Player Matchup

Charybdis
Charybdis
Gangstask8xety
Charybdis
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 39L
1,426 Elo+
Solo
Nu Wa
Nu Wa
JH TANGO2944
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 257L
1,421 Elo+
Party 1
Set
Set
NexusDuplex77
Set
Level 127
God Stats
2W - 1L
1,789 SR
Queue Stats
115W - 145L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
SlasH xStormZy
Sun Wukong
Level 24
God Stats
4W - 10L
1,286 SR
Queue Stats
155W - 237L
1,406 Elo+
Party 1
Ares
Ares
kijek93_
Ares
Level 31
God Stats
3W - 1L
1,898 SR
Queue Stats
35W - 47L
1,441 Elo+
Solo
Team Averages
Level 65
1,595 SR
1,432 Elo+

VS

Team Averages
Level 63
1,327 SR
1,402 Elo+
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Imsandyyy
Mulan
Level 8
God Stats
4W - 12L
1,259 SR
Queue Stats
11W - 26L
1,221 Elo+
Party 3
Zeus
Zeus
Mareeee
Zeus
Level 128
God Stats
4W - 2L
1,311 SR
Queue Stats
34W - 15L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedEyeLegion
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,343 SR
Queue Stats
4W - 8L
1,333 Elo+
Solo
Mercury
Mercury
szivattyu
Mercury
Level 43
God Stats
2W - 4L
1,223 SR
Queue Stats
28W - 38L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gangstask8xety
Charybdis
16
1 / 3 / 5
9,111
701
6,794
10,493
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 4 / 3
9,612
739
12,225
7,586
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 3
9,117
701
4,316
8,662
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SlasH xStormZy
Sun Wukong
14
0 / 1 / 4
8,046
619
3,031
12,669
11,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
16
4 / 4 / 3
9,508
731
7,638
15,541
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 1 / 7
9,508
731
5,500
7,884
8,358
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Imsandyyy
Mulan
14
0 / 5 / 3
8,054
620
2,361
11,992
4,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Mareeee
Zeus
17
4 / 0 / 5
9,524
733
23,741
5,606
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
RedEyeLegion
Morgan Le Fay
16
2 / 0 / 2
8,961
689
8,123
9,407
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
szivattyu
Mercury
16
6 / 4 / 4
9,616
740
5,529
10,448
3,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
10
Kills
16
16
Deaths
10
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
7
7.5
L
Charybdis
Gangstask8xety
Charybdis
1
3
5
1.17
W
Mulan
Imsandyyy
Mulan
0
5
3
0.3
L
4
4
3
1.38
W
Zeus
Mareeee
Zeus
4
0
5
6.5
L
1
4
3
0.63
W
Morgan Le Fay
RedEyeLegion
Morgan Le Fay
2
0
2
3
L
Sun Wukong
SlasH xStormZy
Sun Wukong
0
1
4
2
L
Ares
4
4
3
1.38
W
Mercury
szivattyu
Mercury
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
45,254
54,951
Taken
45,337
37,353
Mitigated
21,177
5,915
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,500
526
0
1,548
7,884
8,358
41
3,343
4,352
0
26,354
L
Charybdis
Gangstask8xety
Charybdis
6,794
3,763
0
2,788
10,493
3,611
475
5,723
4,588
0
41,672
W
Mulan
Imsandyyy
Mulan
2,361
669
0
639
11,992
4,473
81
3,724
8,129
0
8,542
L
12,225
4,207
0
517
7,586
2,836
734
3,744
3,784
39,262
0
W
Zeus
Mareeee
Zeus
23,741
3,108
0
250
5,606
1,789
165
3,370
2,236
61,926
0
L
4,316
1,091
0
597
8,662
3,986
1,654
2,572
6,006
0
31,091
W
Morgan Le Fay
RedEyeLegion
Morgan Le Fay
8,123
984
0
2,043
9,407
3,072
176
4,307
5,040
39,275
0
L
Sun Wukong
SlasH xStormZy
Sun Wukong
3,031
392
0
787
12,669
11,319
0
7,720
4,513
0
15,435
L
Ares
7,638
25
0
1,226
15,541
15,601
0
10,973
4,196
11,102
0
W
Mercury
szivattyu
Mercury
5,529
1,745
0
69
10,448
3,485
301
5,119
4,096
0
22,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
45,663
239
Minions Killed
245
0
Camps Cleared
0
1,261,309
Distance Traveled
1,318,868
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,508
731
46
4
0
289,704
2
L
Charybdis
9,111
701
66
5
0
235,320
0
W
Mulan
8,054
620
14
1
0
224,594
0
L
Nu Wa
9,612
739
60
5
0
234,363
1
W
Zeus
9,524
733
90
7
0
269,072
4
L
Set
9,117
701
73
6
0
248,529
1
W
Morgan Le Fay
8,961
689
63
5
0
254,143
0
L
Sun Wukong
8,046
619
34
3
0
280,876
0
L
Ares
9,508
731
6
0
0
262,221
5
W
Mercury
9,616
740
32
2
0
281,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role