Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
AidosShalom
Scylla
Platinum III
Level 129
God Stats
50W - 50L
1,625 SR
Queue Stats
346W - 362L
1,759 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
HBCentral
Gilgamesh
Platinum IV
Level 159
God Stats
25W - 22L
1,654 SR
Queue Stats
689W - 686L
1,685 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
PoseidonandBaron
Baron Samedi
Platinum IV
Level 100
God Stats
4W - 3L
1,630 SR
Queue Stats
43W - 38L
1,723 MMR
Solo
Serqet
Serqet
Gold II
SpongyJesus
Serqet
Gold II
Level 160
God Stats
4W - 1L
1,290 SR
Queue Stats
146W - 151L
1,709 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,540 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,573 SR
1,638 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold I
HelixForHire
Chronos
Gold I
Level 146
God Stats
4W - 2L
1,778 SR
Queue Stats
51W - 52L
1,734 MMR
Party 2
Neith
Neith
Gold I
Icehawks
Neith
Gold I
Level 158
God Stats
2W - 1L
1,805 SR
Queue Stats
61W - 65L
1,723 MMR
Solo
Poseidon
Poseidon
Gold I
MisterHurt
Poseidon
Gold I
Level 139
God Stats
0W - 2L
1,282 SR
Queue Stats
51W - 52L
1,734 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 0 / 3
14,006
667
12,446
13,561
5,181
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
17
2 / 2 / 6
11,244
535
11,214
11,432
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HBCentral
Gilgamesh
16
3 / 0 / 8
11,705
557
10,974
20,495
17,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PoseidonandBaron
Baron Samedi
19
2 / 1 / 3
12,250
583
14,545
13,316
16,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
19
6 / 3 / 5
12,373
589
10,540
15,098
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetBellonaCamazotzArachne

VS

Bans
CliodhnaAtlasThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
1 / 4 / 2
11,083
528
9,893
25,387
24,256
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
 
Guan Yu
14
1 / 4 / 3
8,541
407
5,370
22,093
19,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
HelixForHire
Chronos
15
0 / 4 / 3
9,136
435
6,005
12,004
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Icehawks
Neith
18
1 / 4 / 2
11,071
527
8,058
10,142
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
MisterHurt
Poseidon
16
3 / 4 / 1
9,789
466
9,717
14,106
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
20
Kills
6
6
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
3
8.5
L
Achilles
 
Achilles
1
4
2
0.5
L
Guan Yu
 
Guan Yu
1
4
3
0.63
W
Scylla
2
2
6
2.5
W
Gilgamesh
HBCentral
Gilgamesh
3
0
8
7
L
Chronos
HelixForHire
Chronos
0
4
3
0.38
L
Neith
Icehawks
Neith
1
4
2
0.5
L
Poseidon
MisterHurt
Poseidon
3
4
1
0.88
W
Baron Samedi
PoseidonandBaron
Baron Samedi
2
1
3
3.5
W
Serqet
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,719
Damage
39,043
73,902
Taken
83,732
48,433
Mitigated
54,915
34,774
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,446
6,146
0
8,492
13,561
5,181
5,924
2,613
10,882
0
130,390
L
Achilles
 
Achilles
9,893
2,434
0
4,856
25,387
24,256
350
10,596
14,791
0
74,613
L
Guan Yu
 
Guan Yu
5,370
569
1,673
5,517
22,093
19,466
0
5,307
16,649
0
24,705
W
Scylla
11,214
1,338
0
2,975
11,432
3,561
571
4,084
7,072
71,033
0
W
Gilgamesh
HBCentral
Gilgamesh
10,974
3,647
2,385
6,813
20,495
17,050
992
3,936
16,331
0
60,522
L
Chronos
HelixForHire
Chronos
6,005
1,694
0
2,475
12,004
3,953
0
5,657
5,831
58,133
3,943
L
Neith
Icehawks
Neith
8,058
3,533
0
2,304
10,142
3,195
1,042
1,862
7,708
0
93,058
L
Poseidon
MisterHurt
Poseidon
9,717
1,730
0
1,986
14,106
4,045
0
2,579
11,161
85,510
2,996
W
Baron Samedi
PoseidonandBaron
Baron Samedi
14,545
2,103
226
7,009
13,316
16,940
903
2,339
10,873
88,310
0
W
Serqet
10,540
2,426
0
6,874
15,098
5,701
595
3,389
11,583
0
78,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,578
Gold Earned
49,620
675
Minions Killed
609
0
Camps Cleared
0
2,146,443
Distance Traveled
1,995,197
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,006
667
199
9
0
412,302
3
L
Achilles
11,083
528
159
8
0
370,874
2
L
Guan Yu
8,541
407
32
2
0
424,497
7
W
Scylla
11,244
535
125
6
0
408,598
8
W
Gilgamesh
11,705
557
66
3
0
465,959
5
L
Chronos
9,136
435
126
6
0
388,499
11
L
Neith
11,071
527
173
8
0
363,798
3
L
Poseidon
9,789
466
119
6
0
447,529
9
W
Baron Samedi
12,250
583
151
7
0
376,535
7
W
Serqet
12,373
589
134
6
0
483,049
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role