Player Matchup

Chiron
Chiron
Ext1rpation
Chiron
Level 148
God Stats
0W - 1L
1,530 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MichaelRae
Xbalanque
Level 108
God Stats
1W - 3L
1,698 SR
Queue Stats
231W - 248L
1,619 Elo+
Solo
Athena
Athena
Yung Gutta 420
Athena
Level 122
God Stats
4W - 3L
1,501 SR
Queue Stats
250W - 280L
1,546 Elo+
Solo
Loki
Loki
hTxSnipeShot
Loki
Level 124
God Stats
1W - 1L
1,944 SR
Queue Stats
62W - 39L
1,699 Elo+
Solo
Hades
Hades
thewifehatexbox
Hades
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 219L
1,637 Elo+
Solo
Team Averages
Level 132
1,635 SR
1,600 Elo+

VS

Team Averages
Level 155
1,553 SR
1,678 Elo+
Nike
Nike
IshtarsPunáni
Nike
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,579 Elo+
Party 1
Sol
Sol
Namakaa
Sol
Level 156
God Stats
7W - 4L
1,472 SR
Queue Stats
150W - 98L
1,650 Elo+
Party 1
Fafnir
Fafnir
Objsimple
Fafnir
Level 159
God Stats
1W - 0L
2,015 SR
Queue Stats
8W - 1L
1,908 Elo+
Party 1
Heimdallr
Heimdallr
TheSaviorLight
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,696 Elo+
Party 1
Tiamat
Tiamat
Themurf32
Tiamat
Level 156
God Stats
8W - 10L
1,276 SR
Queue Stats
394W - 374L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
11 / 7 / 10
11,619
830
19,194
15,235
6,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
MichaelRae
Xbalanque
17
5 / 7 / 10
10,073
720
14,107
14,027
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 12
10,025
716
6,565
23,550
26,427
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 8 / 10
9,615
687
11,365
13,444
7,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 5 / 14
10,120
723
9,159
15,304
19,244
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 15
11,533
824
12,464
16,826
18,103
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
18
6 / 5 / 22
11,417
816
25,216
17,216
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Objsimple
Fafnir
19
8 / 3 / 24
12,441
889
11,165
17,951
19,099
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TheSaviorLight
Heimdallr
18
7 / 6 / 18
11,292
807
13,060
12,999
5,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Themurf32
Tiamat
18
3 / 4 / 19
11,375
813
12,366
11,832
8,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
132
23
Kills
34
34
Deaths
24
56
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Chiron
11
7
10
2.29
W
10
6
15
2.92
L
Xbalanque
MichaelRae
Xbalanque
5
7
10
1.43
W
Sol
6
5
22
3.4
W
Fafnir
Objsimple
Fafnir
8
3
24
6.67
W
Heimdallr
TheSaviorLight
Heimdallr
7
6
18
2.67
W
Tiamat
Themurf32
Tiamat
3
4
19
3.13
L
3
7
12
1.29
L
2
8
10
0.88
L
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,390
Damage
74,271
81,560
Taken
76,824
66,470
Mitigated
56,023
19,904
Healing
26,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
19,194
6,363
2,132
2,885
15,235
6,927
228
9,297
5,930
0
31,193
W
12,464
679
861
2,682
16,826
18,103
83
2,588
14,238
0
20,312
L
Xbalanque
MichaelRae
Xbalanque
14,107
6,221
2,091
1,701
14,027
6,558
102
8,166
5,857
0
32,246
W
Sol
25,216
12,019
1,370
6,951
17,216
5,317
3,415
4,622
12,594
48,901
0
W
Fafnir
Objsimple
Fafnir
11,165
3,410
3,366
6,742
17,951
19,099
1,028
2,078
15,873
13,602
0
W
Heimdallr
TheSaviorLight
Heimdallr
13,060
6,222
508
2,057
12,999
5,208
1,529
4,048
8,951
0
27,909
W
Tiamat
Themurf32
Tiamat
12,366
1,069
0
2,383
11,832
8,296
1,261
2,388
9,444
34,271
0
L
6,565
1,162
1,168
3,903
23,550
26,427
14
12,678
10,872
14,333
0
L
11,365
1,119
17
1,210
13,444
7,314
0
8,453
4,991
0
22,435
L
9,159
214
1,313
3,484
15,304
19,244
60
10,153
5,151
22,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,452
Gold Earned
58,058
140
Minions Killed
143
0
Camps Cleared
0
1,285,008
Distance Traveled
1,337,181
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,619
830
22
2
0
243,092
0
W
Nike
11,533
824
20
1
0
278,020
0
L
Xbalanque
10,073
720
43
3
0
261,305
1
W
Sol
11,417
816
46
3
0
229,298
0
W
Fafnir
12,441
889
6
0
0
270,859
3
W
Heimdallr
11,292
807
27
2
0
272,717
0
W
Tiamat
11,375
813
44
3
0
286,287
0
L
Athena
10,025
716
16
1
0
273,453
0
L
Loki
9,615
687
23
2
0
274,900
4
L
Hades
10,120
723
36
3
0
232,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role