Player Matchup

Bellona
Bellona
 
Bellona
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
And_Gurp_Jelly
Sylvanus
Level 97
God Stats
45W - 52L
1,411 SR
Queue Stats
66W - 81L
1,337 Elo+
Party 1
Eset
Eset
Jungas15
Eset
Level 116
God Stats
2W - 0L
1,747 SR
Queue Stats
44W - 54L
1,344 Elo+
Party 3
Izanami
Izanami
Peenut_Booter
Izanami
Level 129
God Stats
70W - 66L
1,377 SR
Queue Stats
117W - 123L
1,377 Elo+
Party 1
Camazotz
Camazotz
midnightsnakeboa
Camazotz
Level 102
God Stats
2W - 3L
1,294 SR
Queue Stats
79W - 91L
1,386 Elo+
Solo
Team Averages
Level 111
1,466 SR
1,389 Elo+

VS

Team Averages
Level 98
1,558 SR
1,442 Elo+
Tiamat
Tiamat
DarknessInLight7
Tiamat
Level 94
God Stats
9W - 5L
1,691 SR
Queue Stats
132W - 145L
1,419 Elo+
Party 2
Apollo
Apollo
Dysphorica
Apollo
Level 149
God Stats
16W - 22L
1,465 SR
Queue Stats
500W - 603L
1,393 Elo+
Solo
Atlas
Atlas
JDL_Aussie
Atlas
Level 120
God Stats
10W - 8L
1,514 SR
Queue Stats
232W - 234L
1,506 Elo+
Party 2
Nike
Nike
LeviathanGaming7
Nike
Level 20
God Stats
3W - 4L
1,616 SR
Queue Stats
49W - 47L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WhisperinPhantom
Tsukuyomi
Level 107
God Stats
18W - 14L
1,504 SR
Queue Stats
134W - 131L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 2 / 6
8,866
493
7,063
14,534
17,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
13
2 / 5 / 21
8,751
486
9,534
18,884
17,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
16
9 / 4 / 15
10,525
585
16,245
13,857
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
15 / 3 / 9
11,019
612
20,993
12,563
4,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 3 / 11
9,323
518
5,598
17,838
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 8
10,193
566
13,379
16,170
9,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Dysphorica
Apollo
14
3 / 5 / 3
8,387
466
4,770
11,990
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
13
1 / 6 / 10
8,517
473
10,105
16,632
16,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 3 / 4
9,161
509
9,683
16,841
11,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
14
7 / 7 / 3
9,611
534
14,028
17,511
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
30
Kills
17
17
Deaths
30
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
6
2
W
Sylvanus
2
5
21
2.5
L
6
9
8
1.11
L
Apollo
Dysphorica
Apollo
3
5
3
0.9
L
Atlas
1
6
10
1
W
Eset
9
4
15
4.13
L
0
3
4
0.67
W
Izanami
15
3
9
6.5
L
Tsukuyomi
7
7
3
1.21
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,433
Damage
51,965
77,676
Taken
79,144
51,038
Mitigated
48,521
31,135
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,063
1,610
0
3,746
14,534
17,849
707
2,835
11,062
0
43,700
W
Sylvanus
9,534
2,903
4,745
5,299
18,884
17,144
356
8,971
9,190
17,163
4,641
L
13,379
295
183
2,334
16,170
9,826
425
6,508
9,137
45,421
0
L
Apollo
Dysphorica
Apollo
4,770
2,943
0
2,731
11,990
3,549
0
3,420
8,464
0
48,949
L
Atlas
10,105
2,626
320
3,808
16,632
16,573
0
4,566
11,772
34,567
0
W
Eset
16,245
598
1,269
3,458
13,857
4,801
324
5,832
7,545
43,008
0
L
9,683
1,039
0
2,062
16,841
11,913
535
3,826
12,320
13,076
43,088
W
Izanami
20,993
17,925
1,151
2,535
12,563
4,730
5,433
3,972
7,957
0
76,291
L
Tsukuyomi
14,028
2,028
0
6,081
17,511
6,660
33
5,053
12,229
0
48,996
W
5,598
1,211
190
8,742
17,838
6,514
246
3,302
14,348
0
41,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,484
Gold Earned
45,869
398
Minions Killed
400
0
Camps Cleared
0
1,572,194
Distance Traveled
1,625,910
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,866
493
97
5
0
338,116
1
W
Sylvanus
8,751
486
29
2
0
275,116
9
L
Tiamat
10,193
566
61
3
0
294,726
4
L
Apollo
8,387
466
87
5
0
335,336
4
L
Atlas
8,517
473
40
2
0
336,364
3
W
Eset
10,525
585
66
4
0
331,579
4
L
Nike
9,161
509
116
6
0
322,431
0
W
Izanami
11,019
612
120
7
0
288,286
1
L
Tsukuyomi
9,611
534
96
5
0
337,053
0
W
Camazotz
9,323
518
86
5
0
339,097
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role