Player Matchup

Atlas
Atlas
LordRekop
Atlas
Level 124
God Stats
3W - 7L
1,549 SR
Queue Stats
251W - 243L
1,546 Elo+
Party 1
Izanami
Izanami
N4TIVE__B4TMAN
Izanami
Level 119
God Stats
25W - 25L
1,525 SR
Queue Stats
374W - 364L
1,561 Elo+
Solo
Arachne
Arachne
ShadowClaw05
Arachne
Level 66
God Stats
2W - 1L
1,852 SR
Queue Stats
39W - 32L
1,604 Elo+
Solo
Janus
Janus
THIRDEYEGLOCK
Janus
Level 124
God Stats
7W - 15L
1,438 SR
Queue Stats
143W - 124L
1,573 Elo+
Party 1
Vamana
Vamana
Zitzmahbirfday
Vamana
Level 88
God Stats
12W - 11L
1,661 SR
Queue Stats
60W - 49L
1,642 Elo+
Solo
Team Averages
Level 104
1,605 SR
1,585 Elo+

VS

Team Averages
Level 112
1,569 SR
1,586 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ColeDude21
Chaac
Level 88
God Stats
6W - 0L
1,846 SR
Queue Stats
181W - 155L
1,620 Elo+
Party 3
Neith
Neith
ElCivility
Neith
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 200L
1,604 Elo+
Party 3
Hel
Hel
ProfessorMidas
Hel
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
205W - 206L
1,517 Elo+
Party 2
Hera
Hera
StillSheepPog
Hera
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 72L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LordRekop
Atlas
10
2 / 9 / 11
7,695
481
5,735
17,969
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 5
8,615
538
5,330
13,197
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ShadowClaw05
Arachne
12
5 / 7 / 7
8,227
514
4,244
15,668
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 6 / 6
8,466
529
8,830
9,997
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 2
9,400
588
4,004
13,423
10,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
15 / 2 / 9
10,534
658
14,713
12,149
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
1 / 2 / 3
8,621
539
5,700
9,966
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
2 / 3 / 5
9,235
577
12,300
9,988
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 16
8,173
511
5,518
7,058
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 5 / 7
9,400
588
13,802
7,772
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
16
Kills
29
29
Deaths
16
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
15
2
9
9.75
W
Chaac
1
2
3
1.25
W
Neith
2
3
5
1.5
L
Atlas
LordRekop
Atlas
2
9
11
0.83
L
2
5
5
0.9
W
3
4
16
2.75
L
Arachne
ShadowClaw05
Arachne
5
7
7
1.21
W
8
5
7
2.3
L
5
6
6
1.33
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
52,033
70,254
Taken
46,933
37,309
Mitigated
22,744
14,784
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,713
3,475
0
4,822
12,149
4,512
0
5,464
6,685
0
70,870
W
Chaac
5,700
1,002
0
5,529
9,966
7,607
0
1,385
8,581
0
57,043
W
Neith
12,300
4,603
0
4,093
9,988
2,707
2,602
1,498
8,490
0
71,041
L
Atlas
LordRekop
Atlas
5,735
2,044
0
1,000
17,969
14,563
0
5,417
12,292
18,229
0
L
5,330
4,003
0
2,736
13,197
3,925
0
1,823
11,308
0
59,620
W
5,518
400
2,193
2,654
7,058
4,497
332
3,878
3,180
16,974
0
L
Arachne
ShadowClaw05
Arachne
4,244
2,436
0
5,781
15,668
5,266
0
3,921
11,567
0
24,784
W
13,802
2,328
0
596
7,772
3,421
1,027
2,340
5,432
56,806
0
L
8,830
393
0
846
9,997
2,577
54
3,811
5,976
42,170
0
L
4,004
686
0
4,421
13,423
10,978
0
3,540
9,154
0
73,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
45,963
457
Minions Killed
516
0
Camps Cleared
0
1,527,842
Distance Traveled
1,515,008
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,534
658
104
7
0
315,372
0
W
Chaac
8,621
539
116
7
0
313,262
3
W
Neith
9,235
577
130
8
0
265,098
2
L
Atlas
7,695
481
25
2
0
307,222
8
L
Izanami
8,615
538
128
8
0
253,130
5
W
Hel
8,173
511
30
2
0
309,554
2
L
Arachne
8,227
514
49
3
0
346,588
6
W
Hera
9,400
588
136
9
0
311,722
3
L
Janus
8,466
529
90
6
0
306,695
1
L
Vamana
9,400
588
165
10
0
314,207
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role