Player Matchup

Sylvanus
Sylvanus
Khaz03
Sylvanus
Level 105
God Stats
20W - 8L
1,747 SR
Queue Stats
632W - 606L
1,494 Elo+
Party 2
Thoth
Thoth
Minca94
Thoth
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
143W - 164L
1,471 Elo+
Solo
Bastet
Bastet
WAlkoBlackBlade
Bastet
Level 115
God Stats
1W - 2L
1,509 SR
Queue Stats
13W - 25L
1,384 Elo+
Party 2
Hercules
Hercules
temp-907414
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,469 Elo+
Solo
Merlin
Merlin
totalSnail95
Merlin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,615 Elo+
Solo
Team Averages
Level 114
1,551 SR
1,487 Elo+

VS

Team Averages
Level 117
1,559 SR
1,477 Elo+
Ra
Ra
CoNduXiTyDelato
Ra
Level 159
God Stats
11W - 6L
1,181 SR
Queue Stats
650W - 642L
1,492 Elo+
Party 1
Charybdis
Charybdis
Fanguito
Charybdis
Level 124
God Stats
7W - 4L
1,661 SR
Queue Stats
243W - 270L
1,409 Elo+
Solo
Sol
Sol
MeowSempai
Sol
Level 108
God Stats
3W - 0L
1,728 SR
Queue Stats
126W - 115L
1,571 Elo+
Solo
Thanatos
Thanatos
Sabellabel
Thanatos
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 236L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
YSoSalty22
Sun Wukong
Level 84
God Stats
2W - 0L
1,722 SR
Queue Stats
108W - 107L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Khaz03
Sylvanus
18
1 / 5 / 19
12,283
614
12,743
35,228
43,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Minca94
Thoth
20
10 / 4 / 15
14,818
741
22,402
14,984
5,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 6 / 13
12,700
635
28,678
20,795
9,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
temp-907414
Hercules
20
3 / 4 / 19
11,852
593
12,994
21,370
27,638
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
5 / 3 / 19
12,611
631
28,404
16,424
7,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 10
12,681
634
12,397
22,255
13,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Fanguito
Charybdis
20
7 / 8 / 7
13,473
674
20,428
24,474
12,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 6 / 11
14,383
719
34,320
26,671
10,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Sabellabel
Thanatos
19
8 / 6 / 5
12,822
641
13,900
16,762
6,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
YSoSalty22
Sun Wukong
20
0 / 4 / 13
12,451
623
13,921
29,471
37,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
67
28
Kills
21
22
Deaths
28
85
Assists
46
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
W
Charybdis
Fanguito
Charybdis
7
8
7
1.31
L
Sylvanus
Khaz03
Sylvanus
1
5
19
2.1
W
6
6
11
1.92
L
Thoth
Minca94
Thoth
10
4
15
4.38
W
Thanatos
Sabellabel
Thanatos
8
6
5
1.75
L
9
6
13
2.58
W
Sun Wukong
YSoSalty22
Sun Wukong
0
4
13
1.63
L
Hercules
temp-907414
Hercules
3
4
19
3.13
L
Merlin
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,221
Damage
94,966
108,801
Taken
119,633
94,008
Mitigated
79,829
56,500
Healing
64,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,397
1,144
15,675
9,475
22,255
13,132
721
13,882
8,373
49,224
0
W
Charybdis
Fanguito
Charybdis
20,428
11,158
3,730
7,340
24,474
12,469
648
13,356
11,118
0
38,862
L
Sylvanus
Khaz03
Sylvanus
12,743
1,472
18,588
13,934
35,228
43,370
533
15,196
19,515
15,500
0
W
34,320
10,751
928
9,210
26,671
10,265
3,880
13,769
12,902
65,337
0
L
Thoth
Minca94
Thoth
22,402
1,508
1,619
2,050
14,984
5,953
885
5,144
9,706
69,455
0
W
Thanatos
Sabellabel
Thanatos
13,900
1,393
1,565
8,419
16,762
6,725
172
8,942
7,820
0
19,018
L
28,678
2,118
2,359
4,797
20,795
9,062
87
7,649
13,027
0
38,649
W
Sun Wukong
YSoSalty22
Sun Wukong
13,921
1,841
735
7,508
29,471
37,238
224
13,600
15,871
0
26,976
L
Hercules
temp-907414
Hercules
12,994
2,313
3,426
5,570
21,370
27,638
0
10,123
10,812
0
21,493
L
Merlin
28,404
2,202
2,026
2,131
16,424
7,985
355
8,605
7,624
57,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,264
Gold Earned
65,810
196
Minions Killed
247
0
Camps Cleared
0
1,790,113
Distance Traveled
1,696,498
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,681
634
88
4
0
366,086
3
W
Charybdis
13,473
674
39
2
0
269,041
0
L
Sylvanus
12,283
614
7
0
0
335,957
0
W
Sol
14,383
719
75
4
0
301,095
0
L
Thoth
14,818
741
112
6
0
363,305
0
W
Thanatos
12,822
641
15
1
0
374,576
1
L
Bastet
12,700
635
12
1
0
386,027
0
W
Sun Wukong
12,451
623
30
2
0
385,700
0
L
Hercules
11,852
593
18
1
0
369,311
0
L
Merlin
12,611
631
47
2
0
335,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role