Player Matchup

Zeus
Zeus
Caroenavirus
Zeus
Level 34
God Stats
2W - 2L
1,594 SR
Queue Stats
6W - 8L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
KILLA_SENSEI_
Zhong Kui
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 1
Ao Kuang
Ao Kuang
SeniorBuggNutz
Ao Kuang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,371 Elo+
Party 1
Team Averages
Level 54
1,531 SR
1,417 Elo+

VS

Team Averages
Level 111
1,527 SR
1,449 Elo+
Charybdis
Charybdis
I_Lovepancakes46
Charybdis
Level 121
God Stats
2W - 9L
1,401 SR
Queue Stats
31W - 50L
1,384 Elo+
Party 2
Shiva
Shiva
RaMBo_031213
Shiva
Level 128
God Stats
4W - 1L
1,586 SR
Queue Stats
86W - 97L
1,483 Elo+
Party 2
Chang'e
Chang'e
whitemaiden0
Chang'e
Level 83
God Stats
29W - 29L
1,594 SR
Queue Stats
116W - 118L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 2
17,343
694
42,237
26,825
10,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
KILLA_SENSEI_
Zhong Kui
20
2 / 4 / 8
15,711
628
24,933
32,913
44,499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
18
2 / 13 / 7
14,796
592
12,999
30,294
11,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
7 / 7 / 11
16,927
677
17,671
27,983
8,025
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 2 / 10
18,958
758
36,358
37,327
46,149
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
whitemaiden0
Chang'e
20
5 / 8 / 12
16,704
668
22,074
26,972
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
17
Kills
23
23
Deaths
17
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
13
6
2
2.33
W
Charybdis
7
7
11
1.79
L
Zhong Kui
KILLA_SENSEI_
Zhong Kui
2
4
8
1.5
W
11
2
10
8
L
Ao Kuang
2
13
7
0.42
W
Chang'e
whitemaiden0
Chang'e
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,169
Damage
76,103
90,032
Taken
92,282
66,223
Mitigated
62,527
21,576
Healing
32,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
42,237
5,375
0
5,122
26,825
10,460
637
7,255
19,570
99,877
0
W
Charybdis
17,671
9,597
0
4,647
27,983
8,025
1,832
25,069
2,914
0
68,851
L
Zhong Kui
KILLA_SENSEI_
Zhong Kui
24,933
1,389
699
9,102
32,913
44,499
353
6,939
25,974
74,146
0
W
36,358
11,952
986
9,232
37,327
46,149
1,120
30,181
7,146
0
90,041
L
Ao Kuang
12,999
4,958
0
6,653
30,294
11,264
388
8,923
21,371
40,861
0
W
Chang'e
whitemaiden0
Chang'e
22,074
945
8,311
9,303
26,972
8,353
400
25,556
1,416
64,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,850
Gold Earned
52,589
242
Minions Killed
207
10
Camps Cleared
9
1,122,058
Distance Traveled
1,278,429
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,343
694
103
4
2
368,720
0
W
Charybdis
16,927
677
59
2
0
374,027
1
L
Zhong Kui
15,711
628
90
4
4
405,879
4
W
Shiva
18,958
758
65
3
5
485,026
4
L
Ao Kuang
14,796
592
49
2
4
347,459
0
W
Chang'e
16,704
668
83
3
4
419,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role