Player Matchup

Kumbhakarna
Kumbhakarna
DlTZlWT
Kumbhakarna
Level 118
God Stats
2W - 3L
1,194 SR
Queue Stats
45W - 34L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MOC10121
Tsukuyomi
Level 147
God Stats
21W - 14L
1,759 SR
Queue Stats
69W - 54L
1,555 Elo+
Party 1
Olorun
Olorun
savagearmz
Olorun
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 53L
1,622 Elo+
Party 1
Team Averages
Level 140
1,484 SR
1,569 Elo+

VS

Team Averages
Level 111
1,557 SR
1,441 Elo+
Da Ji
Da Ji
AJA516
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,429 Elo+
Party 2
Ymir
Ymir
Tempest__97
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,327 Elo+
Party 2
Eset
Eset
felixflwr
Eset
Level 106
God Stats
26W - 22L
1,672 SR
Queue Stats
258W - 287L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DlTZlWT
Kumbhakarna
15
3 / 0 / 18
11,041
789
8,012
14,469
15,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MOC10121
Tsukuyomi
17
14 / 3 / 9
12,076
863
21,319
18,791
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
savagearmz
Olorun
15
6 / 4 / 7
10,417
744
11,458
10,626
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AJA516
Da Ji
12
1 / 11 / 3
8,557
611
10,985
14,582
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 6 / 4
10,501
750
7,532
21,288
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
14
4 / 6 / 1
9,577
684
17,229
11,055
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
7
7
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AJA516
Da Ji
1
11
3
0.23
W
Kumbhakarna
DlTZlWT
Kumbhakarna
3
0
18
12
W
Tsukuyomi
MOC10121
Tsukuyomi
14
3
9
6.17
L
2
6
4
0.67
L
Eset
4
6
1
0.75
W
Olorun
savagearmz
Olorun
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,789
Damage
35,746
43,886
Taken
46,925
29,291
Mitigated
32,109
13,672
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AJA516
Da Ji
10,985
2,937
0
333
14,582
5,749
0
5,565
8,713
0
21,008
W
Kumbhakarna
DlTZlWT
Kumbhakarna
8,012
380
0
1,374
14,469
15,510
202
8,815
5,654
19,561
0
W
Tsukuyomi
MOC10121
Tsukuyomi
21,319
5,690
0
5,056
18,791
9,610
373
9,405
9,386
0
46,910
L
7,532
1,421
167
1,269
21,288
22,788
0
9,960
10,701
18,344
0
L
Eset
17,229
1,308
2,621
2,433
11,055
3,572
0
4,274
6,509
47,746
0
W
Olorun
savagearmz
Olorun
11,458
6,922
3,001
4,241
10,626
4,171
2,296
6,841
3,785
41,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
28,635
153
Minions Killed
111
8
Camps Cleared
4
724,672
Distance Traveled
600,073
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,557
611
21
2
1
181,349
0
W
Kumbhakarna
11,041
789
33
2
1
253,271
2
W
Tsukuyomi
12,076
863
56
4
3
260,547
2
L
Ymir
10,501
750
28
2
1
195,880
6
L
Eset
9,577
684
62
4
2
222,844
3
W
Olorun
10,417
744
64
5
4
210,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role