Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Gairfrede
Baron Samedi
Level 139
God Stats
7W - 1L
1,698 SR
Queue Stats
107W - 81L
1,620 Elo+
Solo
Sol
Sol
JUANPI22
Sol
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
119W - 99L
1,678 Elo+
Party 2
King Arthur
King Arthur
Patroclez
King Arthur
Level 137
God Stats
87W - 64L
1,702 SR
Queue Stats
903W - 812L
1,608 Elo+
Solo
Loki
Loki
federicow
Loki
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 3L
1,770 Elo+
Party 2
Team Averages
Level 137
1,623 SR
1,635 Elo+

VS

Team Averages
Level 130
1,583 SR
1,585 Elo+
Ravana
Ravana
BlueRavenBA13
Ravana
Level 144
God Stats
11W - 13L
1,526 SR
Queue Stats
240W - 259L
1,612 Elo+
Party 1
Osiris
Osiris
DylanFinchYT
Osiris
Level 129
God Stats
6W - 14L
1,525 SR
Queue Stats
335W - 319L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
MatthewWho
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,564 Elo+
Solo
Xing Tian
Xing Tian
accbyvol
Xing Tian
Level 148
God Stats
0W - 4L
1,550 SR
Queue Stats
379W - 356L
1,578 Elo+
Solo
Izanami
Izanami
mdog1
Izanami
Level 126
God Stats
29W - 33L
1,816 SR
Queue Stats
103W - 111L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 0 / 9
7,293
729
7,147
5,643
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Gairfrede
Baron Samedi
11
5 / 0 / 3
6,742
674
6,578
3,729
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 1
7,488
749
6,792
4,030
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Patroclez
King Arthur
12
1 / 1 / 2
6,634
663
4,420
5,966
2,210
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
12
3 / 1 / 4
6,722
672
3,863
6,657
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,508
551
3,205
4,307
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
9
0 / 3 / 1
5,516
552
3,022
9,921
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
MatthewWho
Ao Kuang
7
0 / 5 / 0
4,344
434
1,114
7,360
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
accbyvol
Xing Tian
6
0 / 5 / 0
4,122
412
1,701
8,144
2,119
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
mdog1
Izanami
8
0 / 6 / 0
4,409
441
2,745
8,223
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
20
Kills
2
2
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
9
8.5
L
2
1
0
2
L
Osiris
0
3
1
0.17
W
Baron Samedi
Gairfrede
Baron Samedi
5
0
3
6.5
W
7
0
1
7.5
L
Ao Kuang
MatthewWho
Ao Kuang
0
5
0
0
W
King Arthur
Patroclez
King Arthur
1
1
2
2
L
Xing Tian
accbyvol
Xing Tian
0
5
0
0
W
Loki
3
1
4
5
L
Izanami
mdog1
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,800
Damage
11,787
26,025
Taken
37,955
11,610
Mitigated
13,610
10,777
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,147
2,587
363
2,733
5,643
3,840
0
749
4,894
0
27,351
L
3,205
733
0
1,687
4,307
1,292
32
434
3,873
0
23,573
L
Osiris
3,022
1,005
0
4,215
9,921
6,516
957
469
9,452
0
30,798
W
Baron Samedi
Gairfrede
Baron Samedi
6,578
845
209
1,443
3,729
1,770
0
607
3,070
34,581
0
W
6,792
3,523
0
2,234
4,030
1,252
2,016
594
3,436
45,503
10,334
L
Ao Kuang
MatthewWho
Ao Kuang
1,114
113
0
2,047
7,360
1,937
0
3,474
3,886
12,517
0
W
King Arthur
Patroclez
King Arthur
4,420
768
0
1,412
5,966
2,210
0
0
5,966
0
41,266
L
Xing Tian
accbyvol
Xing Tian
1,701
332
0
772
8,144
2,119
0
3,295
4,849
11,228
0
W
Loki
3,863
756
0
2,383
6,657
2,538
0
706
5,844
0
38,538
L
Izanami
mdog1
Izanami
2,745
1,738
0
409
8,223
1,746
0
4,791
3,432
0
16,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
23,899
362
Minions Killed
220
0
Camps Cleared
0
1,044,515
Distance Traveled
851,514
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,293
729
38
4
0
192,599
1
L
Ravana
5,508
551
69
7
0
186,494
2
L
Osiris
5,516
552
79
8
0
193,717
4
W
Baron Samedi
6,742
674
49
5
0
207,387
7
W
Sol
7,488
749
108
11
0
180,915
5
L
Ao Kuang
4,344
434
19
2
0
158,500
3
W
King Arthur
6,634
663
87
9
0
211,267
2
L
Xing Tian
4,122
412
17
2
0
140,346
1
W
Loki
6,722
672
80
8
0
252,347
4
L
Izanami
4,409
441
36
4
0
172,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role