Player Matchup

Persephone
Persephone
Platinum III
Djsmitttt
Persephone
Platinum III
Level 140
God Stats
11W - 17L
1,555 SR
Queue Stats
524W - 465L
1,876 MMR
Party 2
Chaac
Chaac
Diamond V
EXILEDxXxCLUTCH
Chaac
Diamond V
Level 147
God Stats
13W - 8L
1,847 SR
Queue Stats
216W - 217L
1,932 MMR
Party 2
Loki
Loki
Gold II
HeHasNoLife
Loki
Gold II
Level 64
God Stats
1W - 2L
1,452 SR
Queue Stats
134W - 137L
1,459 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,618 SR
1,756 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 76
1,412 SR
1,520 MMR
Nox
Nox
Silver I
TickledUtter
Nox
Silver I
Level 34
God Stats
0W - 1L
1,292 SR
Queue Stats
12W - 21L
1,358 MMR
Party 1
Hercules
Hercules
Gold III
YakuKage
Hercules
Gold III
Level 67
God Stats
0W - 2L
1,362 SR
Queue Stats
24W - 25L
1,678 MMR
Party 1
Medusa
Medusa
Gold IV
oUN1QUE
Medusa
Gold IV
Level 127
God Stats
31W - 39L
1,581 SR
Queue Stats
476W - 633L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Djsmitttt
Persephone
20
11 / 6 / 5
19,897
829
28,796
20,472
9,148
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 7 / 10
16,421
684
25,382
30,738
33,344
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 7 / 9
15,725
655
13,075
25,519
13,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
FenrirGilgameshAh Muzen CabBastetThoth

VS

Bans
GebScyllaAthenaSolAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 8
15,526
647
18,122
17,923
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
YakuKage
Hercules
20
6 / 6 / 12
16,260
678
18,361
35,231
47,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
oUN1QUE
Medusa
20
9 / 7 / 8
16,868
703
21,985
22,894
9,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
18
Kills
20
20
Deaths
18
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
Djsmitttt
Persephone
11
6
5
2.25
W
5
7
10
1.43
W
2
7
9
0.93
L
5
5
8
1.8
L
Hercules
YakuKage
Hercules
6
6
12
2
L
Medusa
oUN1QUE
Medusa
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,253
Damage
58,468
76,729
Taken
76,048
55,581
Mitigated
62,897
23,693
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Djsmitttt
Persephone
28,796
1,094
294
5,926
20,472
9,148
0
4,967
15,313
98,157
0
W
25,382
5,060
533
11,507
30,738
33,344
227
9,464
20,958
1,794
74,114
W
13,075
2,525
0
5,433
25,519
13,089
918
7,790
17,440
0
70,782
L
18,122
1,528
351
1,621
17,923
6,302
0
6,237
11,449
50,614
0
L
Hercules
YakuKage
Hercules
18,361
4,926
1,457
14,459
35,231
47,043
0
14,278
19,928
15,083
51,039
L
Medusa
oUN1QUE
Medusa
21,985
6,763
0
1,619
22,894
9,552
1,102
9,702
12,843
0
67,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,043
Gold Earned
48,654
294
Minions Killed
234
16
Camps Cleared
5
1,288,792
Distance Traveled
1,218,115
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
19,897
829
130
5
3
408,946
1
W
Chaac
16,421
684
95
4
2
459,220
4
W
Loki
15,725
655
69
3
11
420,626
2
L
Nox
15,526
647
80
3
2
420,478
5
L
Hercules
16,260
678
77
3
2
405,800
6
L
Medusa
16,868
703
77
3
1
391,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role