Player Matchup

Cabrakan
Cabrakan
Awakeminotaur
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,597 Elo+
Party 1
Loki
Loki
ChadFortniter
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 1
Sobek
Sobek
DrippyPenner
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1
Merlin
Merlin
FazeBigBalls69
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
jitmeister
Danzaburou
Level 20
God Stats
1W - 2L
1,525 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 1
Team Averages
Level 34
1,505 SR
1,471 Elo+

VS

Team Averages
Level 37
1,491 SR
1,415 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BEADSAEGIS
Vamana
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 30L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
Brovk
Gilgamesh
Level 23
God Stats
6W - 6L
1,500 SR
Queue Stats
203W - 224L
1,499 Elo+
Party 2
Scylla
Scylla
Marks2D2
Scylla
Level 49
God Stats
17W - 16L
1,454 SR
Queue Stats
71W - 75L
1,328 Elo+
Party 2
Chiron
Chiron
Trayte
Chiron
Level 22
God Stats
8W - 10L
1,499 SR
Queue Stats
10W - 17L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Awakeminotaur
Cabrakan
11
2 / 2 / 0
6,095
610
3,588
5,542
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 4 / 0
5,492
549
1,985
5,572
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 2
4,725
473
1,678
7,012
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 5 / 1
5,047
505
2,739
5,326
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jitmeister
Danzaburou
7
1 / 3 / 1
4,691
469
6,218
4,950
1,417
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 1 / 3
5,237
524
2,547
8,565
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
BEADSAEGIS
Vamana
13
8 / 0 / 3
7,614
761
5,381
4,034
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Brovk
Gilgamesh
11
0 / 2 / 2
5,393
539
1,207
6,264
2,368
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Marks2D2
Scylla
11
3 / 1 / 4
6,401
640
2,408
3,669
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Trayte
Chiron
10
4 / 1 / 3
5,745
575
6,237
5,442
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
3
3.5
L
Cabrakan
Awakeminotaur
Cabrakan
2
2
0
1
W
Vamana
BEADSAEGIS
Vamana
8
0
3
9.5
W
Gilgamesh
Brovk
Gilgamesh
0
2
2
0.5
L
2
4
0
0.5
L
0
3
2
0.33
L
0
5
1
0.1
W
Scylla
Marks2D2
Scylla
3
1
4
5
W
Chiron
Trayte
Chiron
4
1
3
5.5
L
Danzaburou
jitmeister
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,208
Damage
17,780
28,402
Taken
27,974
11,143
Mitigated
10,816
5,137
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,547
180
41
2,532
8,565
4,317
0
1,364
7,201
17,493
0
L
Cabrakan
Awakeminotaur
Cabrakan
3,588
535
0
1,526
5,542
3,336
0
209
5,333
27,325
0
W
Vamana
BEADSAEGIS
Vamana
5,381
2,141
0
2,940
4,034
1,540
0
757
3,179
0
51,170
W
Gilgamesh
Brovk
Gilgamesh
1,207
110
0
1,090
6,264
2,368
0
3,438
2,826
0
20,777
L
1,985
394
0
1,596
5,572
1,318
0
411
5,161
0
20,289
L
1,678
264
0
941
7,012
3,832
0
1,457
5,395
5,941
0
L
2,739
137
0
256
5,326
1,240
0
2,071
3,255
19,628
0
W
Scylla
Marks2D2
Scylla
2,408
42
0
683
3,669
1,110
0
1,870
1,635
27,407
0
W
Chiron
Trayte
Chiron
6,237
3,136
830
3,143
5,442
1,481
898
314
5,128
0
24,896
L
Danzaburou
jitmeister
Danzaburou
6,218
3,564
0
818
4,950
1,417
0
534
4,303
0
22,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
30,390
206
Minions Killed
278
0
Camps Cleared
0
933,043
Distance Traveled
1,031,383
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,237
524
31
3
0
192,662
1
L
Cabrakan
6,095
610
69
7
0
176,974
3
W
Vamana
7,614
761
95
10
0
258,679
2
W
Gilgamesh
5,393
539
54
5
0
183,107
0
L
Loki
5,492
549
48
5
0
217,925
1
L
Sobek
4,725
473
6
1
0
184,178
0
L
Merlin
5,047
505
48
5
0
175,352
0
W
Scylla
6,401
640
55
6
0
198,824
4
W
Chiron
5,745
575
43
4
0
198,111
0
L
Danzaburou
4,691
469
35
4
0
178,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role