Player Matchup

Cliodhna
Cliodhna
Dankestofdemall
Cliodhna
Level 129
God Stats
36W - 37L
1,486 SR
Queue Stats
67W - 84L
1,435 Elo+
Solo
Hercules
Hercules
Weeklyjose 55
Hercules
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 82L
1,384 Elo+
Party 2
Sol
Sol
Wrxthh
Sol
Level 38
God Stats
15W - 14L
1,677 SR
Queue Stats
142W - 141L
1,479 Elo+
Party 2
Team Averages
Level 65
1,554 SR
1,433 Elo+

VS

Team Averages
Level 71
1,464 SR
1,366 Elo+
Kukulkan
Kukulkan
Brandninja
Kukulkan
Level 14
God Stats
3W - 4L
1,422 SR
Queue Stats
9W - 8L
1,440 Elo+
Party 1
Yemoja
Yemoja
Bruncherr
Yemoja
Level 78
God Stats
1W - 1L
1,471 SR
Queue Stats
14W - 22L
1,379 Elo+
Party 1
Fenrir
Fenrir
SeriouslyAbanana
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
15 / 4 / 2
14,838
824
18,819
18,549
8,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Weeklyjose 55
Hercules
16
2 / 2 / 11
11,713
651
8,147
14,809
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
Wrxthh
Sol
16
2 / 2 / 11
12,009
667
14,719
11,562
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brandninja
Kukulkan
14
1 / 11 / 5
10,159
564
13,194
15,731
6,073
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Bruncherr
Yemoja
16
1 / 2 / 7
11,573
643
5,191
15,188
19,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 6 / 2
10,993
611
13,613
18,979
10,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
19
Kills
8
8
Deaths
19
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Brandninja
Kukulkan
1
11
5
0.32
L
Yemoja
Bruncherr
Yemoja
1
2
7
2.25
W
Cliodhna
15
4
2
4
L
6
6
2
1.17
W
Hercules
Weeklyjose 55
Hercules
2
2
11
3.75
W
Sol
Wrxthh
Sol
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,685
Damage
31,998
44,920
Taken
49,898
26,829
Mitigated
35,683
22,457
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Brandninja
Kukulkan
13,194
886
70
579
15,731
6,073
0
4,798
10,695
52,218
0
L
Yemoja
Bruncherr
Yemoja
5,191
1,015
2,923
3,049
15,188
19,280
0
4,154
10,537
20,829
0
W
Cliodhna
18,819
3,172
713
11,016
18,549
8,999
346
4,868
13,681
0
63,148
L
13,613
3,584
0
1,094
18,979
10,330
0
6,786
12,024
0
29,210
W
Hercules
Weeklyjose 55
Hercules
8,147
1,895
10
5,794
14,809
13,889
213
7,484
7,325
0
18,973
W
Sol
Wrxthh
Sol
14,719
3,250
0
4,924
11,562
3,941
1,564
6,963
4,599
55,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,560
Gold Earned
32,725
180
Minions Killed
144
7
Camps Cleared
7
1,066,755
Distance Traveled
872,392
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,159
564
87
5
2
243,492
2
L
Yemoja
11,573
643
20
1
1
303,966
0
W
Cliodhna
14,838
824
84
5
4
378,428
4
L
Fenrir
10,993
611
37
2
4
324,934
5
W
Hercules
11,713
651
19
1
0
350,013
3
W
Sol
12,009
667
77
4
3
338,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role