Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
HelixForHire
Ah Muzen Cab
Gold I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,687 MMR
Party 2
Tiamat
Tiamat
Platinum II
KXNGsinatra03
Tiamat
Platinum II
Level 105
God Stats
15W - 15L
1,469 SR
Queue Stats
118W - 112L
1,688 MMR
Solo
Thoth
Thoth
Gold IV
LuisitoPariente
Thoth
Gold IV
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
230W - 227L
1,707 MMR
Solo
Ymir
Ymir
Gold I
MisterHurt
Ymir
Gold I
Level 139
God Stats
6W - 3L
1,730 SR
Queue Stats
51W - 52L
1,687 MMR
Party 2
Ravana
Ravana
Gold V
shmozhow
Ravana
Gold V
Level 68
God Stats
1W - 2L
2,106 SR
Queue Stats
19W - 17L
1,685 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,661 SR
1,691 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,440 SR
1,631 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
Dr0wzy
Osiris
Gold III
Level 128
God Stats
3W - 3L
1,305 SR
Queue Stats
217W - 199L
1,603 MMR
Party 3
Xbalanque
Xbalanque
Platinum IV
SnipesQT
Xbalanque
Platinum IV
Level 142
God Stats
3W - 2L
1,550 SR
Queue Stats
100W - 88L
1,804 MMR
Party 3
Vulcan
Vulcan
Platinum IV
coach19
Vulcan
Platinum IV
Level 140
God Stats
11W - 3L
1,344 SR
Queue Stats
458W - 455L
1,748 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HelixForHire
Ah Muzen Cab
13
0 / 2 / 0
7,128
548
4,303
7,422
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 0
6,017
463
4,052
7,641
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 3
6,582
506
5,892
5,780
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 0
5,398
415
1,491
6,136
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
shmozhow
Ravana
12
3 / 0 / 0
6,912
532
3,784
7,134
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Hou YiApolloBellonaBastet

VS

Bans
ArtioAtlasCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 4
7,129
548
4,788
7,567
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
 
Mulan
12
1 / 1 / 4
7,102
546
3,268
9,359
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
Dr0wzy
Osiris
14
3 / 0 / 1
7,826
602
4,039
6,756
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
SnipesQT
Xbalanque
15
6 / 0 / 3
8,749
673
7,318
8,703
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
coach19
Vulcan
12
1 / 2 / 2
6,951
535
5,077
4,455
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
12
12
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
4
3
W
Mulan
 
Mulan
1
1
4
3
W
Osiris
Dr0wzy
Osiris
3
0
1
3.5
L
Ah Muzen Cab
HelixForHire
Ah Muzen Cab
0
2
0
0
L
0
6
0
0
L
0
3
3
0.5
L
0
1
0
0
W
Xbalanque
SnipesQT
Xbalanque
6
0
3
7.5
W
Vulcan
coach19
Vulcan
1
2
2
1
L
Ravana
shmozhow
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
24,490
34,113
Taken
36,840
12,080
Mitigated
19,471
8,875
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,788
847
231
1,881
7,567
6,557
0
2,916
4,473
18,865
0
W
Mulan
 
Mulan
3,268
368
0
2,060
9,359
3,438
0
811
8,452
0
47,806
W
Osiris
Dr0wzy
Osiris
4,039
1,100
0
4,649
6,756
5,872
0
177
6,579
0
33,944
L
Ah Muzen Cab
HelixForHire
Ah Muzen Cab
4,303
1,923
0
3,902
7,422
2,797
0
0
7,422
0
45,119
L
4,052
265
0
1,551
7,641
1,972
45
984
6,657
42,872
0
L
5,892
95
0
280
5,780
1,534
0
3,086
2,568
40,550
0
L
1,491
278
0
1,448
6,136
3,203
0
1,972
4,124
16,074
0
W
Xbalanque
SnipesQT
Xbalanque
7,318
2,952
0
4,645
8,703
2,423
752
5,185
3,440
0
65,736
W
Vulcan
coach19
Vulcan
5,077
1,253
0
1,431
4,455
1,181
0
1,786
2,461
44,450
0
L
Ravana
shmozhow
Ravana
3,784
1,117
0
1,694
7,134
2,574
0
3,464
3,477
0
45,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
37,757
396
Minions Killed
415
0
Camps Cleared
0
1,256,916
Distance Traveled
1,356,431
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,129
548
30
2
0
257,270
8
W
Mulan
7,102
546
85
7
0
275,415
4
W
Osiris
7,826
602
89
7
0
293,976
3
L
Ah Muzen Cab
7,128
548
98
8
0
230,577
3
L
Tiamat
6,017
463
80
6
0
216,385
1
L
Thoth
6,582
506
88
7
0
240,731
3
L
Ymir
5,398
415
30
2
0
263,652
6
W
Xbalanque
8,749
673
117
9
0
258,466
4
W
Vulcan
6,951
535
94
7
0
271,304
4
L
Ravana
6,912
532
100
8
0
305,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role