Player Matchup

Chang'e
Chang'e
ScoobyClapps
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Hades
Hades
ldit
Hades
Level 28
God Stats
3W - 2L
1,918 SR
Queue Stats
8W - 9L
1,782 Elo+
Party 1
Fenrir
Fenrir
theelamahama
Fenrir
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 67L
1,590 Elo+
Party 1
Team Averages
Level 25
1,639 SR
1,694 Elo+

VS

Team Averages
Level 93
1,662 SR
1,737 Elo+
Bastet
Bastet
acrazyas
Bastet
Level 99
God Stats
43W - 23L
1,628 SR
Queue Stats
230W - 163L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
kushin4dapushin
Sylvanus
Level 159
God Stats
13W - 7L
1,730 SR
Queue Stats
702W - 217L
1,891 Elo+
Party 2
Shiva
Shiva
АllahuАkbar
Shiva
Level 22
God Stats
14W - 4L
1,629 SR
Queue Stats
136W - 79L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ScoobyClapps
Chang'e
11
0 / 9 / 3
7,340
612
3,449
13,098
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
ldit
Hades
12
3 / 7 / 1
8,501
708
12,607
16,741
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
1 / 8 / 3
7,488
624
8,130
15,521
4,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
acrazyas
Bastet
15
7 / 3 / 12
9,947
829
17,487
10,467
5,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
16
6 / 0 / 17
10,176
848
11,225
10,187
10,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
11 / 1 / 8
10,571
881
11,531
13,471
15,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
24
24
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ScoobyClapps
Chang'e
0
9
3
0.17
W
Bastet
acrazyas
Bastet
7
3
12
4.33
W
Sylvanus
6
0
17
14.5
L
Hades
ldit
Hades
3
7
1
0.5
L
Fenrir
1
8
3
0.31
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
40,243
45,360
Taken
34,125
16,047
Mitigated
30,674
7,082
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ScoobyClapps
Chang'e
3,449
432
665
1,394
13,098
3,349
0
2,185
10,913
18,088
0
W
Bastet
acrazyas
Bastet
17,487
3,787
0
3,032
10,467
5,460
1,122
5,789
4,528
0
38,404
W
Sylvanus
11,225
4,248
3,689
5,599
10,187
10,186
1,038
4,168
5,779
33,346
7,797
L
Hades
ldit
Hades
12,607
264
437
3,934
16,741
8,352
0
4,547
12,194
35,514
0
L
Fenrir
8,130
1,712
0
652
15,521
4,346
0
3,404
12,117
0
16,554
W
11,531
3,848
513
3,723
13,471
15,028
710
6,054
7,139
113
29,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,329
Gold Earned
30,694
113
Minions Killed
129
2
Camps Cleared
9
514,880
Distance Traveled
603,926
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,340
612
36
3
0
158,211
1
W
Bastet
9,947
829
49
4
4
222,808
1
W
Sylvanus
10,176
848
49
4
3
184,499
2
L
Hades
8,501
708
58
5
0
170,805
1
L
Fenrir
7,488
624
19
2
2
185,864
2
W
Shiva
10,571
881
31
3
2
196,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role