Player Matchup

Odin
Odin
IvanHesse
Odin
Level 17
God Stats
0W - 1L
1,541 SR
Queue Stats
7W - 12L
1,200 Elo+
Party 1
Merlin
Merlin
LucarioAtomix
Merlin
Level 139
God Stats
0W - 1L
1,696 SR
Queue Stats
10W - 14L
1,204 Elo+
Party 1
Kukulkan
Kukulkan
bushbushy
Kukulkan
Level 104
God Stats
3W - 12L
1,183 SR
Queue Stats
168W - 210L
1,348 Elo+
Solo
Team Averages
Level 87
1,473 SR
1,250 Elo+

VS

Team Averages
Level 73
1,305 SR
1,268 Elo+
Skadi
Skadi
DmZMaZa13
Skadi
Level 66
God Stats
1W - 1L
1,185 SR
Queue Stats
2W - 6L
1,250 Elo+
Party 2
Zhong Kui
Zhong Kui
Whatdoiputhere22
Zhong Kui
Level 68
God Stats
1W - 1L
1,185 SR
Queue Stats
2W - 7L
1,250 Elo+
Party 2
Ganesha
Ganesha
cybersoldier420
Ganesha
Level 84
God Stats
4W - 10L
1,546 SR
Queue Stats
24W - 39L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 5 / 5
10,590
588
2,773
11,100
10,754
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
1 / 3 / 4
11,229
624
15,952
11,945
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
bushbushy
Kukulkan
17
5 / 4 / 2
11,954
664
19,149
12,984
3,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DmZMaZa13
Skadi
18
6 / 1 / 6
12,864
715
9,620
15,619
5,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
17
6 / 2 / 3
12,894
716
13,999
17,329
12,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 4 / 11
11,000
611
8,220
14,259
11,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
DmZMaZa13
Skadi
6
1
6
9
L
Odin
1
5
5
0.7
L
1
3
4
1
W
Zhong Kui
6
2
3
3.75
L
Kukulkan
bushbushy
Kukulkan
5
4
2
1.5
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,874
Damage
31,839
36,029
Taken
47,207
16,951
Mitigated
29,459
3,249
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DmZMaZa13
Skadi
9,620
4,445
0
4,978
15,619
5,347
1,851
11,752
3,867
0
53,880
L
Odin
2,773
480
0
954
11,100
10,754
0
6,266
4,834
946
8,823
L
15,952
704
0
49
11,945
2,904
0
7,991
3,954
55,994
0
W
Zhong Kui
13,999
503
0
5,212
17,329
12,211
0
13,005
4,324
52,526
0
L
Kukulkan
bushbushy
Kukulkan
19,149
1,659
0
2,246
12,984
3,293
0
8,868
4,116
56,095
0
W
8,220
72
405
849
14,259
11,901
634
11,357
2,902
30,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
36,758
188
Minions Killed
223
5
Camps Cleared
9
902,509
Distance Traveled
892,548
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,864
715
113
6
3
301,983
4
L
Odin
10,590
588
11
1
1
299,425
6
L
Merlin
11,229
624
77
4
1
302,764
5
W
Zhong Kui
12,894
716
106
6
6
303,455
1
L
Kukulkan
11,954
664
100
6
3
300,320
1
W
Ganesha
11,000
611
4
0
0
287,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role