Player Matchup

Xing Tian
Xing Tian
BLO0D V3N0M 420
Xing Tian
Level 149
God Stats
6W - 3L
1,751 SR
Queue Stats
295W - 330L
1,506 Elo+
Party 2
Mercury
Mercury
Diamondboii117
Mercury
Level 101
God Stats
3W - 3L
1,999 SR
Queue Stats
219W - 226L
1,514 Elo+
Solo
Osiris
Osiris
RedBlackTalon
Osiris
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 120L
1,439 Elo+
Party 2
Geb
Geb
TooFly707
Geb
Level 108
God Stats
3W - 0L
1,732 SR
Queue Stats
73W - 73L
1,396 Elo+
Solo
Olorun
Olorun
YIIIPE
Olorun
Level 127
God Stats
8W - 9L
1,245 SR
Queue Stats
436W - 483L
1,557 Elo+
Party 2
Team Averages
Level 118
1,645 SR
1,483 Elo+

VS

Team Averages
Level 115
1,477 SR
1,538 Elo+
Cernunnos
Cernunnos
Andres_mga
Cernunnos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,629 Elo+
Party 1
Merlin
Merlin
JustHumano
Merlin
Level 60
God Stats
0W - 2L
1,452 SR
Queue Stats
231W - 223L
1,484 Elo+
Solo
Loki
Loki
Qc SpecialGore4
Loki
Level 68
God Stats
0W - 1L
1,432 SR
Queue Stats
18W - 17L
1,420 Elo+
Solo
Thanatos
Thanatos
lozanolol99
Thanatos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,493 Elo+
Party 1
Cupid
Cupid
nicobta24
Cupid
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BLO0D V3N0M 420
Xing Tian
16
2 / 4 / 9
8,980
816
3,863
13,113
12,119
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 4 / 5
9,292
845
8,541
8,894
3,482
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 11
9,418
856
9,871
12,552
10,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 11
10,008
910
8,968
13,999
16,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
YIIIPE
Olorun
17
5 / 2 / 9
10,177
925
8,577
11,808
5,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andres_mga
Cernunnos
6
1 / 0 / 1
6,259
569
1,349
341
106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
JustHumano
Merlin
18
8 / 3 / 12
10,486
953
19,594
12,136
5,243
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 8
8,342
758
8,436
8,554
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
lozanolol99
Thanatos
15
6 / 5 / 8
9,022
820
11,001
11,396
4,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
nicobta24
Cupid
17
3 / 3 / 15
9,121
829
8,607
12,447
5,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
16
Kills
20
20
Deaths
16
45
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Andres_mga
Cernunnos
1
0
1
1.5
W
Xing Tian
BLO0D V3N0M 420
Xing Tian
2
4
9
1.63
W
4
4
5
1.63
L
Merlin
JustHumano
Merlin
8
3
12
4.67
L
2
5
8
1.2
W
2
6
11
1.25
W
3
4
11
2.13
W
Olorun
YIIIPE
Olorun
5
2
9
4.75
L
Thanatos
lozanolol99
Thanatos
6
5
8
2
L
Cupid
nicobta24
Cupid
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
48,987
60,366
Taken
44,874
47,361
Mitigated
19,559
19,507
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Andres_mga
Cernunnos
1,349
410
0
157
341
106
0
172
169
0
2,480
W
Xing Tian
BLO0D V3N0M 420
Xing Tian
3,863
290
1,195
2,012
13,113
12,119
442
5,063
7,845
17,433
0
W
8,541
2,863
1,390
997
8,894
3,482
1,114
3,020
5,846
0
17,945
L
Merlin
JustHumano
Merlin
19,594
1,106
1,365
4,278
12,136
5,243
0
6,671
5,465
38,282
0
L
8,436
995
41
934
8,554
4,111
0
4,627
3,927
0
15,112
W
9,871
1,304
724
781
12,552
10,149
525
4,406
7,904
5,573
16,052
W
8,968
1,453
641
1,867
13,999
16,073
237
4,661
9,131
17,221
0
W
Olorun
YIIIPE
Olorun
8,577
3,725
4,213
5,687
11,808
5,538
1,324
2,444
9,163
17,709
0
L
Thanatos
lozanolol99
Thanatos
11,001
529
125
5,864
11,396
4,709
515
4,925
6,471
0
17,999
L
Cupid
nicobta24
Cupid
8,607
4,421
3,056
5,692
12,447
5,390
236
6,886
5,561
0
19,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
43,230
116
Minions Killed
109
0
Camps Cleared
0
1,121,638
Distance Traveled
873,818
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,259
569
4
0
0
38,527
0
W
Xing Tian
8,980
816
21
2
0
210,519
4
W
Mercury
9,292
845
17
2
0
257,455
0
L
Merlin
10,486
953
43
4
0
183,469
2
L
Loki
8,342
758
13
1
0
218,448
0
W
Osiris
9,418
856
27
2
0
229,137
3
W
Geb
10,008
910
25
2
0
233,788
2
W
Olorun
10,177
925
26
2
0
190,739
1
L
Thanatos
9,022
820
18
2
0
214,212
1
L
Cupid
9,121
829
31
3
0
219,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role