Player Matchup

Chiron
Chiron
Anixyia
Chiron
Level 143
God Stats
7W - 0L
1,846 SR
Queue Stats
260W - 103L
1,682 Elo+
Party 2
Shiva
Shiva
ArhiPatrick
Shiva
Level 160
God Stats
24W - 24L
1,416 SR
Queue Stats
69W - 81L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
Bxnsheee
Kuzenbo
Level 99
God Stats
11W - 4L
1,741 SR
Queue Stats
175W - 76L
1,842 Elo+
Party 2
Ra
Ra
ElasticLeech
Ra
Level 160
God Stats
3W - 1L
1,310 SR
Queue Stats
81W - 41L
1,987 Elo+
Party 2
Thor
Thor
NameChanged3008
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,641 Elo+
Party 2
Team Averages
Level 118
1,563 SR
1,710 Elo+

VS

Team Averages
Level 49
1,498 SR
1,456 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
D7oM909
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,340 Elo+
Party 1
Zeus
Zeus
Naniqp
Zeus
Level 26
God Stats
8W - 6L
1,492 SR
Queue Stats
76W - 91L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Anixyia
Chiron
12
9 / 1 / 0
7,321
732
6,114
4,681
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
9 / 0 / 1
7,024
702
7,636
6,041
2,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Bxnsheee
Kuzenbo
9
0 / 2 / 13
5,903
590
3,269
5,791
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 5
7,391
739
3,425
4,037
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
4 / 2 / 4
5,727
573
3,934
6,373
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
4 / 5 / 0
5,657
566
4,650
7,836
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
4
1 / 3 / 0
3,866
387
863
3,726
1,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
 
Skadi
2
0 / 6 / 1
3,560
356
731
3,771
846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
D7oM909
Arachne
6
0 / 5 / 1
4,104
410
1,250
7,238
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Naniqp
Zeus
6
0 / 8 / 2
4,598
460
4,082
6,705
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
26
Kills
5
5
Deaths
27
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
5
0
0.8
L
Neith
 
Neith
1
3
0
0.33
L
Skadi
 
Skadi
0
6
1
0.08
W
Chiron
Anixyia
Chiron
9
1
0
9
W
9
0
1
9.5
W
Kuzenbo
Bxnsheee
Kuzenbo
0
2
13
3.25
L
Arachne
D7oM909
Arachne
0
5
1
0.1
W
4
0
5
6.5
W
4
2
4
3
L
Zeus
Naniqp
Zeus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
11,576
26,923
Taken
29,276
12,777
Mitigated
6,669
11,519
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,650
1,144
0
875
7,836
1,878
0
1,782
6,054
0
17,890
L
Neith
 
Neith
863
343
0
192
3,726
1,013
0
161
3,565
0
6,619
L
Skadi
 
Skadi
731
256
0
40
3,771
846
0
1,893
1,878
0
2,683
W
Chiron
Anixyia
Chiron
6,114
3,501
200
2,778
4,681
1,375
1,544
842
3,839
0
38,855
W
7,636
773
0
3,132
6,041
2,770
0
198
5,843
0
38,292
W
Kuzenbo
Bxnsheee
Kuzenbo
3,269
1,197
54
1,748
5,791
5,581
186
1,048
4,743
12,103
0
L
Arachne
D7oM909
Arachne
1,250
725
0
1,636
7,238
1,843
0
328
6,910
0
8,242
W
3,425
785
71
998
4,037
1,223
0
970
3,067
55,235
0
W
3,934
648
0
2,538
6,373
1,828
0
1,024
5,349
0
25,973
L
Zeus
Naniqp
Zeus
4,082
437
0
300
6,705
1,089
0
2,530
4,175
15,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
21,785
359
Minions Killed
94
0
Camps Cleared
0
939,980
Distance Traveled
774,151
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,657
566
29
3
0
187,996
0
L
Neith
3,866
387
13
1
0
143,233
1
L
Skadi
3,560
356
4
0
0
121,636
0
W
Chiron
7,321
732
76
8
0
181,793
1
W
Shiva
7,024
702
94
9
0
185,427
3
W
Kuzenbo
5,903
590
16
2
0
186,935
3
L
Arachne
4,104
410
20
2
0
172,915
0
W
Ra
7,391
739
121
12
0
196,992
1
W
Thor
5,727
573
52
5
0
188,833
0
L
Zeus
4,598
460
28
3
0
148,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role