Player Matchup

Chiron
Chiron
Colinization18
Chiron
Level 46
God Stats
2W - 6L
1,518 SR
Queue Stats
18W - 29L
1,465 Elo+
Party 2
Charybdis
Charybdis
Depletionz
Charybdis
Level 42
God Stats
2W - 4L
1,688 SR
Queue Stats
3W - 8L
1,578 Elo+
Party 2
Shiva
Shiva
EIden Lean
Shiva
Level 124
God Stats
0W - 2L
1,592 SR
Queue Stats
8W - 9L
1,564 Elo+
Party 2
Mulan
Mulan
Jinxtapose
Mulan
Level 49
God Stats
2W - 1L
1,573 SR
Queue Stats
50W - 45L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
mccreemy sauce
Nu Wa
Level 114
God Stats
0W - 1L
1,530 SR
Queue Stats
23W - 20L
1,640 Elo+
Party 2
Team Averages
Level 75
1,580 SR
1,567 Elo+

VS

Team Averages
Level 50
1,486 SR
1,565 Elo+
Ne Zha
Ne Zha
BananaTaco1234
Ne Zha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,590 Elo+
Party 1
Zeus
Zeus
ImGreatOkay
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,578 Elo+
Party 1
Horus
Horus
YoungAhegao
Horus
Level 76
God Stats
4W - 2L
1,477 SR
Queue Stats
39W - 20L
1,549 Elo+
Party 1
Olorun
Olorun
iLostTheGame45
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,578 Elo+
Party 1
Anhur
Anhur
iRxndu
Anhur
Level 7
God Stats
4W - 3L
1,452 SR
Queue Stats
18W - 18L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 4
8,280
753
8,576
13,503
3,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Depletionz
Charybdis
13
1 / 4 / 3
7,328
666
5,530
9,297
2,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
14
4 / 7 / 5
8,204
746
8,955
14,246
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
12
0 / 7 / 3
6,888
626
4,673
11,839
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 6
7,610
692
10,398
8,808
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 24
9,246
841
9,433
13,980
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
15 / 0 / 11
10,154
923
24,273
7,079
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 18
8,239
749
7,318
11,330
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 7 / 7
7,542
686
2,265
9,728
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
iRxndu
Anhur
16
7 / 2 / 10
8,755
796
6,084
6,952
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
12
Kills
31
32
Deaths
12
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
0
24
15
L
5
9
4
0.78
L
Charybdis
Depletionz
Charybdis
1
4
3
0.63
L
Shiva
4
7
5
0.93
W
15
0
11
20.5
L
Mulan
0
7
3
0.21
W
4
3
18
4.33
W
2
7
7
0.79
W
Anhur
iRxndu
Anhur
7
2
10
6
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,132
Damage
49,373
57,693
Taken
49,069
20,012
Mitigated
29,193
6,532
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,433
1,869
0
3,869
13,980
12,287
198
2,195
11,580
0
27,678
L
8,576
2,195
372
1,067
13,503
3,157
564
6,867
6,546
0
21,494
L
Charybdis
Depletionz
Charybdis
5,530
1,864
62
1,528
9,297
2,217
1,453
5,057
4,109
0
17,420
L
Shiva
8,955
1,318
451
1,852
14,246
8,232
589
4,868
9,102
0
27,232
W
24,273
4,349
0
3,132
7,079
2,646
1,221
947
6,072
57,671
0
L
Mulan
4,673
431
289
495
11,839
4,210
0
4,776
6,972
0
8,807
W
7,318
2,930
1,569
4,397
11,330
9,310
347
1,912
9,102
0
13,254
W
2,265
1,365
173
930
9,728
2,898
939
3,342
6,027
10,721
0
W
Anhur
iRxndu
Anhur
6,084
3,736
0
918
6,952
2,052
1,865
1,167
5,516
0
23,602
L
10,398
3,910
0
416
8,808
2,196
465
4,960
3,755
23,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
43,936
138
Minions Killed
194
0
Camps Cleared
0
912,867
Distance Traveled
1,042,443
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,246
841
36
3
0
217,840
0
L
Chiron
8,280
753
23
2
0
172,810
1
L
Charybdis
7,328
666
31
3
0
198,084
0
L
Shiva
8,204
746
46
4
0
185,261
0
W
Zeus
10,154
923
82
7
0
223,807
0
L
Mulan
6,888
626
7
1
0
168,784
1
W
Horus
8,239
749
12
1
0
225,529
1
W
Olorun
7,542
686
19
2
0
173,001
0
W
Anhur
8,755
796
45
4
0
202,266
0
L
Nu Wa
7,610
692
31
3
0
187,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role