Player Matchup

Izanami
Izanami
Lady_Starfish
Izanami
Level 124
God Stats
28W - 29L
1,441 SR
Queue Stats
52W - 54L
1,528 Elo+
Party 2
Raijin
Raijin
SRU Cliqxs
Raijin
Level 92
God Stats
2W - 1L
1,814 SR
Queue Stats
246W - 263L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
Ur_Annoyin_1987
Kuzenbo
Level 96
God Stats
13W - 14L
1,710 SR
Queue Stats
197W - 221L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
crazyblindkid
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
joepeth92
Ne Zha
Level 149
God Stats
10W - 16L
1,740 SR
Queue Stats
229W - 235L
1,423 Elo+
Party 2
Team Averages
Level 94
1,641 SR
1,491 Elo+

VS

Team Averages
Level 74
1,497 SR
1,439 Elo+
Shiva
Shiva
AboSlays
Shiva
Level 61
God Stats
4W - 7L
1,174 SR
Queue Stats
64W - 77L
1,341 Elo+
Party 3
Bellona
Bellona
Gunnar23-
Bellona
Level 120
God Stats
2W - 0L
1,688 SR
Queue Stats
82W - 97L
1,445 Elo+
Party 1
Merlin
Merlin
Shindonevic
Merlin
Level 145
God Stats
9W - 12L
1,412 SR
Queue Stats
118W - 123L
1,457 Elo+
Solo
Kali
Kali
derSterndeuter
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,430 Elo+
Party 1
Izanami
Izanami
kidc345
Izanami
Level 15
God Stats
6W - 1L
1,710 SR
Queue Stats
10W - 8L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 4 / 1
6,454
496
2,740
6,181
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
SRU Cliqxs
Raijin
13
1 / 4 / 0
7,233
556
5,380
9,487
3,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
5,710
439
2,649
9,639
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
crazyblindkid
Kukulkan
11
1 / 3 / 0
6,591
507
2,891
6,440
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
joepeth92
Ne Zha
12
3 / 0 / 1
7,071
544
4,468
9,611
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AboSlays
Shiva
12
3 / 0 / 5
7,363
566
5,387
8,106
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Gunnar23-
Bellona
13
2 / 2 / 2
7,900
608
6,377
8,401
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
5 / 1 / 1
7,930
610
7,473
4,963
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 2
6,936
534
1,974
8,339
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
kidc345
Izanami
10
2 / 3 / 6
6,661
512
5,682
7,219
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
15
15
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
AboSlays
Shiva
3
0
5
5.5
W
Bellona
Gunnar23-
Bellona
2
2
2
1.5
L
Izanami
2
4
1
0.63
L
Raijin
SRU Cliqxs
Raijin
1
4
0
0.25
W
Merlin
5
1
1
5.5
L
0
4
3
0.38
L
Kukulkan
crazyblindkid
Kukulkan
1
3
0
0.33
W
3
1
2
4
L
Ne Zha
joepeth92
Ne Zha
3
0
1
3.5
W
Izanami
kidc345
Izanami
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
26,893
41,358
Taken
37,028
15,922
Mitigated
17,642
13,031
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AboSlays
Shiva
5,387
998
0
2,283
8,106
5,576
92
849
7,252
0
34,543
W
Bellona
Gunnar23-
Bellona
6,377
1,759
0
2,965
8,401
5,570
188
4,529
3,872
0
43,616
L
Izanami
2,740
1,691
0
1,068
6,181
1,363
0
678
5,503
0
36,863
L
Raijin
SRU Cliqxs
Raijin
5,380
873
0
3,186
9,487
3,354
504
423
9,064
42,991
0
W
Merlin
7,473
344
0
808
4,963
1,735
377
2,411
2,366
44,448
0
L
2,649
1,042
0
1,897
9,639
6,449
28
1,145
8,494
13,143
0
L
Kukulkan
crazyblindkid
Kukulkan
2,891
159
0
750
6,440
1,878
533
4,749
1,691
29,050
0
W
1,974
633
0
1,645
8,339
2,565
376
1,184
7,093
0
31,673
L
Ne Zha
joepeth92
Ne Zha
4,468
679
0
6,130
9,611
2,878
0
478
9,133
0
45,320
W
Izanami
kidc345
Izanami
5,682
4,898
176
2,823
7,219
2,196
863
1,694
5,525
0
38,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
36,790
378
Minions Killed
372
0
Camps Cleared
0
1,209,315
Distance Traveled
1,290,853
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,363
566
54
4
0
267,908
5
W
Bellona
7,900
608
93
7
0
266,757
0
L
Izanami
6,454
496
89
7
0
243,841
4
L
Raijin
7,233
556
105
8
0
190,985
5
W
Merlin
7,930
610
88
7
0
267,325
1
L
Kuzenbo
5,710
439
15
1
0
252,119
3
L
Kukulkan
6,591
507
79
6
0
216,601
0
W
Kali
6,936
534
60
5
0
259,646
3
L
Ne Zha
7,071
544
90
7
0
305,769
1
W
Izanami
6,661
512
77
6
0
229,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role