Player Matchup

Ra
Ra
Iimon
Ra
Level 23
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 2
Kuzenbo
Kuzenbo
arcadiathegreat
Kuzenbo
Level 47
God Stats
3W - 1L
1,567 SR
Queue Stats
20W - 14L
1,579 Elo+
Party 2
Cupid
Cupid
lHavent
Cupid
Level 22
God Stats
2W - 1L
1,804 SR
Queue Stats
5W - 2L
1,671 Elo+
Party 2
Team Averages
Level 31
1,689 SR
1,651 Elo+

VS

Team Averages
Level 113
1,501 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChelsDivaDoll
Bastet
Level 152
God Stats
1W - 3L
1,264 SR
Queue Stats
156W - 153L
1,500 Elo+
Party 1
Set
Set
King Sonkei
Set
Level 104
God Stats
28W - 18L
1,739 SR
Queue Stats
158W - 146L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 6 / 1
8,206
684
2,506
9,024
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 4
7,614
635
6,725
15,664
21,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
lHavent
Cupid
11
2 / 4 / 2
7,510
626
5,777
10,579
3,293
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 7
8,798
733
9,368
3,534
1,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 1 / 7
9,048
754
7,963
10,073
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
8 / 2 / 6
9,417
785
13,906
11,817
7,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
14
14
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
7
5.5
W
4
1
7
7.5
L
Ra
2
6
1
0.42
W
8
2
6
5.5
L
0
4
4
0.5
L
Cupid
lHavent
Cupid
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,008
Damage
31,237
35,267
Taken
25,424
27,611
Mitigated
13,100
7,145
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,368
419
1,671
704
3,534
1,321
798
1,284
2,236
38,969
0
W
7,963
1,387
0
4,159
10,073
4,291
391
3,372
6,609
0
26,222
L
Ra
2,506
78
961
1,115
9,024
2,660
0
1,651
7,373
28,794
0
W
13,906
4,986
42
2,789
11,817
7,488
870
4,758
6,871
0
26,133
L
6,725
2,780
1,117
1,639
15,664
21,658
13
6,050
9,614
17,369
0
L
Cupid
lHavent
Cupid
5,777
3,481
38
2,275
10,579
3,293
0
2,213
8,366
0
20,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,330
Gold Earned
27,263
133
Minions Killed
145
6
Camps Cleared
5
600,810
Distance Traveled
713,094
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,798
733
77
6
0
237,652
0
W
Bastet
9,048
754
35
3
3
263,274
2
L
Ra
8,206
684
63
5
2
193,711
1
W
Set
9,417
785
33
3
2
212,168
3
L
Kuzenbo
7,614
635
24
2
1
210,539
1
L
Cupid
7,510
626
46
4
3
196,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role