Player Matchup

Xing Tian
Xing Tian
Bronze III
ALLTURNUPFON
Xing Tian
Bronze III
Level 153
God Stats
0W - 1L
1,623 SR
Queue Stats
7W - 13L
1,453 MMR
Solo
Raijin
Raijin
Gold III
DabUpDopeyOG
Raijin
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
615W - 609L
1,443 MMR
Solo
Odin
Odin
Gold IV
GROUNDNPOUND170
Odin
Gold IV
Level 158
God Stats
0W - 2L
1,235 SR
Queue Stats
356W - 346L
1,441 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Lark_Lion
Tsukuyomi
Gold IV
Level 123
God Stats
12W - 12L
1,562 SR
Queue Stats
141W - 152L
1,461 MMR
Solo
Medusa
Medusa
Bronze IV
The_Deity_Of_War
Medusa
Bronze IV
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 48L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,484 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,535 SR
1,450 MMR
Athena
Athena
Gold V
CDZ-_-20
Athena
Gold V
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
183W - 195L
1,441 MMR
Party 1
Heimdallr
Heimdallr
Gold III
Dreem Bibo
Heimdallr
Gold III
Level 118
God Stats
8W - 10L
1,606 SR
Queue Stats
124W - 118L
1,453 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Jincx-_-
Cliodhna
Gold IV
Level 125
God Stats
21W - 23L
1,599 SR
Queue Stats
157W - 163L
1,441 MMR
Party 1
Hades
Hades
Silver III
Solenya913
Hades
Silver III
Level 128
God Stats
2W - 2L
1,605 SR
Queue Stats
8W - 7L
1,457 MMR
Solo
Tyr
Tyr
Gold III
The_crijav_27
Tyr
Gold III
Level 144
God Stats
9W - 21L
1,364 SR
Queue Stats
181W - 179L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALLTURNUPFON
Xing Tian
15
2 / 9 / 5
10,210
408
11,926
26,748
25,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
16
1 / 7 / 4
10,632
425
8,809
13,659
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 3
11,196
448
10,122
18,833
17,358
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Lark_Lion
Tsukuyomi
20
2 / 6 / 8
12,371
495
16,554
18,976
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 6 / 1
12,809
512
17,744
21,390
6,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ArachneAchillesDanzaburouAtlas

VS

Bans
GilgameshCharybdisKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CDZ-_-20
Athena
18
2 / 2 / 18
12,242
490
10,914
29,272
39,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Dreem Bibo
Heimdallr
20
7 / 3 / 10
14,044
562
20,398
18,325
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Jincx-_-
Cliodhna
20
17 / 4 / 5
15,299
612
18,290
20,000
9,689
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
19
6 / 2 / 9
12,751
510
9,446
18,010
11,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 1 / 14
13,759
550
15,704
20,732
30,114
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
12
Kills
33
33
Deaths
12
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ALLTURNUPFON
Xing Tian
2
9
5
0.5
W
Athena
CDZ-_-20
Athena
2
2
18
5.5
L
Raijin
1
7
4
0.43
W
Heimdallr
Dreem Bibo
Heimdallr
7
3
10
4
L
1
5
3
0.5
W
Cliodhna
Jincx-_-
Cliodhna
17
4
5
4.88
L
Tsukuyomi
Lark_Lion
Tsukuyomi
2
6
8
1
W
Hades
6
2
9
5.25
L
6
6
1
1.08
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,155
Damage
74,752
99,606
Taken
106,339
61,450
Mitigated
98,440
15,581
Healing
42,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ALLTURNUPFON
Xing Tian
11,926
1,256
446
3,729
26,748
25,504
68
6,904
19,276
41,705
0
W
Athena
CDZ-_-20
Athena
10,914
2,827
791
5,755
29,272
39,391
234
9,489
19,485
36,215
0
L
Raijin
8,809
695
0
1,715
13,659
4,187
0
4,391
8,743
63,925
0
W
Heimdallr
Dreem Bibo
Heimdallr
20,398
11,732
0
8,238
18,325
8,080
4,942
2,586
15,729
0
132,662
L
10,122
2,247
0
2,667
18,833
17,358
0
2,970
15,227
0
74,208
W
Cliodhna
Jincx-_-
Cliodhna
18,290
1,540
0
6,426
20,000
9,689
591
3,597
16,269
0
121,567
L
Tsukuyomi
Lark_Lion
Tsukuyomi
16,554
4,569
0
1,765
18,976
7,568
0
2,199
16,454
0
109,693
W
Hades
9,446
935
816
8,750
18,010
11,166
1,329
5,536
11,966
65,696
3,405
L
17,744
8,054
0
5,259
21,390
6,833
1,020
3,005
18,219
0
96,288
W
15,704
1,797
0
12,007
20,732
30,114
0
2,713
16,845
0
99,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,218
Gold Earned
68,095
616
Minions Killed
713
0
Camps Cleared
0
2,277,965
Distance Traveled
2,614,113
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,210
408
52
2
0
414,906
5
W
Athena
12,242
490
34
1
0
534,370
7
L
Raijin
10,632
425
122
5
0
404,020
9
W
Heimdallr
14,044
562
191
8
0
436,570
6
L
Odin
11,196
448
139
6
0
472,013
3
W
Cliodhna
15,299
612
173
7
0
567,295
2
L
Tsukuyomi
12,371
495
149
6
0
539,161
6
W
Hades
12,751
510
152
6
0
511,791
8
L
Medusa
12,809
512
154
6
0
447,865
6
W
Tyr
13,759
550
163
7
0
564,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role