzenbo
o9naquiam
Kuzenbo
0
6
9
0.75
W
Bellona
wardwiz
Bellona
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,207
Damage
59,881
72,887
Taken
77,468
70,695
Mitigated
65,079
37,979
Healing
26,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,490
5,132
1,447
1,178
11,198
4,484
777
4,249
6,949
0
30,895
W
9,275
1,703
1,761
5,520
21,821
23,273
373
6,196
15,625
19,424
0
L
Hachiman
Decy_D_
Hachiman
18,292
8,425
1,827
3,249
12,877
4,826
2,290
5,108
7,769
0
25,940
W
Tiamat
EggyUwU
Tiamat
19,780
1,710
1,535
3,734
11,224
8,237
1,026
4,258
6,966
38,346
0
L
15,248
4,316
909
976
12,992
12,240
0
5,231
7,761
33,128
0
W
Horus
Kaqed
Horus
5,364
2,188
9,356
8,948
16,503
20,719
596
6,134
10,369
0
9,826
W
18,785
5,728
0
3,538
10,423
5,137
2,370
4,018
6,405
0
36,909
L
Terra
4,468
289
5,450
3,119
16,079
20,208
0
4,752
11,327
7,384
0
L
Kuzenbo
o9naquiam
Kuzenbo
6,383
2,068
936
7,053
24,322
23,321
615
9,715
14,607
11,424
0
W
Bellona
wardwiz
Bellona
12,003
2,657
1,888
1,699
12,916
13,329
581
5,493
7,423
0
26,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,729
Gold Earned
43,121
132
Minions Killed
110
0
Camps Cleared
0
1,032,848
Distance Traveled
982,645
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,039
822
35
3
0
204,030
0
W
Ymir
10,114
919
19
2
0
179,033
0
L
Hachiman
8,833
803
33
3
0
169,621
1
W
Tiamat
10,191
926
45
4
0
220,102
2
L
Atlas
9,179
834
32
3
0
194,921
0
W
Horus
8,742
795
9
1
0
214,470
0
W
Neith
9,814
892
42
4
0
187,081
1
L
Terra
7,943
722
2
0
0
201,056
1
L
Kuzenbo
8,127
739
8
1
0
213,017
1
W
Bellona
9,868
897
17
2
0
232,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role