Player Matchup

Neith
Neith
AquaticSky
Neith
Level 69
God Stats
1W - 2L
1,462 SR
Queue Stats
79W - 86L
1,525 Elo+
Party 2
Loki
Loki
BlooQKazoo98
Loki
Level 16
God Stats
13W - 21L
1,571 SR
Queue Stats
67W - 86L
1,358 Elo+
Party 2
King Arthur
King Arthur
BuraiPower
King Arthur
Level 136
God Stats
15W - 18L
1,676 SR
Queue Stats
138W - 150L
1,492 Elo+
Party 2
Zeus
Zeus
n00bkill3d
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,555 Elo+
Party 2
Khepri
Khepri
wowbayou
Khepri
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 192L
1,493 Elo+
Party 2
Team Averages
Level 74
1,542 SR
1,485 Elo+

VS

Team Averages
Level 66
1,558 SR
1,516 Elo+
Fenrir
Fenrir
Evolveasylum
Fenrir
Level 15
God Stats
5W - 6L
1,261 SR
Queue Stats
11W - 25L
1,545 Elo+
Solo
Khepri
Khepri
ReligiousHog
Khepri
Level 28
God Stats
104W - 108L
1,500 SR
Queue Stats
277W - 346L
1,443 Elo+
Solo
Zeus
Zeus
Ziljaeden
Zeus
Level 137
God Stats
128W - 67L
1,617 SR
Queue Stats
414W - 354L
1,537 Elo+
Party 1
Hachiman
Hachiman
erikscrazy
Hachiman
Level 104
God Stats
22W - 11L
1,744 SR
Queue Stats
377W - 302L
1,569 Elo+
Party 1
Freya
Freya
redrider923
Freya
Level 46
God Stats
15W - 23L
1,671 SR
Queue Stats
444W - 425L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 2 / 4
7,512
751
4,585
6,535
2,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 5 / 4
7,479
748
3,788
7,452
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
BuraiPower
King Arthur
13
2 / 4 / 5
7,458
746
7,615
17,560
10,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 3 / 4
8,135
814
11,305
7,452
3,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
wowbayou
Khepri
13
0 / 3 / 9
7,465
747
3,901
11,778
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 4 / 4
8,244
824
6,871
10,547
4,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
13
0 / 3 / 7
7,562
756
2,636
12,116
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
16
5 / 1 / 7
8,721
872
15,283
4,616
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
erikscrazy
Hachiman
17
4 / 1 / 6
9,018
902
7,609
3,873
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 8
7,810
781
9,306
8,584
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
11
Kills
16
17
Deaths
11
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
4
1
L
3
5
4
1
L
King Arthur
BuraiPower
King Arthur
2
4
5
1.13
W
Fenrir
5
4
4
1.75
W
Khepri
0
3
7
1.17
W
Zeus
5
1
7
8.5
W
Hachiman
erikscrazy
Hachiman
4
1
6
7
L
6
3
4
2.67
W
2
2
8
3
L
Khepri
wowbayou
Khepri
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,194
Damage
41,705
50,777
Taken
39,736
34,839
Mitigated
18,539
7,976
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,585
572
192
1,197
6,535
2,277
228
4,565
1,970
0
25,537
L
3,788
1,041
0
284
7,452
5,935
0
3,500
3,952
0
8,822
L
King Arthur
BuraiPower
King Arthur
7,615
665
231
2,737
17,560
10,386
0
8,750
8,810
0
29,183
W
Fenrir
6,871
2,450
0
1,512
10,547
4,482
496
3,939
6,538
0
19,457
W
Khepri
2,636
238
321
2,617
12,116
8,071
29
4,715
6,255
9,357
0
W
Zeus
15,283
770
0
1,536
4,616
1,370
120
2,038
2,578
46,690
0
W
Hachiman
erikscrazy
Hachiman
7,609
4,343
0
698
3,873
1,597
2,630
1,731
2,106
0
34,558
L
11,305
1,142
85
873
7,452
3,097
0
5,344
2,108
26,220
0
W
9,306
3,707
0
2,406
8,584
3,019
112
2,783
5,684
20,201
0
L
Khepri
wowbayou
Khepri
3,901
395
0
2,377
11,778
13,144
0
5,066
6,712
13,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
41,355
158
Minions Killed
204
0
Camps Cleared
0
1,012,879
Distance Traveled
1,102,590
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,512
751
54
5
0
214,195
1
L
Loki
7,479
748
12
1
0
179,713
0
L
King Arthur
7,458
746
36
4
0
207,137
0
W
Fenrir
8,244
824
30
3
0
235,197
2
W
Khepri
7,562
756
14
1
0
211,222
0
W
Zeus
8,721
872
58
6
0
233,284
1
W
Hachiman
9,018
902
71
7
0
208,593
4
L
Zeus
8,135
814
39
4
0
198,439
0
W
Freya
7,810
781
31
3
0
214,294
0
L
Khepri
7,465
747
17
2
0
213,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role