Player Matchup

Chang'e
Chang'e
Crystalina2hot
Chang'e
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 7L
1,681 Elo+
Party 2
Da Ji
Da Ji
cammycarr
Da Ji
Level 120
God Stats
1W - 3L
1,416 SR
Queue Stats
74W - 77L
1,465 Elo+
Party 2
Zeus
Zeus
evane4590
Zeus
Level 96
God Stats
2W - 4L
1,472 SR
Queue Stats
63W - 68L
1,477 Elo+
Party 2
Ymir
Ymir
jamer13g
Ymir
Level 25
God Stats
6W - 11L
1,141 SR
Queue Stats
602W - 682L
1,475 Elo+
Solo
Shiva
Shiva
kay2cute
Shiva
Level 44
God Stats
4W - 2L
1,669 SR
Queue Stats
26W - 34L
1,344 Elo+
Party 2
Team Averages
Level 58
1,439 SR
1,488 Elo+

VS

Team Averages
Level 68
1,492 SR
1,537 Elo+
Achilles
Achilles
AirHercs
Achilles
Level 148
God Stats
1W - 0L
1,462 SR
Queue Stats
8W - 5L
1,586 Elo+
Party 3
Nu Wa
Nu Wa
PRECIOSOSpa
Nu Wa
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
SebasK96699
Baron Samedi
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
bj37
Danzaburou
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Shiva
Shiva
l1mpf1sh
Shiva
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 4
9,296
581
3,220
17,494
5,973
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
cammycarr
Da Ji
17
6 / 12 / 6
10,894
681
14,307
23,521
7,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
7 / 7 / 4
12,680
793
24,682
17,887
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
16
1 / 7 / 3
9,901
619
8,179
23,808
28,314
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
kay2cute
Shiva
17
2 / 10 / 7
10,958
685
10,929
26,747
20,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AirHercs
Achilles
20
13 / 0 / 12
13,711
857
20,305
17,635
9,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 4 / 30
13,380
836
20,465
14,789
5,651
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
SebasK96699
Baron Samedi
20
15 / 2 / 23
14,477
905
37,570
18,522
10,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bj37
Danzaburou
20
10 / 5 / 15
13,612
851
10,170
18,514
7,538
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
l1mpf1sh
Shiva
18
3 / 5 / 23
11,659
729
6,433
16,049
16,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
151
16
Kills
48
48
Deaths
16
24
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Achilles
AirHercs
Achilles
13
0
12
19
L
0
12
4
0.17
W
7
4
30
5.5
W
Baron Samedi
SebasK96699
Baron Samedi
15
2
23
13.25
W
Danzaburou
bj37
Danzaburou
10
5
15
3.5
L
Da Ji
cammycarr
Da Ji
6
12
6
0.75
L
Zeus
7
7
4
1.29
L
Ymir
1
7
3
0.36
L
Shiva
kay2cute
Shiva
2
10
7
0.55
W
Shiva
l1mpf1sh
Shiva
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,317
Damage
94,943
109,457
Taken
85,509
66,773
Mitigated
49,513
12,971
Healing
29,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AirHercs
Achilles
20,305
5,358
0
4,282
17,635
9,557
888
5,749
11,886
0
52,260
L
3,220
1,021
542
1,301
17,494
5,973
168
9,629
7,865
14,952
0
W
20,465
4,867
102
1,039
14,789
5,651
3,036
5,682
9,107
50,307
0
W
Baron Samedi
SebasK96699
Baron Samedi
37,570
1,646
7,126
8,932
18,522
10,362
2,116
7,383
11,139
79,390
0
W
Danzaburou
bj37
Danzaburou
10,170
4,614
0
4,681
18,514
7,538
1,912
8,326
10,188
0
37,929
L
Da Ji
cammycarr
Da Ji
14,307
2,810
0
1,235
23,521
7,375
1,132
11,691
11,830
0
34,879
L
Zeus
24,682
755
0
1,974
17,887
4,499
0
9,934
7,953
78,009
0
L
Ymir
8,179
438
203
2,505
23,808
28,314
0
13,746
10,062
27,638
0
L
Shiva
kay2cute
Shiva
10,929
875
253
4,958
26,747
20,612
0
13,035
13,712
0
26,737
W
Shiva
l1mpf1sh
Shiva
6,433
1,044
1,092
2,022
16,049
16,405
897
8,941
7,108
0
26,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,729
Gold Earned
66,839
232
Minions Killed
289
0
Camps Cleared
0
1,238,610
Distance Traveled
1,651,366
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,711
857
80
5
0
384,040
1
L
Chang'e
9,296
581
14
1
0
194,478
0
W
Nu Wa
13,380
836
46
3
0
320,505
1
W
Baron Samedi
14,477
905
85
5
0
326,132
3
W
Danzaburou
13,612
851
38
2
0
314,612
2
L
Da Ji
10,894
681
40
3
0
267,941
0
L
Zeus
12,680
793
108
7
0
265,072
0
L
Ymir
9,901
619
44
3
0
215,777
5
L
Shiva
10,958
685
26
2
0
295,342
0
W
Shiva
11,659
729
40
3
0
306,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role