Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AmyLeii
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,899 Elo+
Party 1
Sol
Sol
Fadburger
Sol
Level 17
God Stats
3W - 3L
1,856 SR
Queue Stats
10W - 18L
1,334 Elo+
Party 1
Team Averages
Level 97
1,619 SR
1,578 Elo+

VS

Team Averages
Level 45
1,494 SR
1,405 Elo+
Vulcan
Vulcan
CHEVRE bouzin
Vulcan
Level 61
God Stats
14W - 10L
1,500 SR
Queue Stats
48W - 61L
1,456 Elo+
Party 2
Chaac
Chaac
CHEVRE enrager
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,461 Elo+
Party 2
Chernobog
Chernobog
CHEVREgadoury50
Chernobog
Level 46
God Stats
4W - 4L
1,482 SR
Queue Stats
26W - 37L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 3
7,557
687
6,617
12,675
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
AmyLeii
Pele
10
2 / 7 / 2
6,777
616
6,658
11,191
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 3
6,780
616
2,727
7,422
2,286
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
8,622
784
10,847
6,083
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 6
7,614
692
4,075
8,265
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
CHEVREgadoury50
Chernobog
13
4 / 0 / 6
8,516
774
11,040
6,497
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
3
3.5
L
Pele
AmyLeii
Pele
2
7
2
0.43
W
5
3
4
2.33
W
1
2
6
2
W
Chernobog
CHEVREgadoury50
Chernobog
4
0
6
7
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,002
Damage
25,962
31,288
Taken
20,845
16,187
Mitigated
10,652
7,426
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,617
2,024
0
3,275
12,675
9,526
0
4,166
8,385
19,097
0
L
Pele
AmyLeii
Pele
6,658
1,189
0
2,244
11,191
4,375
0
4,381
6,664
0
15,314
W
10,847
6,091
179
1,145
6,083
2,660
185
2,455
3,628
35,352
0
W
4,075
752
318
2,067
8,265
5,591
289
4,271
3,994
853
12,723
W
Chernobog
CHEVREgadoury50
Chernobog
11,040
7,408
291
1,164
6,497
2,401
1,650
2,800
3,697
0
27,108
L
2,727
483
0
1,907
7,422
2,286
0
2,884
4,352
17,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,114
Gold Earned
24,752
74
Minions Killed
114
3
Camps Cleared
4
563,637
Distance Traveled
601,179
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,557
687
19
2
2
201,010
2
L
Pele
6,777
616
9
1
0
196,451
1
W
Vulcan
8,622
784
58
5
2
194,735
0
W
Chaac
7,614
692
19
2
1
202,349
0
W
Chernobog
8,516
774
37
3
1
204,095
0
L
Sol
6,780
616
46
4
1
166,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role