Player Matchup

Zeus
Zeus
GoldAction3701
Zeus
Level 82
God Stats
8W - 9L
1,419 SR
Queue Stats
204W - 227L
1,371 Elo+
Solo
Ymir
Ymir
dragonmonkys
Ymir
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 19L
1,212 Elo+
Party 1
Neith
Neith
ll JohnW1ck ll
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,212 Elo+
Party 1
Team Averages
Level 52
1,473 SR
1,265 Elo+

VS

Team Averages
Level 90
1,617 SR
1,382 Elo+
Zeus
Zeus
Hectic Demon658
Zeus
Level 89
God Stats
4W - 4L
1,552 SR
Queue Stats
10W - 10L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
Hectic Honcho
Kuzenbo
Level 79
God Stats
5W - 2L
1,459 SR
Queue Stats
25W - 30L
1,420 Elo+
Party 2
Skadi
Skadi
MisterDugan
Skadi
Level 102
God Stats
14W - 9L
1,839 SR
Queue Stats
99W - 131L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 0
11,331
755
15,121
11,972
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 5
9,753
650
5,578
16,692
12,933
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 10 / 5
8,999
600
3,476
14,325
4,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 4
12,272
818
14,925
9,359
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
15
5 / 2 / 11
11,421
761
9,343
18,028
28,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 11
11,327
755
13,642
10,587
4,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
19
19
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
4
0
1.75
W
9
4
4
2.75
W
Kuzenbo
5
2
11
5.25
W
5
3
11
3.5
L
2
5
5
0.9
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
37,910
42,989
Taken
37,974
20,887
Mitigated
36,576
6,483
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,121
1,877
0
2,251
11,972
3,737
0
8,206
3,766
59,736
0
W
14,925
1,677
738
1,699
9,359
3,989
1,010
7,075
2,284
53,516
0
W
Kuzenbo
9,343
1,706
128
2,622
18,028
28,515
392
6,616
11,412
20,949
0
W
13,642
4,648
0
1,665
10,587
4,072
1,584
7,159
3,428
0
45,446
L
5,578
718
272
2,595
16,692
12,933
0
8,827
7,865
13,505
0
L
3,476
1,070
166
1,199
14,325
4,217
0
7,532
6,793
0
21,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
35,020
143
Minions Killed
148
6
Camps Cleared
5
685,516
Distance Traveled
746,336
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,331
755
93
6
5
256,428
4
W
Zeus
12,272
818
82
5
4
221,885
2
W
Kuzenbo
11,421
761
15
1
0
272,862
0
W
Skadi
11,327
755
51
3
1
251,589
2
L
Ymir
9,753
650
19
1
0
228,268
4
L
Neith
8,999
600
31
2
1
200,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role