Player Matchup

Medusa
Medusa
BrkfstRyan
Medusa
Level 67
God Stats
35W - 58L
1,467 SR
Queue Stats
37W - 68L
1,242 Elo+
Party 1
Bacchus
Bacchus
Jartastic
Bacchus
Level 44
God Stats
4W - 2L
1,605 SR
Queue Stats
17W - 27L
1,271 Elo+
Solo
Neith
Neith
RONSTAHPP
Neith
Level 45
God Stats
12W - 17L
1,560 SR
Queue Stats
36W - 59L
1,267 Elo+
Party 1
Team Averages
Level 52
1,544 SR
1,260 Elo+

VS

Team Averages
Level 53
1,370 SR
1,280 Elo+
Loki
Loki
You Sent Mail
Loki
Level 28
God Stats
3W - 4L
1,182 SR
Queue Stats
8W - 10L
1,235 Elo+
Party 2
Mulan
Mulan
Zerkule
Mulan
Level 66
God Stats
28W - 17L
1,540 SR
Queue Stats
150W - 163L
1,369 Elo+
Solo
Agni
Agni
llamas in crocs
Agni
Level 64
God Stats
3W - 3L
1,388 SR
Queue Stats
8W - 10L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrkfstRyan
Medusa
14
4 / 8 / 9
10,575
705
12,551
13,645
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Jartastic
Bacchus
16
3 / 1 / 10
11,299
753
8,534
18,122
26,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
RONSTAHPP
Neith
16
10 / 0 / 6
12,058
804
14,721
13,716
6,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
9,327
622
6,344
11,290
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mulan
Zerkule
Mulan
15
4 / 3 / 5
10,150
677
13,757
21,041
22,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 3
8,474
565
7,442
9,789
2,641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
9
9
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
BrkfstRyan
Medusa
4
8
9
1.06
W
Bacchus
Jartastic
Bacchus
3
1
10
8
W
Neith
RONSTAHPP
Neith
10
0
6
13
L
4
7
1
0.64
L
Mulan
Zerkule
Mulan
4
3
5
2.17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
27,543
45,483
Taken
42,120
37,391
Mitigated
31,283
10,743
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BrkfstRyan
Medusa
12,551
5,962
0
1,434
13,645
5,225
1,522
1,881
11,764
189
33,936
W
Bacchus
Jartastic
Bacchus
8,534
864
0
3,908
18,122
26,026
402
3,195
14,927
25,655
0
W
Neith
RONSTAHPP
Neith
14,721
6,770
58
5,343
13,716
6,140
64
3,224
10,492
0
59,806
L
6,344
1,826
0
216
11,290
6,407
0
3,388
7,902
0
26,400
L
Mulan
Zerkule
Mulan
13,757
1,007
0
3,613
21,041
22,235
0
3,712
17,329
0
36,187
L
7,442
606
174
194
9,789
2,641
0
2,031
7,758
24,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
27,951
166
Minions Killed
112
9
Camps Cleared
3
791,134
Distance Traveled
717,144
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,575
705
53
4
2
223,129
5
W
Bacchus
11,299
753
40
3
1
295,049
0
W
Neith
12,058
804
73
5
6
272,956
0
L
Loki
9,327
622
40
3
1
215,748
0
L
Mulan
10,150
677
41
3
1
300,516
2
L
Agni
8,474
565
31
2
1
200,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role