Player Matchup

Shiva
Shiva
FettaNoize
Shiva
Level 147
God Stats
22W - 11L
1,579 SR
Queue Stats
659W - 485L
1,610 Elo+
Party 2
Nox
Nox
Majonbuu44
Nox
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 179L
1,746 Elo+
Party 2
Loki
Loki
heyzeuscriest
Loki
Level 29
God Stats
8W - 5L
1,827 SR
Queue Stats
74W - 35L
1,637 Elo+
Party 2
Team Averages
Level 99
1,635 SR
1,664 Elo+

VS

Team Averages
Level 61
1,534 SR
1,194 Elo+
Zhong Kui
Zhong Kui
donnieboi4444
Zhong Kui
Level 108
God Stats
1W - 2L
1,466 SR
Queue Stats
38W - 60L
1,261 Elo+
Solo
Medusa
Medusa
dragonmonkys
Medusa
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 19L
1,161 Elo+
Party 1
Cerberus
Cerberus
ll JohnW1ck ll
Cerberus
Level 6
God Stats
1W - 4L
1,636 SR
Queue Stats
2W - 17L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
6 / 4 / 9
12,203
718
16,811
15,269
16,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 0 / 10
13,449
791
24,224
10,411
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 7
11,486
676
12,336
14,950
15,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
donnieboi4444
Zhong Kui
16
6 / 5 / 2
11,457
674
13,503
26,694
14,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
2 / 4 / 4
10,607
624
9,603
13,888
4,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
14
0 / 8 / 5
10,565
621
2,998
25,776
24,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
8
8
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
6
4
9
2.63
W
6
0
10
11
L
Zhong Kui
donnieboi4444
Zhong Kui
6
5
2
1.4
L
Medusa
2
4
4
1
W
5
4
7
2.13
L
Cerberus
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,371
Damage
26,104
40,630
Taken
66,358
37,154
Mitigated
43,982
11,567
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
16,811
3,585
424
3,948
15,269
16,431
133
4,479
10,790
0
49,487
W
24,224
2,269
0
3,545
10,411
4,857
2,205
5,771
4,640
83,130
0
L
Zhong Kui
donnieboi4444
Zhong Kui
13,503
1,122
706
7,362
26,694
14,845
0
11,216
14,947
33,151
0
L
Medusa
9,603
4,406
406
2,966
13,888
4,273
0
5,633
7,788
0
32,300
W
12,336
2,752
261
3,389
14,950
15,866
0
6,864
8,086
0
23,391
L
Cerberus
2,998
139
220
3,265
25,776
24,864
0
7,653
17,049
31,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
32,629
199
Minions Killed
161
12
Camps Cleared
3
945,846
Distance Traveled
779,373
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,203
718
52
3
4
315,075
3
W
Nox
13,449
791
126
7
7
339,087
0
L
Zhong Kui
11,457
674
40
2
2
257,062
0
L
Medusa
10,607
624
56
3
0
269,391
4
W
Loki
11,486
676
21
1
1
291,684
0
L
Cerberus
10,565
621
65
4
1
252,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role