Player Matchup

Achilles
Achilles
Masters
Bidou95440-
Achilles
Masters
Level 146
God Stats
3W - 4L
1,713 SR
Queue Stats
455W - 436L
2,609 MMR
Solo
Loki
Loki
Diamond I
Jirwin2003
Loki
Diamond I
Level 127
God Stats
2W - 3L
1,558 SR
Queue Stats
302W - 275L
2,537 MMR
Solo
Eset
Eset
Platinum II
MickleRick
Eset
Platinum II
Level 69
God Stats
1W - 1L
1,840 SR
Queue Stats
73W - 53L
2,205 MMR
Solo
Merlin
Merlin
Diamond IV
TGDTedesco
Merlin
Diamond IV
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
181W - 167L
2,270 MMR
Solo
Ullr
Ullr
Diamond IV
хexi
Ullr
Diamond IV
Level 85
God Stats
12W - 13L
1,577 SR
Queue Stats
107W - 80L
2,156 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,638 SR
2,355 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,696 SR
2,024 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond III
 
Nox
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
BenoTheGreat
Apollo
Masters
Level 154
God Stats
41W - 28L
1,684 SR
Queue Stats
125W - 108L
2,247 MMR
Party 1
Medusa
Medusa
Masters
Kaiyia
Medusa
Masters
Level 101
God Stats
7W - 1L
2,000 SR
Queue Stats
100W - 49L
2,808 MMR
Solo
Hel
Hel
Diamond II
OxleyV2
Hel
Diamond II
Level 160
God Stats
2W - 0L
1,795 SR
Queue Stats
338W - 267L
2,063 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bidou95440-
Achilles
20
1 / 3 / 3
12,335
514
15,715
25,158
20,961
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 7 / 1
12,103
504
12,621
21,426
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 4 / 5
10,960
457
10,958
18,441
17,499
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TGDTedesco
Merlin
18
2 / 4 / 2
11,624
484
21,579
14,503
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
хexi
Ullr
17
1 / 9 / 1
10,985
458
12,831
18,774
5,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebFenrirBastet

VS

Bans
AwilixNemesisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 2 / 10
14,376
599
19,732
31,058
34,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
 
Nox
19
1 / 1 / 22
12,805
534
5,829
17,363
24,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
20
3 / 5 / 10
13,319
555
12,241
26,883
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Kaiyia
Medusa
20
14 / 2 / 6
15,095
629
25,142
19,175
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
20
6 / 1 / 12
14,191
591
11,895
19,871
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
11
Kills
27
27
Deaths
11
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
10
4
W
Nox
 
Nox
1
1
22
12
W
Apollo
3
5
10
1.6
L
Achilles
Bidou95440-
Achilles
1
3
3
0.83
L
7
7
1
1.07
W
Medusa
Kaiyia
Medusa
14
2
6
8.5
L
0
4
5
0.63
W
Hel
6
1
12
12
L
Merlin
TGDTedesco
Merlin
2
4
2
0.75
L
Ullr
хexi
Ullr
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,704
Damage
74,839
98,302
Taken
114,350
58,407
Mitigated
83,134
14,094
Healing
71,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
19,732
4,245
0
15,102
31,058
34,220
168
6,687
24,371
0
116,075
W
Nox
 
Nox
5,829
502
0
4,399
17,363
24,409
61
7,596
9,767
28,893
0
W
Apollo
12,241
7,466
0
10,846
26,883
10,081
4,807
4,591
22,292
0
119,229
L
Achilles
Bidou95440-
Achilles
15,715
3,318
0
6,661
25,158
20,961
0
2,290
22,868
0
102,626
L
12,621
3,007
0
792
21,426
7,827
0
3,195
18,231
0
81,302
W
Medusa
Kaiyia
Medusa
25,142
9,915
0
6,205
19,175
7,434
3,244
5,891
13,284
0
136,065
L
10,958
794
449
3,242
18,441
17,499
0
6,600
11,841
48,617
6,846
W
Hel
11,895
789
19,285
16,013
19,871
6,990
643
9,080
10,791
120,950
0
L
Merlin
TGDTedesco
Merlin
21,579
619
0
2,667
14,503
6,327
0
1,663
12,840
117,265
0
L
Ullr
хexi
Ullr
12,831
3,774
0
283
18,774
5,793
454
4,151
14,623
0
85,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,007
Gold Earned
69,786
729
Minions Killed
765
0
Camps Cleared
0
2,239,096
Distance Traveled
2,447,165
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,376
599
199
8
0
534,486
9
W
Nox
12,805
534
29
1
0
444,126
6
W
Apollo
13,319
555
168
7
0
424,889
2
L
Achilles
12,335
514
198
8
0
459,889
8
L
Loki
12,103
504
111
5
0
453,963
3
W
Medusa
15,095
629
169
7
0
520,204
8
L
Eset
10,960
457
83
3
0
449,840
4
W
Hel
14,191
591
200
8
0
523,460
4
L
Merlin
11,624
484
195
8
0
450,910
6
L
Ullr
10,985
458
142
6
0
424,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role