Player Matchup

Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MachucaZero
Bacchus
Level 109
God Stats
11W - 14L
1,485 SR
Queue Stats
756W - 752L
1,486 Elo+
Party 1
Artemis
Artemis
Nabs2112
Artemis
Level 118
God Stats
17W - 7L
1,545 SR
Queue Stats
451W - 424L
1,475 Elo+
Party 1
Chaac
Chaac
Snacky69
Chaac
Level 61
God Stats
57W - 47L
1,593 SR
Queue Stats
361W - 377L
1,426 Elo+
Party 3
Mercury
Mercury
TheWolfShinobi
Mercury
Level 68
God Stats
29W - 32L
1,505 SR
Queue Stats
380W - 407L
1,451 Elo+
Party 3
Team Averages
Level 88
1,526 SR
1,468 Elo+

VS

Team Averages
Level 102
1,519 SR
1,462 Elo+
Shiva
Shiva
BowlpackK
Shiva
Level 67
God Stats
15W - 6L
1,667 SR
Queue Stats
35W - 32L
1,477 Elo+
Party 4
Ah Puch
Ah Puch
Captinsano18
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
Pooty420
Ratatoskr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
495W - 506L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
Secret05
Heimdallr
Level 109
God Stats
21W - 35L
1,282 SR
Queue Stats
228W - 265L
1,443 Elo+
Party 2
Scylla
Scylla
TeddyH126
Scylla
Level 87
God Stats
7W - 7L
1,645 SR
Queue Stats
88W - 83L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 0 / 2
4,958
620
1,289
4,292
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MachucaZero
Bacchus
7
1 / 2 / 0
4,334
542
1,536
6,443
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Nabs2112
Artemis
9
0 / 2 / 2
4,801
600
2,553
4,699
1,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Snacky69
Chaac
6
1 / 4 / 0
4,227
528
3,009
6,892
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 2 / 0
5,059
632
2,852
5,576
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BowlpackK
Shiva
10
4 / 2 / 1
5,895
737
6,848
5,734
3,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Captinsano18
Ah Puch
8
0 / 1 / 4
4,980
623
4,054
3,459
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Pooty420
Ratatoskr
9
1 / 1 / 1
4,872
609
1,362
4,303
1,184
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
Secret05
Heimdallr
8
2 / 1 / 0
4,881
610
3,425
4,514
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
TeddyH126
Scylla
10
3 / 1 / 0
5,456
682
3,425
3,372
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
10
10
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
2
2
W
Shiva
BowlpackK
Shiva
4
2
1
2.25
W
Ah Puch
Captinsano18
Ah Puch
0
1
4
2
L
Bacchus
MachucaZero
Bacchus
1
2
0
0.5
L
Artemis
Nabs2112
Artemis
0
2
2
0.5
W
Ratatoskr
Pooty420
Ratatoskr
1
1
1
1.5
W
Heimdallr
Secret05
Heimdallr
2
1
0
2
L
Chaac
Snacky69
Chaac
1
4
0
0.25
W
Scylla
TeddyH126
Scylla
3
1
0
3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,239
Damage
19,114
27,902
Taken
21,382
9,660
Mitigated
8,234
7,950
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,289
229
32
2,173
4,292
1,251
33
1,992
2,098
21,454
0
W
Shiva
BowlpackK
Shiva
6,848
2,310
0
781
5,734
3,651
0
0
5,734
0
32,403
W
Ah Puch
Captinsano18
Ah Puch
4,054
216
107
1,793
3,459
1,213
0
788
2,671
18,027
0
L
Bacchus
MachucaZero
Bacchus
1,536
38
199
1,815
6,443
3,362
0
2,774
3,645
9,521
0
L
Artemis
Nabs2112
Artemis
2,553
1,189
0
938
4,699
1,126
0
1,348
3,351
0
27,709
W
Ratatoskr
Pooty420
Ratatoskr
1,362
209
0
471
4,303
1,184
0
526
3,699
0
24,183
W
Heimdallr
Secret05
Heimdallr
3,425
1,873
0
970
4,514
1,319
0
413
4,101
0
24,452
L
Chaac
Snacky69
Chaac
3,009
883
46
2,161
6,892
2,344
131
0
6,892
0
15,490
W
Scylla
TeddyH126
Scylla
3,425
339
0
752
3,372
867
0
904
2,352
29,387
0
L
2,852
1,573
0
586
5,576
1,577
0
1,083
4,437
0
17,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
26,084
192
Minions Killed
260
0
Camps Cleared
0
816,490
Distance Traveled
829,511
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,958
620
38
5
0
169,658
5
W
Shiva
5,895
737
66
8
0
185,629
1
W
Ah Puch
4,980
623
28
4
0
156,006
3
L
Bacchus
4,334
542
17
2
0
179,165
5
L
Artemis
4,801
600
65
8
0
159,921
2
W
Ratatoskr
4,872
609
44
6
0
177,222
3
W
Heimdallr
4,881
610
54
7
0
149,347
4
L
Chaac
4,227
528
33
4
0
130,529
0
W
Scylla
5,456
682
68
9
0
161,307
2
L
Mercury
5,059
632
39
5
0
177,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role